Player Matchup

Geb
Geb
Silver II
 
Geb
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
Foglik94
Poseidon
Gold IV
Level 145
God Stats
18W - 18L
1,564 SR
Queue Stats
211W - 208L
1,309 MMR
Party 1
Da Ji
Da Ji
Gold I
GoodFoglik
Da Ji
Gold I
Level 151
God Stats
20W - 17L
1,607 SR
Queue Stats
146W - 134L
1,567 MMR
Party 1
Mulan
Mulan
Silver I
KotogaTanthal
Mulan
Silver I
Level 146
God Stats
4W - 3L
1,401 SR
Queue Stats
116W - 140L
1,414 MMR
Solo
Sol
Sol
Gold IV
Rasengan7
Sol
Gold IV
Level 126
God Stats
9W - 2L
1,912 SR
Queue Stats
538W - 550L
1,413 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,597 SR
1,441 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,538 SR
1,434 MMR
Artio
Artio
Silver II
Domivatt66
Artio
Silver II
Level 87
God Stats
1W - 1L
1,804 SR
Queue Stats
9W - 16L
1,412 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
MizuLis
Nu Wa
Bronze IV
Level 88
God Stats
10W - 12L
1,256 SR
Queue Stats
144W - 161L
1,452 MMR
Solo
Cernunnos
Cernunnos
Bronze V
Sadadgahar
Cernunnos
Bronze V
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Party 2
Cerberus
Cerberus
Silver I
fifaboy14
Cerberus
Silver I
Level 159
God Stats
2W - 4L
1,408 SR
Queue Stats
74W - 65L
1,444 MMR
Solo
Bakasura
Bakasura
Bronze III
fillefire
Bakasura
Bronze III
Level 84
God Stats
0W - 1L
1,721 SR
Queue Stats
2W - 13L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 8
6,056
606
3,563
8,010
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Foglik94
Poseidon
12
9 / 0 / 5
7,189
719
8,496
2,936
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
11
5 / 0 / 6
6,512
651
4,227
7,882
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 0
6,047
605
3,281
5,730
2,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 0 / 2
6,334
633
5,561
5,959
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
JanusBastetGilgameshAtlas

VS

Bans
MercuryLokiAthenaNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
6
0 / 3 / 0
4,332
433
1,268
8,845
3,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
MizuLis
Nu Wa
8
0 / 6 / 0
4,787
479
4,080
6,243
1,379
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Sadadgahar
Cernunnos
7
0 / 4 / 0
4,079
408
4,075
6,372
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
fifaboy14
Cerberus
11
0 / 0 / 0
6,174
617
2,841
5,953
4,801
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
fillefire
Bakasura
8
0 / 4 / 0
4,722
472
1,776
7,038
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
17
Kills
0
0
Deaths
17
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
8
4
L
Artio
0
3
0
0
W
Poseidon
Foglik94
Poseidon
9
0
5
11.5
W
Da Ji
5
0
6
8
W
0
0
0
0
L
Nu Wa
MizuLis
Nu Wa
0
6
0
0
W
3
0
2
4
L
Cernunnos
Sadadgahar
Cernunnos
0
4
0
0
L
Cerberus
fifaboy14
Cerberus
0
0
0
0
L
Bakasura
fillefire
Bakasura
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,128
Damage
14,040
30,517
Taken
34,451
11,723
Mitigated
14,050
12,515
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,563
302
0
3,236
8,010
4,417
0
1,189
6,763
14,331
0
L
Artio
1,268
148
466
1,658
8,845
3,681
0
5,574
3,271
10,131
0
W
Poseidon
Foglik94
Poseidon
8,496
1,725
0
1,302
2,936
722
176
752
2,024
44,412
0
W
Da Ji
4,227
1,052
0
1,871
7,882
2,401
0
2,471
5,113
0
37,794
W
3,281
397
0
1,718
5,730
2,752
0
2,573
3,119
0
36,008
L
Nu Wa
MizuLis
Nu Wa
4,080
781
0
545
6,243
1,379
648
2,693
3,550
24,454
0
W
5,561
2,750
0
4,388
5,959
1,431
668
692
5,229
38,784
5,715
L
Cernunnos
Sadadgahar
Cernunnos
4,075
2,023
0
1,123
6,372
1,514
0
5,465
907
0
17,446
L
Cerberus
fifaboy14
Cerberus
2,841
120
0
3,428
5,953
4,801
0
0
5,575
39,360
0
L
Bakasura
fillefire
Bakasura
1,776
1,336
0
2,344
7,038
2,675
0
3,680
3,358
0
17,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,138
Gold Earned
24,094
321
Minions Killed
267
0
Camps Cleared
0
995,880
Distance Traveled
925,032
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,056
606
11
1
0
233,986
2
L
Artio
4,332
433
23
2
0
190,327
3
W
Poseidon
7,189
719
82
8
0
204,346
3
W
Da Ji
6,512
651
69
7
0
208,188
1
W
Mulan
6,047
605
81
8
0
168,300
3
L
Nu Wa
4,787
479
62
6
0
167,702
3
W
Sol
6,334
633
78
8
0
181,060
0
L
Cernunnos
4,079
408
25
3
0
172,245
1
L
Cerberus
6,174
617
107
11
0
192,571
3
L
Bakasura
4,722
472
50
5
0
202,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role