Player Matchup

Thanatos
Thanatos
EnKrY_pTeD
Thanatos
Level 81
God Stats
0W - 3L
1,290 SR
Queue Stats
181W - 193L
1,479 Elo+
Party 3
Freya
Freya
Sancianie
Freya
Level 23
God Stats
4W - 10L
1,190 SR
Queue Stats
6W - 16L
1,159 Elo+
Party 2
Artemis
Artemis
occidere
Artemis
Level 125
God Stats
0W - 2L
1,481 SR
Queue Stats
18W - 23L
1,159 Elo+
Party 2
Ymir
Ymir
sergioloru2002
Ymir
Level 65
God Stats
14W - 12L
1,582 SR
Queue Stats
185W - 208L
1,424 Elo+
Party 3
Neith
Neith
xXkioticXx
Neith
Level 18
God Stats
2W - 4L
1,535 SR
Queue Stats
3W - 7L
1,447 Elo+
Party 3
Team Averages
Level 62
1,415 SR
1,333 Elo+

VS

Team Averages
Level 81
1,536 SR
1,474 Elo+
Hou Yi
Hou Yi
MarioKiller006
Hou Yi
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 73L
1,434 Elo+
Party 1
Cliodhna
Cliodhna
RoberCS
Cliodhna
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 31L
1,417 Elo+
Solo
Hel
Hel
davids_legend
Hel
Level 110
God Stats
4W - 2L
1,663 SR
Queue Stats
248W - 269L
1,515 Elo+
Party 1
Amaterasu
Amaterasu
lil-Mathius
Amaterasu
Level 99
God Stats
3W - 3L
1,516 SR
Queue Stats
170W - 167L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
racsodix
Sylvanus
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 155L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EnKrY_pTeD
Thanatos
16
5 / 9 / 2
10,655
507
12,436
20,012
6,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
Sancianie
Freya
9
0 / 14 / 2
6,750
321
6,459
15,982
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
occidere
Artemis
13
1 / 10 / 1
8,296
395
12,056
16,198
3,522
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 7 / 5
9,745
464
13,287
29,136
28,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
14
4 / 7 / 1
9,242
440
8,146
14,107
5,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 9
10,882
518
16,722
12,846
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
RoberCS
Cliodhna
20
15 / 1 / 11
14,130
673
17,315
17,463
8,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
7 / 4 / 11
11,889
566
12,159
13,886
7,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
lil-Mathius
Amaterasu
19
16 / 3 / 14
12,944
616
19,485
23,239
26,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sylvanus
racsodix
Sylvanus
15
4 / 2 / 20
11,357
541
10,740
20,528
26,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
112
13
Kills
47
47
Deaths
13
11
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Thanatos
EnKrY_pTeD
Thanatos
5
9
2
0.67
W
5
3
9
3.17
W
Cliodhna
RoberCS
Cliodhna
15
1
11
20.5
L
Freya
Sancianie
Freya
0
14
2
0.07
W
7
4
11
3.13
W
Amaterasu
lil-Mathius
Amaterasu
16
3
14
7.67
L
Artemis
occidere
Artemis
1
10
1
0.15
W
Sylvanus
racsodix
Sylvanus
4
2
20
7
L
3
7
5
0.79
L
Neith
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,384
Damage
76,421
95,435
Taken
87,962
46,618
Mitigated
73,027
22,320
Healing
38,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
EnKrY_pTeD
Thanatos
12,436
3,389
0
11,771
20,012
6,497
0
6,202
13,810
0
60,611
W
16,722
7,516
0
2,904
12,846
4,174
1,133
3,619
9,227
0
62,488
W
Cliodhna
RoberCS
Cliodhna
17,315
3,362
0
6,369
17,463
8,061
2,732
3,386
14,077
0
123,313
L
Freya
Sancianie
Freya
6,459
2,263
0
1,686
15,982
2,865
0
3,495
12,487
17,332
0
W
12,159
777
5,216
5,689
13,886
7,705
227
2,450
11,436
68,847
0
W
Amaterasu
lil-Mathius
Amaterasu
19,485
10,958
262
9,226
23,239
26,774
1,783
5,559
17,680
0
70,838
L
Artemis
occidere
Artemis
12,056
5,659
0
1,220
16,198
3,522
1,232
3,844
12,354
0
35,941
W
Sylvanus
racsodix
Sylvanus
10,740
4,243
2,796
6,106
20,528
26,313
530
4,732
15,180
33,930
943
L
13,287
1,200
534
5,270
29,136
28,259
0
7,496
21,640
35,831
0
L
Neith
8,146
1,867
0
1,839
14,107
5,475
0
1,652
12,455
0
54,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,688
Gold Earned
61,202
295
Minions Killed
519
0
Camps Cleared
0
1,709,836
Distance Traveled
1,915,959
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,655
507
92
4
0
370,652
3
W
Hou Yi
10,882
518
82
4
0
382,524
3
W
Cliodhna
14,130
673
173
8
0
427,549
4
L
Freya
6,750
321
22
1
0
350,775
0
W
Hel
11,889
566
122
6
0
364,585
5
W
Amaterasu
12,944
616
104
5
0
425,868
0
L
Artemis
8,296
395
56
3
0
316,322
0
W
Sylvanus
11,357
541
38
2
0
315,433
1
L
Ymir
9,745
464
27
1
0
328,438
1
L
Neith
9,242
440
98
5
0
343,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role