Player Matchup

Bastet
Bastet
 
Bastet
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Chees Wiz
Amaterasu
Level 138
God Stats
5W - 0L
1,891 SR
Queue Stats
206W - 212L
1,425 Elo+
Solo
Jing Wei
Jing Wei
Mitsey
Jing Wei
Level 124
God Stats
1W - 0L
1,279 SR
Queue Stats
10W - 12L
1,570 Elo+
Party 2
Ah Puch
Ah Puch
Oswell_rosefall
Ah Puch
Level 86
God Stats
3W - 0L
1,892 SR
Queue Stats
10W - 4L
1,653 Elo+
Solo
Terra
Terra
SaklasTheFool
Terra
Level 155
God Stats
5W - 2L
1,866 SR
Queue Stats
154W - 130L
1,480 Elo+
Solo
Team Averages
Level 131
1,686 SR
1,526 Elo+

VS

Team Averages
Level 96
1,490 SR
1,434 Elo+
Tiamat
Tiamat
BruiserM
Tiamat
Level 105
God Stats
8W - 16L
1,374 SR
Queue Stats
68W - 77L
1,344 Elo+
Party 1
Ganesha
Ganesha
DARKZER0 666
Ganesha
Level 122
God Stats
22W - 16L
1,666 SR
Queue Stats
113W - 116L
1,466 Elo+
Solo
Aphrodite
Aphrodite
Dauntlessdog69
Aphrodite
Level 66
God Stats
2W - 5L
1,457 SR
Queue Stats
41W - 40L
1,407 Elo+
Party 1
Amaterasu
Amaterasu
LEGEND24011
Amaterasu
Level 98
God Stats
33W - 23L
1,372 SR
Queue Stats
106W - 102L
1,414 Elo+
Solo
Cernunnos
Cernunnos
Mahf
Cernunnos
Level 89
God Stats
114W - 90L
1,582 SR
Queue Stats
183W - 179L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 1 / 3
8,829
803
12,105
10,084
3,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Chees Wiz
Amaterasu
14
2 / 2 / 5
8,340
758
5,369
14,708
10,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
Mitsey
Jing Wei
15
0 / 0 / 4
8,159
742
9,345
7,988
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 7
7,822
711
14,990
5,259
2,002
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 8
8,276
752
6,729
11,979
15,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BruiserM
Tiamat
12
1 / 3 / 1
7,000
636
8,720
10,187
6,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
DARKZER0 666
Ganesha
13
0 / 2 / 2
7,687
699
4,705
13,025
12,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Dauntlessdog69
Aphrodite
13
0 / 3 / 3
7,156
651
6,974
8,378
6,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
LEGEND24011
Amaterasu
13
1 / 2 / 2
7,904
719
4,276
15,967
12,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Mahf
Cernunnos
13
2 / 1 / 1
7,616
692
10,955
7,010
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
11
Kills
4
4
Deaths
11
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
3
7.5
L
Tiamat
BruiserM
Tiamat
1
3
1
0.5
W
Amaterasu
Chees Wiz
Amaterasu
2
2
5
2.25
L
Ganesha
DARKZER0 666
Ganesha
0
2
2
0.5
L
Aphrodite
Dauntlessdog69
Aphrodite
0
3
3
0.5
L
Amaterasu
LEGEND24011
Amaterasu
1
2
2
1
L
Cernunnos
Mahf
Cernunnos
2
1
1
2.5
W
Jing Wei
Mitsey
Jing Wei
0
0
4
2
W
2
1
7
5.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,538
Damage
35,630
50,018
Taken
54,567
35,176
Mitigated
41,020
19,710
Healing
15,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,105
3,078
0
2,060
10,084
3,976
17
3,762
6,322
0
35,296
L
Tiamat
BruiserM
Tiamat
8,720
1,052
0
972
10,187
6,246
0
4,729
5,458
20,892
0
W
Amaterasu
Chees Wiz
Amaterasu
5,369
1,910
1,510
6,556
14,708
10,391
257
6,185
8,523
0
15,106
L
Ganesha
DARKZER0 666
Ganesha
4,705
591
0
495
13,025
12,915
0
3,221
9,804
21,892
0
L
Aphrodite
Dauntlessdog69
Aphrodite
6,974
1,222
4,430
3,433
8,378
6,488
0
3,584
4,794
14,848
0
L
Amaterasu
LEGEND24011
Amaterasu
4,276
1,078
1,742
4,446
15,967
12,619
0
6,594
9,373
0
20,577
L
Cernunnos
Mahf
Cernunnos
10,955
3,490
0
69
7,010
2,752
0
3,591
3,419
0
28,321
W
Jing Wei
Mitsey
Jing Wei
9,345
5,957
0
1,853
7,988
3,799
638
2,804
5,184
0
43,449
W
14,990
697
0
420
5,259
2,002
1,430
2,408
2,851
28,946
0
W
6,729
451
2,703
4,608
11,979
15,008
109
5,240
6,739
17,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,426
Gold Earned
37,363
200
Minions Killed
185
0
Camps Cleared
0
1,226,871
Distance Traveled
1,068,195
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,829
803
46
4
0
274,955
3
L
Tiamat
7,000
636
32
3
0
228,177
8
W
Amaterasu
8,340
758
17
2
0
241,717
0
L
Ganesha
7,687
699
27
2
0
202,861
0
L
Aphrodite
7,156
651
39
4
0
216,711
0
L
Amaterasu
7,904
719
32
3
0
220,896
2
L
Cernunnos
7,616
692
55
5
0
199,550
0
W
Jing Wei
8,159
742
77
7
0
241,444
0
W
Ah Puch
7,822
711
34
3
0
207,511
1
W
Terra
8,276
752
26
2
0
261,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role