Player Matchup

Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BeerChuggerJW
Cu Chulainn
Level 128
God Stats
2W - 0L
1,698 SR
Queue Stats
94W - 105L
1,364 Elo+
Party 1
Geb
Geb
III SnoWyt III
Geb
Level 127
God Stats
3W - 0L
1,689 SR
Queue Stats
70W - 89L
1,364 Elo+
Party 1
Fafnir
Fafnir
Nextia
Fafnir
Level 84
God Stats
2W - 3L
1,512 SR
Queue Stats
202W - 214L
1,529 Elo+
Solo
Anubis
Anubis
Ripper Troll
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,508 Elo+
Solo
Team Averages
Level 103
1,580 SR
1,453 Elo+

VS

Team Averages
Level 83
1,485 SR
1,468 Elo+
Medusa
Medusa
BaggerOTeas1
Medusa
Level 153
God Stats
8W - 10L
1,260 SR
Queue Stats
460W - 499L
1,471 Elo+
Solo
Bacchus
Bacchus
Emeldiex
Bacchus
Level 58
God Stats
1W - 1L
1,715 SR
Queue Stats
66W - 53L
1,528 Elo+
Solo
Nox
Nox
IrixFlare
Nox
Level 88
God Stats
3W - 10L
1,450 SR
Queue Stats
163W - 193L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
The Awesome l
Gilgamesh
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 131L
1,430 Elo+
Solo
Anubis
Anubis
iTremblez
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
7 / 4 / 14
11,792
786
16,959
18,744
14,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
BeerChuggerJW
Cu Chulainn
18
6 / 7 / 15
11,113
741
12,055
27,321
24,040
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 1 / 20
10,379
692
5,746
13,859
18,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fafnir
Nextia
Fafnir
17
2 / 2 / 19
11,092
739
7,056
14,587
21,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
19
11 / 5 / 10
11,631
775
15,566
11,804
7,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 6 / 7
8,980
599
11,255
10,597
2,906
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Emeldiex
Bacchus
17
3 / 4 / 11
10,339
689
11,046
17,035
17,194
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 6 / 10
9,299
620
11,621
10,922
3,196
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
The Awesome l
Gilgamesh
17
3 / 7 / 7
10,291
686
12,470
15,580
9,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
iTremblez
Anubis
18
6 / 3 / 9
10,840
723
18,149
11,965
5,167
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
61
26
Kills
17
19
Deaths
26
78
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
4
14
3.5
L
Medusa
3
6
7
1.08
W
Cu Chulainn
BeerChuggerJW
Cu Chulainn
6
7
15
1.93
L
Bacchus
Emeldiex
Bacchus
3
4
11
2.13
W
0
1
20
10
L
2
6
10
1.17
W
Fafnir
Nextia
Fafnir
2
2
19
5.75
W
Anubis
11
5
10
3.2
L
Gilgamesh
The Awesome l
Gilgamesh
3
7
7
0.93
L
Anubis
iTremblez
Anubis
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,382
Damage
64,541
86,315
Taken
66,099
86,170
Mitigated
38,039
32,984
Healing
20,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,959
1,448
4,070
9,180
18,744
14,364
1,247
8,698
10,046
0
34,238
L
Medusa
11,255
5,142
327
814
10,597
2,906
0
3,317
7,280
0
20,969
W
Cu Chulainn
BeerChuggerJW
Cu Chulainn
12,055
1,987
1,094
5,217
27,321
24,040
511
11,361
15,960
0
27,711
L
Bacchus
Emeldiex
Bacchus
11,046
1,180
2,751
5,340
17,035
17,194
33
5,689
11,346
20,741
0
W
5,746
242
865
2,211
13,859
18,414
1,707
8,335
5,524
12,763
0
L
11,621
586
1,066
1,276
10,922
3,196
46
4,351
6,571
24,048
0
W
Fafnir
Nextia
Fafnir
7,056
1,829
1,718
4,782
14,587
21,845
575
5,970
8,617
13,125
0
W
Anubis
15,566
495
743
3,104
11,804
7,507
853
6,452
5,352
43,463
0
L
Gilgamesh
The Awesome l
Gilgamesh
12,470
4,617
1,043
1,219
15,580
9,576
681
7,655
7,925
0
20,397
L
Anubis
iTremblez
Anubis
18,149
908
727
5,471
11,965
5,167
315
7,356
4,609
38,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,007
Gold Earned
49,749
143
Minions Killed
135
0
Camps Cleared
0
1,316,306
Distance Traveled
1,264,304
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,792
786
32
2
0
277,616
2
L
Medusa
8,980
599
22
1
0
261,255
0
W
Cu Chulainn
11,113
741
39
3
0
238,914
0
L
Bacchus
10,339
689
16
1
0
269,982
0
W
Geb
10,379
692
22
1
0
277,368
0
L
Nox
9,299
620
29
2
0
255,986
5
W
Fafnir
11,092
739
5
0
0
268,642
0
W
Anubis
11,631
775
45
3
0
253,766
3
L
Gilgamesh
10,291
686
18
1
0
221,257
0
L
Anubis
10,840
723
50
3
0
255,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role