Player Matchup

Heimdallr
Heimdallr
Platinum II
 
Heimdallr
Platinum II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum IV
FerOuO
Tsukuyomi
Platinum IV
Level 133
God Stats
2W - 1L
1,689 SR
Queue Stats
67W - 59L
1,921 MMR
Solo
Vulcan
Vulcan
Platinum III
InFeels1
Vulcan
Platinum III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 40L
2,166 MMR
Party 1
Jormungandr
Jormungandr
Platinum II
Ruaden
Jormungandr
Platinum II
Level 86
God Stats
10W - 5L
1,694 SR
Queue Stats
38W - 23L
1,916 MMR
Solo
Cerberus
Cerberus
Diamond V
Tadanokun
Cerberus
Diamond V
Level 82
God Stats
5W - 9L
1,308 SR
Queue Stats
355W - 360L
1,988 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 102
1,538 SR
1,898 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,536 SR
1,865 MMR
Hun Batz
Hun Batz
Platinum IV
 
Hun Batz
Platinum IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum I
 
Olorun
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond V
LostNido
Guan Yu
Diamond V
Level 109
God Stats
20W - 41L
1,334 SR
Queue Stats
282W - 288L
2,088 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
M1gu3lOn
Zhong Kui
Diamond IV
Level 143
God Stats
20W - 14L
1,818 SR
Queue Stats
113W - 105L
2,220 MMR
Solo
Serqet
Serqet
Platinum II
Tørresmo
Serqet
Platinum II
Level 116
God Stats
2W - 3L
1,527 SR
Queue Stats
130W - 119L
2,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
9 / 1 / 3
10,329
646
14,278
10,011
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
FerOuO
Tsukuyomi
16
3 / 2 / 7
9,964
623
7,817
10,524
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
InFeels1
Vulcan
17
4 / 3 / 6
10,646
665
10,021
5,857
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Ruaden
Jormungandr
18
1 / 1 / 4
10,544
659
5,559
11,346
10,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Tadanokun
Cerberus
15
3 / 0 / 12
9,441
590
8,747
10,550
8,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
KhepriThothCliodhna

VS

Bans
BastetAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
3 / 4 / 2
8,553
535
4,726
12,298
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
 
Olorun
12
0 / 8 / 3
7,424
464
5,664
14,855
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
LostNido
Guan Yu
15
1 / 2 / 1
9,219
576
6,802
15,216
14,019
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
M1gu3lOn
Zhong Kui
14
3 / 5 / 1
8,468
529
5,879
11,248
6,529
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Tørresmo
Serqet
10
0 / 3 / 4
6,808
426
4,859
13,374
7,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
20
Kills
7
7
Deaths
22
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
1
3
10.5
L
Hun Batz
 
Hun Batz
3
4
2
1
L
Olorun
 
Olorun
0
8
3
0.19
W
Tsukuyomi
FerOuO
Tsukuyomi
3
2
7
3.25
W
Vulcan
InFeels1
Vulcan
4
3
6
2.33
L
Guan Yu
LostNido
Guan Yu
1
2
1
0.75
L
Zhong Kui
M1gu3lOn
Zhong Kui
3
5
1
0.7
W
Jormungandr
Ruaden
Jormungandr
1
1
4
3
W
Cerberus
Tadanokun
Cerberus
3
0
12
9
L
Serqet
Tørresmo
Serqet
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,422
Damage
27,930
48,288
Taken
66,991
28,795
Mitigated
34,533
17,433
Healing
21,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
14,278
8,469
0
4,247
10,011
3,979
0
2,579
7,216
0
70,391
L
Hun Batz
 
Hun Batz
4,726
1,383
0
3,765
12,298
3,376
0
2,747
9,551
0
55,966
L
Olorun
 
Olorun
5,664
2,949
205
5,277
14,855
3,472
552
4,948
9,905
53,342
0
W
Tsukuyomi
FerOuO
Tsukuyomi
7,817
2,547
0
5,088
10,524
3,721
0
2,836
7,588
0
81,464
W
Vulcan
InFeels1
Vulcan
10,021
3,210
0
970
5,857
1,730
0
2,225
3,344
88,394
0
L
Guan Yu
LostNido
Guan Yu
6,802
1,030
610
6,635
15,216
14,019
0
5,769
9,447
0
63,119
L
Zhong Kui
M1gu3lOn
Zhong Kui
5,879
831
0
3,461
11,248
6,529
0
5,651
5,597
57,778
0
W
Jormungandr
Ruaden
Jormungandr
5,559
820
0
3,003
11,346
10,921
0
802
9,557
79,149
0
W
Cerberus
Tadanokun
Cerberus
8,747
291
305
3,820
10,550
8,444
0
3,101
7,250
24,895
8,409
L
Serqet
Tørresmo
Serqet
4,859
1,127
0
1,993
13,374
7,137
0
4,436
8,938
0
14,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,924
Gold Earned
40,472
631
Minions Killed
485
0
Camps Cleared
0
1,690,513
Distance Traveled
1,722,083
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,329
646
132
8
0
327,213
2
L
Hun Batz
8,553
535
103
6
0
356,454
5
L
Olorun
7,424
464
103
6
0
358,037
4
W
Tsukuyomi
9,964
623
128
8
0
357,528
2
W
Vulcan
10,646
665
152
10
0
354,107
2
L
Guan Yu
9,219
576
131
8
0
324,448
5
L
Zhong Kui
8,468
529
136
9
0
302,557
3
W
Jormungandr
10,544
659
177
11
0
313,595
4
W
Cerberus
9,441
590
42
3
0
338,070
6
L
Serqet
6,808
426
12
1
0
380,587
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role