Player Matchup

Discordia
Discordia
Bronze III
NeverWillEnd
Discordia
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Neith
Neith
Bronze III
Rawbsta
Neith
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
kJnn
Kuzenbo
Bronze III
Level 147
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,431 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,402 SR
1,487 MMR
Sol
Sol
Silver II
 
Sol
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver II
MastnaKlobasa
Hun Batz
Silver II
Level 39
God Stats
1W - 1L
1,207 SR
Queue Stats
7W - 9L
1,460 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NeverWillEnd
Discordia
11
1 / 4 / 1
7,498
625
9,895
6,458
2,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
Rawbsta
Neith
12
1 / 5 / 1
7,604
634
5,371
7,678
2,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
kJnn
Kuzenbo
11
0 / 5 / 2
7,730
644
4,753
12,031
11,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothBastetAresFenrirKhepri

VS

Bans
Ah Muzen CabGilgameshOdinCupidAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
7 / 0 / 6
9,783
815
8,856
8,932
3,626
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
 
Hercules
14
3 / 0 / 11
8,933
744
6,255
15,131
16,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
MastnaKlobasa
Hun Batz
13
4 / 2 / 9
8,982
749
5,860
12,152
4,699
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
14
14
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
6
10
W
Hercules
 
Hercules
3
0
11
8.5
W
Hun Batz
MastnaKlobasa
Hun Batz
4
2
9
4.25
L
Discordia
NeverWillEnd
Discordia
1
4
1
0.38
L
Neith
Rawbsta
Neith
1
5
1
0.3
L
Kuzenbo
kJnn
Kuzenbo
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,019
Damage
20,971
26,167
Taken
36,215
16,607
Mitigated
24,561
2,622
Healing
13,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,856
2,790
0
4,564
8,932
3,626
1,796
5,115
3,817
49,916
0
W
Hercules
 
Hercules
6,255
1,485
0
6,647
15,131
16,236
203
4,745
10,386
0
16,862
W
Hun Batz
MastnaKlobasa
Hun Batz
5,860
956
0
2,501
12,152
4,699
586
5,410
6,742
0
30,670
L
Discordia
NeverWillEnd
Discordia
9,895
307
0
620
6,458
2,064
0
2,331
3,993
29,225
0
L
Neith
Rawbsta
Neith
5,371
1,463
0
633
7,678
2,639
0
2,473
5,106
0
19,363
L
Kuzenbo
kJnn
Kuzenbo
4,753
1,283
0
1,369
12,031
11,904
0
4,249
7,514
10,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,832
Gold Earned
27,698
86
Minions Killed
160
2
Camps Cleared
8
687,165
Distance Traveled
750,149
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,783
815
85
7
6
254,171
4
W
Hercules
8,933
744
33
3
1
249,503
3
W
Hun Batz
8,982
749
42
4
1
246,475
2
L
Discordia
7,498
625
45
4
0
204,025
6
L
Neith
7,604
634
33
3
2
225,446
5
L
Kuzenbo
7,730
644
8
1
0
257,694
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role