Player Matchup

Medusa
Medusa
Carlos_PL_
Medusa
Level 18
God Stats
14W - 10L
1,630 SR
Queue Stats
14W - 15L
1,403 Elo+
Party 2
Fenrir
Fenrir
Pijaniec
Fenrir
Level 31
God Stats
6W - 10L
1,400 SR
Queue Stats
40W - 57L
1,344 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
fastfoodGM
Ah Muzen Cab
Level 41
God Stats
9W - 14L
1,594 SR
Queue Stats
60W - 86L
1,375 Elo+
Party 2
Team Averages
Level 30
1,541 SR
1,374 Elo+

VS

Team Averages
Level 79
1,609 SR
1,426 Elo+
Raijin
Raijin
AzREoS_88
Raijin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,427 Elo+
Party 1
Jing Wei
Jing Wei
superfrifri
Jing Wei
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,491 Elo+
Party 1
Vamana
Vamana
tsar_JurRgoZ_
Vamana
Level 17
God Stats
2W - 0L
1,827 SR
Queue Stats
14W - 29L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Carlos_PL_
Medusa
14
6 / 9 / 7
10,452
747
12,690
14,013
4,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Pijaniec
Fenrir
15
5 / 2 / 10
10,124
723
5,217
16,271
9,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
fastfoodGM
Ah Muzen Cab
13
4 / 7 / 9
9,742
696
12,229
16,070
5,226
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AzREoS_88
Raijin
18
8 / 2 / 8
11,841
846
23,816
10,532
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
superfrifri
Jing Wei
16
5 / 7 / 12
11,498
821
8,067
12,058
2,885
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 6 / 7
10,213
730
8,078
13,519
11,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
15
Kills
18
18
Deaths
15
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Raijin
AzREoS_88
Raijin
8
2
8
6
L
Medusa
Carlos_PL_
Medusa
6
9
7
1.06
L
Fenrir
Pijaniec
Fenrir
5
2
10
5
L
Ah Muzen Cab
fastfoodGM
Ah Muzen Cab
4
7
9
1.21
W
Jing Wei
superfrifri
Jing Wei
5
7
12
1.57
W
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,136
Damage
39,961
46,354
Taken
36,109
19,517
Mitigated
17,164
8,952
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AzREoS_88
Raijin
23,816
1,561
149
2,392
10,532
2,857
564
343
10,189
66,161
0
L
Medusa
Carlos_PL_
Medusa
12,690
2,702
159
437
14,013
4,463
672
7,688
5,605
0
39,191
L
Fenrir
Pijaniec
Fenrir
5,217
406
0
5,403
16,271
9,828
0
6,792
8,911
139
16,942
L
Ah Muzen Cab
fastfoodGM
Ah Muzen Cab
12,229
4,450
261
2,692
16,070
5,226
0
8,517
6,984
0
30,942
W
Jing Wei
superfrifri
Jing Wei
8,067
6,832
0
1,952
12,058
2,885
576
483
11,575
0
28,488
W
8,078
3,294
0
1,783
13,519
11,422
541
0
13,519
0
13,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,318
Gold Earned
33,552
140
Minions Killed
187
5
Camps Cleared
7
730,954
Distance Traveled
755,990
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,841
846
115
8
5
245,968
2
L
Medusa
10,452
747
70
5
0
224,753
3
L
Fenrir
10,124
723
21
2
3
289,553
3
L
Ah Muzen Cab
9,742
696
49
4
2
216,648
1
W
Jing Wei
11,498
821
52
4
2
235,588
0
W
Vamana
10,213
730
20
1
0
274,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role