Player Matchup

Bacchus
Bacchus
Oxylife
Bacchus
Level 68
God Stats
18W - 25L
1,324 SR
Queue Stats
189W - 235L
1,395 Elo+
Party 2
Chaac
Chaac
lanarces
Chaac
Level 27
God Stats
9W - 13L
1,476 SR
Queue Stats
40W - 47L
1,360 Elo+
Party 2
Nu Wa
Nu Wa
xLumy
Nu Wa
Level 115
God Stats
24W - 15L
1,742 SR
Queue Stats
159W - 182L
1,468 Elo+
Party 2
Team Averages
Level 70
1,514 SR
1,408 Elo+

VS

Team Averages
Level 80
1,512 SR
1,433 Elo+
Izanami
Izanami
DaeDaeFOA
Izanami
Level 108
God Stats
8W - 6L
1,563 SR
Queue Stats
114W - 78L
1,548 Elo+
Party 1
Arachne
Arachne
LilUglyy23
Arachne
Level 62
God Stats
2W - 1L
1,446 SR
Queue Stats
81W - 124L
1,299 Elo+
Solo
Atlas
Atlas
Tererizer
Atlas
Level 69
God Stats
2W - 0L
1,527 SR
Queue Stats
31W - 32L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Oxylife
Bacchus
15
0 / 1 / 2
10,840
638
8,986
17,536
26,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
lanarces
Chaac
15
0 / 5 / 2
10,065
592
11,840
18,871
15,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
xLumy
Nu Wa
16
2 / 2 / 0
10,381
611
15,352
12,280
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaeDaeFOA
Izanami
18
6 / 0 / 2
12,853
756
20,808
13,241
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
LilUglyy23
Arachne
15
0 / 2 / 6
10,505
618
8,252
12,881
9,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Atlas
Tererizer
Atlas
15
2 / 0 / 6
12,126
713
13,705
19,235
25,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
8
8
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
DaeDaeFOA
Izanami
6
0
2
7
W
Arachne
LilUglyy23
Arachne
0
2
6
1.5
L
Bacchus
Oxylife
Bacchus
0
1
2
1
W
Atlas
Tererizer
Atlas
2
0
6
5
L
Chaac
lanarces
Chaac
0
5
2
0.2
L
Nu Wa
xLumy
Nu Wa
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,178
Damage
42,765
48,687
Taken
45,357
47,125
Mitigated
41,236
12,434
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DaeDaeFOA
Izanami
20,808
13,352
0
2,598
13,241
6,341
3,291
7,798
4,965
0
108,363
W
Arachne
LilUglyy23
Arachne
8,252
5,341
0
1,502
12,881
9,777
0
6,290
6,285
0
32,111
L
Bacchus
Oxylife
Bacchus
8,986
585
580
6,377
17,536
26,525
0
4,788
12,748
32,049
0
W
Atlas
Tererizer
Atlas
13,705
4,930
534
3,167
19,235
25,118
67
9,255
9,380
33,186
0
L
Chaac
lanarces
Chaac
11,840
1,144
0
3,848
18,871
15,413
0
4,753
14,118
0
52,020
L
Nu Wa
xLumy
Nu Wa
15,352
3,755
146
1,483
12,280
5,187
0
4,759
7,521
55,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,286
Gold Earned
35,484
235
Minions Killed
240
10
Camps Cleared
6
955,139
Distance Traveled
1,027,505
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,853
756
163
10
1
316,813
4
W
Arachne
10,505
618
42
2
4
372,876
0
L
Bacchus
10,840
638
43
3
1
347,238
2
W
Atlas
12,126
713
35
2
1
337,816
0
L
Chaac
10,065
592
89
5
5
304,945
1
L
Nu Wa
10,381
611
103
6
4
302,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role