Player Matchup

Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Dejeau
Danzaburou
Level 48
God Stats
142W - 130L
1,477 SR
Queue Stats
672W - 676L
1,471 Elo+
Solo
Atlas
Atlas
DragonSniper635
Atlas
Level 137
God Stats
2W - 0L
1,723 SR
Queue Stats
18W - 21L
1,478 Elo+
Solo
Ravana
Ravana
KarmaTheDread
Ravana
Level 87
God Stats
9W - 4L
1,843 SR
Queue Stats
76W - 92L
1,528 Elo+
Party 2
Loki
Loki
Mayor_McCheese65
Loki
Level 128
God Stats
40W - 23L
1,724 SR
Queue Stats
379W - 358L
1,531 Elo+
Party 2
Team Averages
Level 101
1,653 SR
1,502 Elo+

VS

Team Averages
Level 71
1,516 SR
1,571 Elo+
Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Brandon123-321
Zhong Kui
Level 41
God Stats
7W - 5L
1,256 SR
Queue Stats
143W - 182L
1,387 Elo+
Solo
Shiva
Shiva
NickNiick
Shiva
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 18L
1,663 Elo+
Solo
Da Ji
Da Ji
TK_BIizzard
Da Ji
Level 129
God Stats
4W - 4L
1,825 SR
Queue Stats
353W - 308L
1,597 Elo+
Party 1
Ullr
Ullr
purieness
Ullr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
4 / 1 / 1
6,086
609
4,323
6,596
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Dejeau
Danzaburou
9
2 / 5 / 4
5,763
576
5,226
6,531
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 3 / 5
5,604
560
4,584
9,440
5,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 3 / 3
6,463
646
3,791
4,937
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 0 / 0
7,066
707
5,548
5,410
2,146
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
4 / 1 / 5
6,431
643
7,408
7,819
3,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Brandon123-321
Zhong Kui
8
1 / 4 / 4
5,204
520
5,389
6,466
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
NickNiick
Shiva
9
0 / 3 / 0
5,298
530
3,136
8,557
3,003
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
6 / 2 / 0
6,244
624
4,074
6,046
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ullr
9
1 / 4 / 4
5,545
555
3,456
6,704
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
14
Kills
12
12
Deaths
14
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
1
1
4.5
L
Mulan
 
Mulan
4
1
5
6.5
L
Zhong Kui
Brandon123-321
Zhong Kui
1
4
4
0.75
W
Danzaburou
Dejeau
Danzaburou
2
5
4
0.8
W
1
3
5
1.17
W
4
3
3
1.83
W
3
0
0
3
L
Shiva
NickNiick
Shiva
0
3
0
0
L
6
2
0
3
L
Ullr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,472
Damage
23,463
32,914
Taken
35,592
11,693
Mitigated
13,588
7,160
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,323
1,669
0
1,157
6,596
1,766
896
3,019
3,577
31,751
0
L
Mulan
 
Mulan
7,408
1,918
106
3,887
7,819
3,642
0
2,379
5,440
0
26,911
L
Zhong Kui
Brandon123-321
Zhong Kui
5,389
505
0
1,679
6,466
3,357
0
3,225
3,241
16,832
1,788
W
Danzaburou
Dejeau
Danzaburou
5,226
2,082
40
854
6,531
1,370
147
823
5,708
0
23,746
W
4,584
2,448
926
1,343
9,440
5,060
0
742
8,698
11,608
0
W
3,791
767
84
693
4,937
1,351
0
615
4,322
0
26,901
W
5,548
1,433
0
2,063
5,410
2,146
0
0
5,410
0
45,740
L
Shiva
NickNiick
Shiva
3,136
315
0
1,888
8,557
3,003
0
0
8,557
0
31,210
L
4,074
1,295
0
350
6,046
1,775
0
612
5,434
0
36,152
L
Ullr
3,456
1,074
0
1,569
6,704
1,811
0
2,691
3,862
0
26,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,982
Gold Earned
28,722
278
Minions Killed
266
0
Camps Cleared
0
993,124
Distance Traveled
908,641
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,086
609
62
6
0
189,782
1
L
Mulan
6,431
643
40
4
0
205,114
0
L
Zhong Kui
5,204
520
37
4
0
170,917
2
W
Danzaburou
5,763
576
34
3
0
191,506
0
W
Atlas
5,604
560
20
2
0
194,031
2
W
Ravana
6,463
646
58
6
0
200,362
0
W
Loki
7,066
707
104
10
0
217,443
1
L
Shiva
5,298
530
63
6
0
162,361
1
L
Da Ji
6,244
624
71
7
0
199,756
1
L
Ullr
5,545
555
55
6
0
170,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role