Player Matchup

Nu Wa
Nu Wa
ChuffedBean
Nu Wa
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 3L
1,417 Elo+
Party 2
Hun Batz
Hun Batz
DiggsRoad
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 35L
1,599 Elo+
Party 2
Anubis
Anubis
Sousige
Anubis
Level 38
God Stats
1W - 0L
1,525 SR
Queue Stats
62W - 70L
1,511 Elo+
Solo
Amaterasu
Amaterasu
SyntheticJackal
Amaterasu
Level 129
God Stats
1W - 2L
1,370 SR
Queue Stats
54W - 51L
1,511 Elo+
Party 2
Neith
Neith
lenwe1997
Neith
Level 129
God Stats
1W - 0L
1,473 SR
Queue Stats
36W - 29L
1,610 Elo+
Party 2
Team Averages
Level 86
1,473 SR
1,529 Elo+

VS

Team Averages
Level 79
1,582 SR
1,580 Elo+
Merlin
Merlin
LunaNLR
Merlin
Level 107
God Stats
14W - 17L
1,510 SR
Queue Stats
74W - 47L
1,540 Elo+
Party 1
Bacchus
Bacchus
Marvophine
Bacchus
Level 49
God Stats
0W - 3L
1,247 SR
Queue Stats
130W - 110L
1,659 Elo+
Party 3
Ratatoskr
Ratatoskr
Moonlight230
Ratatoskr
Level 41
God Stats
5W - 4L
1,626 SR
Queue Stats
70W - 49L
1,534 Elo+
Party 1
Da Ji
Da Ji
PaaSquall
Da Ji
Level 157
God Stats
15W - 8L
1,848 SR
Queue Stats
191W - 182L
1,629 Elo+
Party 3
Zhong Kui
Zhong Kui
ГридМадрид
Zhong Kui
Level 40
God Stats
0W - 3L
1,677 SR
Queue Stats
54W - 44L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 9 / 12
11,913
1,083
11,416
14,432
4,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
DiggsRoad
Hun Batz
19
11 / 3 / 6
14,645
1,331
14,728
10,638
3,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Sousige
Anubis
19
2 / 1 / 12
12,836
1,167
13,357
10,591
4,266
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
SyntheticJackal
Amaterasu
19
5 / 3 / 12
13,992
1,272
14,332
23,100
20,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
lenwe1997
Neith
20
9 / 5 / 11
15,132
1,376
19,046
15,185
5,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

161

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LunaNLR
Merlin
19
3 / 5 / 13
12,856
1,169
16,801
13,162
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Marvophine
Bacchus
18
5 / 6 / 9
12,417
1,129
13,431
18,004
10,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ratatoskr
Moonlight230
Ratatoskr
18
6 / 6 / 9
12,860
1,169
7,048
14,150
3,821
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
PaaSquall
Da Ji
18
5 / 5 / 11
12,890
1,172
15,502
17,349
6,774
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 5 / 15
12,778
1,162
16,545
16,166
9,954
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
77
27
Kills
20
21
Deaths
27
53
Assists
57
Player
Kills
Deaths
Assists
KDA
W
0
9
12
0.67
W
Hun Batz
DiggsRoad
Hun Batz
11
3
6
4.67
L
Merlin
LunaNLR
Merlin
3
5
13
1.9
L
Bacchus
Marvophine
Bacchus
5
6
9
1.58
L
Ratatoskr
Moonlight230
Ratatoskr
6
6
9
1.75
L
Da Ji
PaaSquall
Da Ji
5
5
11
2.1
W
Anubis
Sousige
Anubis
2
1
12
8
W
Amaterasu
SyntheticJackal
Amaterasu
5
3
12
3.67
W
Neith
lenwe1997
Neith
9
5
11
2.9
L
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,879
Damage
69,327
73,946
Taken
78,831
37,208
Mitigated
35,229
10,357
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,416
4,933
66
380
14,432
4,267
0
8,537
5,895
18,923
0
W
Hun Batz
DiggsRoad
Hun Batz
14,728
4,163
0
1,515
10,638
3,295
0
7,167
3,471
0
32,280
L
Merlin
LunaNLR
Merlin
16,801
657
81
1,287
13,162
4,222
0
3,467
9,464
63,816
0
L
Bacchus
Marvophine
Bacchus
13,431
561
0
0
18,004
10,458
0
6,280
11,526
33,732
0
L
Ratatoskr
Moonlight230
Ratatoskr
7,048
325
0
0
14,150
3,821
0
6,262
7,888
0
12,798
L
Da Ji
PaaSquall
Da Ji
15,502
3,501
0
706
17,349
6,774
0
3,638
13,500
0
28,222
W
Anubis
Sousige
Anubis
13,357
324
107
1,688
10,591
4,266
0
7,973
2,618
36,580
0
W
Amaterasu
SyntheticJackal
Amaterasu
14,332
3,965
0
4,286
23,100
20,152
0
13,901
9,199
280
29,219
W
Neith
lenwe1997
Neith
19,046
7,524
0
2,315
15,185
5,228
0
9,199
5,986
0
62,290
L
16,545
923
276
5,428
16,166
9,954
0
5,406
10,706
58,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,518
Gold Earned
63,801
240
Minions Killed
255
12
Camps Cleared
6
1,112,361
Distance Traveled
1,115,997
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,913
1,083
17
2
1
173,700
0
W
Hun Batz
14,645
1,331
29
3
4
248,427
2
L
Merlin
12,856
1,169
97
9
0
218,951
0
L
Bacchus
12,417
1,129
40
4
1
243,139
0
L
Ratatoskr
12,860
1,169
16
1
0
235,819
0
L
Da Ji
12,890
1,172
14
1
3
214,702
0
W
Anubis
12,836
1,167
51
5
2
215,281
3
W
Amaterasu
13,992
1,272
30
3
3
252,942
3
W
Neith
15,132
1,376
113
10
2
222,011
2
L
Zhong Kui
12,778
1,162
88
8
2
203,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role