Player Matchup

Ratatoskr
Ratatoskr
Hazog le tueur
Ratatoskr
Level 107
God Stats
18W - 27L
1,319 SR
Queue Stats
77W - 108L
1,402 Elo+
Party 1
Shiva
Shiva
ROMY22
Shiva
Level 65
God Stats
0W - 2L
1,264 SR
Queue Stats
40W - 80L
1,340 Elo+
Party 1
Merlin
Merlin
konxr
Merlin
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 79L
1,329 Elo+
Party 1
Team Averages
Level 97
1,361 SR
1,357 Elo+

VS

Team Averages
Level 100
1,483 SR
1,532 Elo+
Cthulhu
Cthulhu
DN Darkh3adshot
Cthulhu
Level 86
God Stats
8W - 5L
1,500 SR
Queue Stats
34W - 41L
1,709 Elo+
Solo
Nemesis
Nemesis
Mosk1to_
Nemesis
Level 116
God Stats
7W - 12L
1,512 SR
Queue Stats
48W - 54L
1,427 Elo+
Party 2
Hades
Hades
xXDark96PusherXx
Hades
Level 98
God Stats
8W - 5L
1,438 SR
Queue Stats
52W - 55L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Hazog le tueur
Ratatoskr
19
11 / 11 / 3
15,726
786
16,704
18,851
6,938
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
ROMY22
Shiva
17
2 / 6 / 9
13,192
660
15,349
25,839
14,455
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
konxr
Merlin
17
2 / 8 / 8
13,524
676
19,893
20,735
8,743
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 14
15,037
752
22,049
23,310
27,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Mosk1to_
Nemesis
19
6 / 6 / 16
14,490
725
13,648
20,741
10,082
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
9 / 6 / 14
15,221
761
18,107
22,048
13,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
15
Kills
24
25
Deaths
15
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
9
3
14
5.33
L
Ratatoskr
Hazog le tueur
Ratatoskr
11
11
3
1.14
W
Nemesis
Mosk1to_
Nemesis
6
6
16
2.33
L
Shiva
ROMY22
Shiva
2
6
9
1.08
L
Merlin
konxr
Merlin
2
8
8
0.75
W
9
6
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,946
Damage
53,804
65,425
Taken
66,099
30,136
Mitigated
50,328
11,219
Healing
22,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,049
1,285
1,011
4,006
23,310
27,221
466
6,793
16,517
45,693
0
L
Ratatoskr
Hazog le tueur
Ratatoskr
16,704
7,691
0
236
18,851
6,938
946
11,249
7,345
0
50,039
W
Nemesis
Mosk1to_
Nemesis
13,648
6,526
0
6,722
20,741
10,082
1,200
7,609
13,132
0
39,029
L
Shiva
ROMY22
Shiva
15,349
2,227
1,633
4,047
25,839
14,455
431
17,814
7,211
0
36,612
L
Merlin
konxr
Merlin
19,893
927
262
5,041
20,735
8,743
267
9,900
10,417
64,251
0
W
18,107
1,337
2,281
8,255
22,048
13,025
1,135
6,037
16,011
68,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,442
Gold Earned
44,748
189
Minions Killed
206
7
Camps Cleared
10
940,549
Distance Traveled
1,109,040
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,037
752
49
2
1
382,482
2
L
Ratatoskr
15,726
786
46
2
3
263,239
0
W
Nemesis
14,490
725
44
2
3
409,428
5
L
Shiva
13,192
660
31
2
0
385,146
3
L
Merlin
13,524
676
112
6
4
292,164
3
W
Hades
15,221
761
113
6
6
317,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role