Player Matchup

Shiva
Shiva
 
Shiva
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Jennax
Izanami
Level 67
God Stats
1W - 3L
1,346 SR
Queue Stats
21W - 33L
1,324 Elo+
Party 1
Agni
Agni
Kiriito681
Agni
Level 41
God Stats
7W - 4L
1,632 SR
Queue Stats
89W - 112L
1,361 Elo+
Party 1
Team Averages
Level 50
1,493 SR
1,395 Elo+

VS

Team Averages
Level 78
1,526 SR
1,448 Elo+
Achilles
Achilles
DrMoustaches
Achilles
Level 88
God Stats
16W - 13L
1,561 SR
Queue Stats
815W - 857L
1,416 Elo+
Solo
Nu Wa
Nu Wa
IKuronaI
Nu Wa
Level 49
God Stats
2W - 1L
1,516 SR
Queue Stats
6W - 5L
1,356 Elo+
Solo
Medusa
Medusa
RRyujin
Medusa
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 80L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
0 / 8 / 3
10,376
546
5,841
23,034
13,703
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Jennax
Izanami
15
1 / 7 / 2
10,961
577
6,820
13,169
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 4 / 2
12,565
661
17,965
13,945
3,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrMoustaches
Achilles
18
8 / 2 / 9
13,125
691
13,734
19,465
22,407
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
IKuronaI
Nu Wa
18
3 / 0 / 14
12,663
666
10,708
7,532
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
RRyujin
Medusa
18
8 / 4 / 9
13,548
713
19,030
15,285
6,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
19
19
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
8
3
0.19
W
Achilles
DrMoustaches
Achilles
8
2
9
6.25
W
Nu Wa
IKuronaI
Nu Wa
3
0
14
10
L
Izanami
Jennax
Izanami
1
7
2
0.29
L
4
4
2
1.25
W
Medusa
RRyujin
Medusa
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,626
Damage
43,472
50,148
Taken
42,282
21,131
Mitigated
32,219
10,115
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,841
1,001
503
5,424
23,034
13,703
0
5,995
16,549
0
24,970
W
Achilles
DrMoustaches
Achilles
13,734
2,547
0
6,181
19,465
22,407
127
7,418
12,047
0
41,976
W
Nu Wa
IKuronaI
Nu Wa
10,708
2,839
69
3,164
7,532
2,828
784
3,436
4,096
35,834
0
L
Izanami
Jennax
Izanami
6,820
1,643
0
1,784
13,169
3,497
0
1,587
11,432
0
44,640
L
17,965
502
0
2,404
13,945
3,931
0
2,388
11,361
62,371
0
W
Medusa
RRyujin
Medusa
19,030
6,858
0
3,995
15,285
6,984
1,793
7,637
7,648
0
86,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,902
Gold Earned
39,336
196
Minions Killed
222
3
Camps Cleared
15
939,031
Distance Traveled
1,071,754
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,376
546
41
2
1
306,243
4
W
Achilles
13,125
691
49
3
4
364,216
1
W
Nu Wa
12,663
666
50
3
4
347,267
1
L
Izanami
10,961
577
67
4
2
309,897
2
L
Agni
12,565
661
88
5
0
322,891
8
W
Medusa
13,548
713
123
6
7
360,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role