Player Matchup

Bellona
Bellona
AwsomeGod7
Bellona
Level 107
God Stats
4W - 6L
1,203 SR
Queue Stats
123W - 243L
1,341 Elo+
Solo
Tsukuyomi
Tsukuyomi
NiRuvi_
Tsukuyomi
Level 28
God Stats
2W - 2L
1,631 SR
Queue Stats
30W - 43L
1,301 Elo+
Party 1
Bacchus
Bacchus
Vlauca95
Bacchus
Level 128
God Stats
1W - 1L
1,748 SR
Queue Stats
61W - 74L
1,392 Elo+
Party 1
Team Averages
Level 88
1,527 SR
1,345 Elo+

VS

Team Averages
Level 38
1,478 SR
1,225 Elo+
Neith
Neith
BRAVO-99_
Neith
Level 58
God Stats
34W - 51L
1,545 SR
Queue Stats
661W - 855L
1,354 Elo+
Solo
Chaac
Chaac
GuillemTKing
Chaac
Level 38
God Stats
2W - 8L
1,390 SR
Queue Stats
14W - 37L
1,235 Elo+
Party 2
Baron Samedi
Baron Samedi
el-cani-maton18
Baron Samedi
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 17L
1,085 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AwsomeGod7
Bellona
11
0 / 2 / 0
6,485
649
3,273
8,838
7,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
NiRuvi_
Tsukuyomi
11
0 / 5 / 0
6,299
630
3,402
6,706
2,339
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Vlauca95
Bacchus
10
0 / 3 / 0
6,396
640
3,533
10,772
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BRAVO-99_
Neith
12
3 / 0 / 7
7,789
779
7,426
5,346
1,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 0 / 4
8,456
846
7,913
6,656
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
el-cani-maton18
Baron Samedi
12
1 / 0 / 8
7,268
727
4,885
3,102
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
AwsomeGod7
Bellona
0
2
0
0
W
Neith
BRAVO-99_
Neith
3
0
7
6.5
W
6
0
4
8
L
Tsukuyomi
NiRuvi_
Tsukuyomi
0
5
0
0
L
Bacchus
Vlauca95
Bacchus
0
3
0
0
W
Baron Samedi
el-cani-maton18
Baron Samedi
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,208
Damage
20,224
26,316
Taken
15,104
19,658
Mitigated
7,766
5,136
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AwsomeGod7
Bellona
3,273
1,493
0
1,831
8,838
7,774
117
2,416
6,224
0
21,696
W
Neith
BRAVO-99_
Neith
7,426
4,049
235
2,677
5,346
1,816
909
1,533
3,753
0
28,503
W
7,913
1,661
0
1,734
6,656
4,530
0
1,117
5,410
304
21,084
L
Tsukuyomi
NiRuvi_
Tsukuyomi
3,402
893
176
414
6,706
2,339
87
994
5,604
0
19,600
L
Bacchus
Vlauca95
Bacchus
3,533
262
293
2,422
10,772
9,545
0
2,259
8,227
12,494
0
W
Baron Samedi
el-cani-maton18
Baron Samedi
4,885
676
728
1,162
3,102
1,420
170
1,397
1,655
16,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,180
Gold Earned
23,513
87
Minions Killed
112
3
Camps Cleared
7
548,588
Distance Traveled
571,628
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,485
649
41
4
1
165,138
0
W
Neith
7,789
779
45
5
3
191,409
2
W
Chaac
8,456
846
45
5
4
192,012
0
L
Tsukuyomi
6,299
630
31
3
0
188,719
2
L
Bacchus
6,396
640
15
2
2
194,731
4
W
Baron Samedi
7,268
727
22
2
0
188,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role