Player Matchup

Ullr
Ullr
BigB00tayBiches
Ullr
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
366W - 105L
1,696 Elo+
Party 2
Ah Puch
Ah Puch
Ithlwen
Ah Puch
Level 151
God Stats
7W - 1L
1,903 SR
Queue Stats
366W - 106L
1,696 Elo+
Party 2
Geb
Geb
Lissaelia
Geb
Level 31
God Stats
43W - 3L
1,925 SR
Queue Stats
207W - 42L
1,829 Elo+
Party 2
The Morrigan
The Morrigan
Murigen
The Morrigan
Level 108
God Stats
3W - 0L
1,806 SR
Queue Stats
327W - 88L
1,745 Elo+
Party 2
Amaterasu
Amaterasu
Sanngior
Amaterasu
Level 94
God Stats
4W - 1L
1,566 SR
Queue Stats
55W - 19L
1,584 Elo+
Party 2
Team Averages
Level 109
1,740 SR
1,710 Elo+

VS

Team Averages
Level 55
1,528 SR
1,210 Elo+
Set
Set
Arossetti680-Al2
Set
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,083 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PT Trickster
Morgan Le Fay
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Shiva
Shiva
RosePropaned
Shiva
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,084 Elo+
Party 1
Atlas
Atlas
TalonZomboss101
Atlas
Level 97
God Stats
0W - 1L
1,700 SR
Queue Stats
6W - 9L
1,301 Elo+
Party 3
Ravana
Ravana
kungpowkickass
Ravana
Level 35
God Stats
0W - 1L
1,439 SR
Queue Stats
76W - 106L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 14
13,924
1,266
19,355
5,392
2,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Ithlwen
Ah Puch
18
7 / 0 / 14
13,525
1,230
34,165
7,894
3,434
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
2 / 0 / 20
13,460
1,224
10,420
12,229
14,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Murigen
The Morrigan
18
5 / 0 / 14
12,722
1,157
15,000
3,480
1,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Sanngior
Amaterasu
19
4 / 1 / 19
12,265
1,115
10,472
10,972
10,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

284

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 1
10,780
980
2,087
19,030
14,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
PT Trickster
Morgan Le Fay
16
1 / 1 / 0
11,326
1,030
13,567
14,932
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
0 / 6 / 1
10,795
981
5,118
19,090
15,851
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 5 / 1
12,005
1,091
6,957
20,232
24,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 12 / 1
10,732
976
6,307
20,833
7,183
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
5
29
Kills
1
1
Deaths
29
81
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
11
0
14
18
W
Ah Puch
Ithlwen
Ah Puch
7
0
14
14
W
2
0
20
12
W
The Morrigan
Murigen
The Morrigan
5
0
14
12
L
Morgan Le Fay
PT Trickster
Morgan Le Fay
1
1
0
1
L
0
6
1
0.08
W
Amaterasu
Sanngior
Amaterasu
4
1
19
13.5
L
0
5
1
0.1
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,412
Damage
34,036
39,967
Taken
94,117
31,679
Mitigated
66,584
11,542
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,087
1,020
0
0
19,030
14,958
0
12,613
6,417
0
11,498
W
19,355
8,824
0
1,289
5,392
2,290
0
2,171
3,089
0
52,838
W
Ah Puch
Ithlwen
Ah Puch
34,165
1,524
0
3,336
7,894
3,434
0
4,561
3,161
61,649
0
W
10,420
376
736
2,067
12,229
14,361
0
5,492
5,361
21,897
0
W
The Morrigan
Murigen
The Morrigan
15,000
1,072
290
430
3,480
1,581
0
1,832
1,570
32,079
0
L
Morgan Le Fay
PT Trickster
Morgan Le Fay
13,567
2,058
267
1,696
14,932
4,450
0
9,814
5,118
54,985
0
L
5,118
289
389
1,118
19,090
15,851
0
14,156
4,934
261
15,559
W
Amaterasu
Sanngior
Amaterasu
10,472
5,366
0
3,394
10,972
10,013
0
5,875
4,897
0
23,855
L
6,957
2,409
0
866
20,232
24,142
0
13,936
6,296
24,453
0
L
6,307
1,267
0
277
20,833
7,183
0
9,066
11,660
0
22,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,896
Gold Earned
55,638
243
Minions Killed
223
9
Camps Cleared
4
1,221,223
Distance Traveled
1,089,677
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,780
980
18
2
2
210,626
1
W
Ullr
13,924
1,266
76
7
5
257,075
0
W
Ah Puch
13,525
1,230
66
6
3
234,780
1
W
Geb
13,460
1,224
24
2
0
261,210
4
W
The Morrigan
12,722
1,157
35
3
1
232,424
0
L
Morgan Le Fay
11,326
1,030
99
9
0
225,697
0
L
Shiva
10,795
981
15
1
1
223,001
0
W
Amaterasu
12,265
1,115
42
4
0
235,734
0
L
Atlas
12,005
1,091
48
4
0
222,769
0
L
Ravana
10,732
976
43
4
1
207,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role