Player Matchup

Kukulkan
Kukulkan
DreadMind
Kukulkan
Level 36
God Stats
0W - 2L
1,367 SR
Queue Stats
2W - 7L
1,355 Elo+
Party 2
Cupid
Cupid
NekoToaster
Cupid
Level 67
God Stats
0W - 3L
1,754 SR
Queue Stats
1W - 7L
1,355 Elo+
Party 2
Hercules
Hercules
Rozetteyy
Hercules
Level 67
God Stats
0W - 2L
1,523 SR
Queue Stats
3W - 6L
1,285 Elo+
Solo
Team Averages
Level 57
1,548 SR
1,332 Elo+

VS

Team Averages
Level 157
1,397 SR
1,450 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AckoMwEp
Nu Wa
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 181L
1,512 Elo+
Party 1
Chaac
Chaac
Majdalamus
Chaac
Level 158
God Stats
24W - 28L
1,192 SR
Queue Stats
70W - 113L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DreadMind
Kukulkan
15
5 / 5 / 4
10,758
717
6,071
8,881
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 9 / 6
9,585
639
7,222
14,143
3,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Rozetteyy
Hercules
13
3 / 2 / 3
9,486
632
5,259
13,965
11,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
6 / 5 / 6
11,120
741
7,445
13,459
9,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
AckoMwEp
Nu Wa
17
8 / 3 / 7
11,542
769
13,434
6,990
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
15
2 / 3 / 11
10,113
674
12,874
10,502
12,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
9
Kills
16
16
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
5
6
1.8
W
Nu Wa
AckoMwEp
Nu Wa
8
3
7
3.83
L
Kukulkan
DreadMind
Kukulkan
5
5
4
1.4
W
Chaac
2
3
11
2.5
L
1
9
6
0.44
L
Hercules
Rozetteyy
Hercules
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,552
Damage
33,753
36,989
Taken
30,951
17,906
Mitigated
23,689
6,045
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,445
1,139
0
1,662
13,459
9,071
173
2,026
11,169
92
26,706
W
Nu Wa
AckoMwEp
Nu Wa
13,434
3,755
0
1,202
6,990
2,419
2,385
1,369
5,467
44,747
0
L
Kukulkan
DreadMind
Kukulkan
6,071
401
0
250
8,881
2,373
0
3,114
5,372
30,814
0
W
Chaac
12,874
739
0
2,257
10,502
12,199
0
3,246
7,047
744
36,798
L
7,222
2,564
529
1,758
14,143
3,551
0
4,825
8,797
0
27,719
L
Hercules
Rozetteyy
Hercules
5,259
1,648
239
3,269
13,965
11,982
0
6,605
6,069
0
17,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,829
Gold Earned
32,775
132
Minions Killed
153
2
Camps Cleared
9
690,736
Distance Traveled
736,664
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,120
741
41
3
6
258,694
6
W
Nu Wa
11,542
769
73
5
1
219,020
0
L
Kukulkan
10,758
717
61
4
2
226,024
3
W
Chaac
10,113
674
39
3
2
258,950
1
L
Cupid
9,585
639
39
3
0
210,626
3
L
Hercules
9,486
632
32
2
0
254,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role