Player Matchup

Arachne
Arachne
 
Arachne
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IPvPeedMyself
Ymir
Level 86
God Stats
7W - 12L
1,426 SR
Queue Stats
300W - 279L
1,532 Elo+
Solo
Discordia
Discordia
Littt Party
Discordia
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 53L
1,557 Elo+
Solo
Danzaburou
Danzaburou
SloppySteaks311
Danzaburou
Level 82
God Stats
17W - 14L
1,767 SR
Queue Stats
377W - 336L
1,560 Elo+
Party 3
Horus
Horus
halleberry34
Horus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 100L
1,666 Elo+
Party 3
Team Averages
Level 97
1,539 SR
1,563 Elo+

VS

Team Averages
Level 109
1,538 SR
1,477 Elo+
Arachne
Arachne
DarkHero8733
Arachne
Level 86
God Stats
12W - 5L
1,634 SR
Queue Stats
26W - 37L
1,519 Elo+
Party 1
Chaac
Chaac
Kxng_Xrio
Chaac
Level 129
God Stats
21W - 20L
1,543 SR
Queue Stats
504W - 517L
1,482 Elo+
Party 2
Atlas
Atlas
TBKManticore1
Atlas
Level 139
God Stats
9W - 9L
1,279 SR
Queue Stats
129W - 136L
1,505 Elo+
Party 1
Mulan
Mulan
dripyjo
Mulan
Level 86
God Stats
12W - 3L
1,583 SR
Queue Stats
306W - 291L
1,488 Elo+
Party 2
Medusa
Medusa
xXScogginsXx_TS
Medusa
Level 105
God Stats
9W - 7L
1,652 SR
Queue Stats
263W - 284L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 3 / 1
5,499
393
3,221
6,570
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
4 / 6 / 0
7,469
534
6,905
13,610
11,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Littt Party
Discordia
12
2 / 6 / 1
7,160
511
6,485
7,685
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SloppySteaks311
Danzaburou
11
1 / 5 / 2
6,786
485
5,619
10,118
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 3
5,939
424
2,296
12,544
11,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarkHero8733
Arachne
13
3 / 4 / 4
7,591
542
3,799
11,071
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Kxng_Xrio
Chaac
15
5 / 1 / 4
8,595
614
9,603
9,236
7,029
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 0 / 3
7,983
570
6,544
6,873
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
dripyjo
Mulan
13
4 / 2 / 8
7,641
546
11,208
11,546
8,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 0 / 5
7,740
553
6,995
5,468
2,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
22
22
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
1
0.17
W
Arachne
DarkHero8733
Arachne
3
4
4
1.25
L
4
6
0
0.67
W
Chaac
Kxng_Xrio
Chaac
5
1
4
7
L
Discordia
Littt Party
Discordia
2
6
1
0.42
L
Danzaburou
SloppySteaks311
Danzaburou
1
5
2
0.4
W
5
0
3
6.5
W
Mulan
dripyjo
Mulan
4
2
8
4
L
0
2
3
0.75
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,526
Damage
38,149
50,527
Taken
44,194
30,078
Mitigated
23,065
13,570
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,221
2,316
0
2,981
6,570
1,701
0
938
5,489
0
17,293
W
Arachne
DarkHero8733
Arachne
3,799
2,961
0
1,210
11,071
3,523
106
3,617
7,292
0
52,305
L
6,905
3,101
0
2,485
13,610
11,910
0
2,521
10,890
40,803
0
W
Chaac
Kxng_Xrio
Chaac
9,603
1,048
0
2,481
9,236
7,029
336
5,013
4,223
6,869
43,578
L
Discordia
Littt Party
Discordia
6,485
1,092
0
976
7,685
2,209
0
2,761
4,551
42,990
0
L
Danzaburou
SloppySteaks311
Danzaburou
5,619
2,800
0
2,196
10,118
3,071
0
402
9,525
0
42,672
W
6,544
1,516
0
1,465
6,873
2,203
372
2,566
4,307
38,675
0
W
Mulan
dripyjo
Mulan
11,208
1,865
428
2,871
11,546
8,280
0
1,838
9,472
0
35,767
L
2,296
1,065
1,232
3,700
12,544
11,187
0
937
11,197
0
13,058
W
6,995
3,618
0
439
5,468
2,030
284
356
5,112
0
37,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,853
Gold Earned
39,550
304
Minions Killed
417
0
Camps Cleared
0
1,163,109
Distance Traveled
1,434,103
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,499
393
46
3
0
193,504
0
W
Arachne
7,591
542
81
6
0
284,801
3
L
Ymir
7,469
534
84
6
0
220,538
1
W
Chaac
8,595
614
108
8
0
302,353
0
L
Discordia
7,160
511
83
6
0
232,921
1
L
Danzaburou
6,786
485
69
5
0
248,548
1
W
Atlas
7,983
570
84
6
0
289,717
4
W
Mulan
7,641
546
69
5
0
269,430
2
L
Horus
5,939
424
22
2
0
267,598
1
W
Medusa
7,740
553
75
5
0
287,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role