Player Matchup

Ra
Ra
Houdin1Hopkins
Ra
Level 65
God Stats
2W - 4L
1,384 SR
Queue Stats
251W - 359L
1,337 Elo+
Party 1
Ullr
Ullr
JaytheThing
Ullr
Level 57
God Stats
2W - 2L
1,708 SR
Queue Stats
28W - 23L
1,554 Elo+
Party 1
Bacchus
Bacchus
Yungcheezz
Bacchus
Level 66
God Stats
1W - 2L
1,596 SR
Queue Stats
38W - 60L
1,446 Elo+
Party 1
Team Averages
Level 63
1,563 SR
1,445 Elo+

VS

Team Averages
Level 76
1,502 SR
1,433 Elo+
Bellona
Bellona
SebasXazar
Bellona
Level 109
God Stats
1W - 1L
1,274 SR
Queue Stats
28W - 32L
1,483 Elo+
Solo
Jormungandr
Jormungandr
the420dankboiz
Jormungandr
Level 69
God Stats
12W - 7L
1,660 SR
Queue Stats
95W - 124L
1,449 Elo+
Solo
Arachne
Arachne
xxXXblakeXXxxxx
Arachne
Level 50
God Stats
9W - 9L
1,572 SR
Queue Stats
64W - 78L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 4
10,227
639
10,303
17,192
6,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 10 / 3
10,904
682
11,915
19,770
7,770
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Yungcheezz
Bacchus
16
3 / 3 / 3
10,753
672
16,026
17,187
25,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SebasXazar
Bellona
17
7 / 1 / 16
11,873
742
12,655
20,206
23,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
the420dankboiz
Jormungandr
16
4 / 4 / 19
12,161
760
16,033
25,433
22,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
15 / 4 / 10
14,020
876
19,142
13,239
6,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
8
Kills
26
26
Deaths
9
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
13
4
0.23
L
4
10
3
0.55
W
Bellona
SebasXazar
Bellona
7
1
16
15
L
Bacchus
Yungcheezz
Bacchus
3
3
3
1.5
W
Jormungandr
the420dankboiz
Jormungandr
4
4
19
3.38
W
15
4
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,244
Damage
47,830
54,149
Taken
58,878
39,413
Mitigated
53,003
9,157
Healing
16,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,303
744
1,426
3,245
17,192
6,382
0
3,772
13,104
32,637
0
L
11,915
5,778
46
2,529
19,770
7,770
0
7,477
11,899
0
25,833
W
Bellona
SebasXazar
Bellona
12,655
1,936
0
2,981
20,206
23,679
222
7,767
11,544
5,408
31,355
L
Bacchus
Yungcheezz
Bacchus
16,026
1,451
56
1,855
17,187
25,261
0
7,047
9,684
45,850
0
W
Jormungandr
the420dankboiz
Jormungandr
16,033
5,080
415
9,588
25,433
22,682
499
10,173
14,243
53,824
0
W
19,142
12,967
0
3,137
13,239
6,642
1,899
6,810
6,039
0
45,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,884
Gold Earned
38,054
152
Minions Killed
148
3
Camps Cleared
9
739,030
Distance Traveled
975,762
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,227
639
56
4
2
211,684
0
L
Ullr
10,904
682
31
2
0
263,214
0
W
Bellona
11,873
742
36
2
0
346,965
3
L
Bacchus
10,753
672
65
4
1
264,132
3
W
Jormungandr
12,161
760
65
4
4
299,233
2
W
Arachne
14,020
876
47
3
5
329,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role