Player Matchup

Cabrakan
Cabrakan
AVXRY
Cabrakan
Level 90
God Stats
15W - 14L
1,797 SR
Queue Stats
471W - 414L
1,491 Elo+
Party 1
Neith
Neith
Arilol8194
Neith
Level 28
God Stats
29W - 26L
1,483 SR
Queue Stats
36W - 35L
1,514 Elo+
Party 1
Ymir
Ymir
Boodah Bwoy
Ymir
Level 67
God Stats
21W - 23L
1,249 SR
Queue Stats
192W - 167L
1,459 Elo+
Party 1
Awilix
Awilix
Jswezzthekid
Awilix
Level 128
God Stats
20W - 18L
1,368 SR
Queue Stats
522W - 464L
1,559 Elo+
Party 1
Sol
Sol
KillaKeels444
Sol
Level 88
God Stats
18W - 10L
1,638 SR
Queue Stats
149W - 161L
1,472 Elo+
Solo
Team Averages
Level 80
1,507 SR
1,499 Elo+

VS

Team Averages
Level 82
1,558 SR
1,471 Elo+
Neith
Neith
Max_Moon101
Neith
Level 83
God Stats
94W - 131L
1,612 SR
Queue Stats
240W - 277L
1,532 Elo+
Party 2
Agni
Agni
SM_samurai_777
Agni
Level 43
God Stats
1W - 0L
1,719 SR
Queue Stats
119W - 109L
1,549 Elo+
Party 2
Bastet
Bastet
SwtBbyBl8dFt
Bastet
Level 123
God Stats
27W - 33L
1,498 SR
Queue Stats
549W - 572L
1,396 Elo+
Solo
Ra
Ra
Xdubstepkillerx1
Ra
Level 91
God Stats
2W - 3L
1,246 SR
Queue Stats
206W - 262L
1,408 Elo+
Party 2
Bellona
Bellona
jc_comando
Bellona
Level 68
God Stats
25W - 9L
1,716 SR
Queue Stats
586W - 572L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AVXRY
Cabrakan
8
0 / 3 / 0
4,949
495
2,522
6,047
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
8
1 / 2 / 0
5,038
504
1,054
3,908
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 6 / 1
4,576
458
1,949
10,322
4,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
10
0 / 1 / 1
5,934
593
4,138
7,859
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 2 / 0
5,575
558
3,328
5,143
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,930
593
2,837
3,640
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 0 / 4
5,612
561
2,822
3,072
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
11
3 / 1 / 5
6,128
613
3,926
6,577
1,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 0 / 9
6,602
660
5,602
4,916
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
jc_comando
Bellona
10
3 / 1 / 0
6,127
613
6,896
7,370
5,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
14
14
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AVXRY
Cabrakan
0
3
0
0
L
Neith
1
2
0
0.5
L
0
6
1
0.08
L
Awilix
0
1
1
0.5
L
1
2
0
0.5
W
2
0
2
3
W
3
0
4
5
W
Bastet
3
1
5
5.5
W
3
0
9
7.5
W
Bellona
jc_comando
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,991
Damage
22,083
33,279
Taken
25,575
14,241
Mitigated
13,411
8,757
Healing
8,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AVXRY
Cabrakan
2,522
265
0
1,950
6,047
2,914
0
657
5,390
16,583
0
L
Neith
1,054
144
0
670
3,908
927
368
1,885
2,023
0
12,588
L
1,949
643
0
1,361
10,322
4,320
412
3,263
7,059
9,122
0
L
Awilix
4,138
2,176
0
2,823
7,859
4,472
0
930
6,929
0
35,754
L
3,328
453
0
1,953
5,143
1,608
668
1,689
3,454
28,266
4,585
W
2,837
1,097
115
2,043
3,640
1,106
1,348
857
2,783
0
32,801
W
2,822
382
0
562
3,072
1,053
374
1,493
1,579
19,211
0
W
Bastet
3,926
1,198
0
1,595
6,577
1,793
0
1,225
5,352
0
32,261
W
5,602
940
528
1,870
4,916
3,561
705
2,785
2,131
32,715
0
W
Bellona
jc_comando
Bellona
6,896
2,806
0
2,195
7,370
5,898
0
1,328
6,042
0
34,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,072
Gold Earned
30,399
218
Minions Killed
294
0
Camps Cleared
0
959,763
Distance Traveled
1,009,254
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,949
495
43
4
0
193,696
0
L
Neith
5,038
504
27
3
0
158,911
0
L
Ymir
4,576
458
10
1
0
207,742
2
L
Awilix
5,934
593
79
8
0
212,959
2
L
Sol
5,575
558
59
6
0
186,455
0
W
Neith
5,930
593
69
7
0
184,124
1
W
Agni
5,612
561
41
4
0
209,824
4
W
Bastet
6,128
613
60
6
0
215,259
4
W
Ra
6,602
660
47
5
0
198,981
0
W
Bellona
6,127
613
77
8
0
201,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role