Player Matchup

Neith
Neith
Max_Moon101
Neith
Level 83
God Stats
94W - 131L
1,595 SR
Queue Stats
240W - 277L
1,515 Elo+
Party 2
Fafnir
Fafnir
SM_samurai_777
Fafnir
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 109L
1,536 Elo+
Party 2
Osiris
Osiris
SloppySanch
Osiris
Level 44
God Stats
2W - 1L
1,252 SR
Queue Stats
69W - 69L
1,358 Elo+
Solo
Poseidon
Poseidon
Xdubstepkillerx1
Poseidon
Level 91
God Stats
17W - 16L
1,494 SR
Queue Stats
206W - 262L
1,382 Elo+
Party 2
Fenrir
Fenrir
jc_comando
Fenrir
Level 68
God Stats
11W - 14L
1,305 SR
Queue Stats
586W - 572L
1,459 Elo+
Party 2
Team Averages
Level 66
1,429 SR
1,450 Elo+

VS

Team Averages
Level 72
1,414 SR
1,515 Elo+
Mercury
Mercury
AVXRY
Mercury
Level 90
God Stats
38W - 20L
1,398 SR
Queue Stats
471W - 414L
1,503 Elo+
Party 1
Neith
Neith
Arilol8194
Neith
Level 28
God Stats
29W - 26L
1,582 SR
Queue Stats
36W - 35L
1,582 Elo+
Party 1
Ymir
Ymir
Boodah Bwoy
Ymir
Level 67
God Stats
21W - 23L
1,316 SR
Queue Stats
192W - 167L
1,475 Elo+
Party 1
Awilix
Awilix
Jswezzthekid
Awilix
Level 128
God Stats
20W - 18L
1,445 SR
Queue Stats
522W - 464L
1,573 Elo+
Party 1
Raijin
Raijin
sectasera567
Raijin
Level 46
God Stats
1W - 2L
1,331 SR
Queue Stats
76W - 90L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,175
518
3,458
5,143
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 3
5,892
589
1,703
4,032
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
12
1 / 0 / 0
6,970
697
2,962
3,036
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 1 / 2
7,345
735
4,232
4,217
1,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
jc_comando
Fenrir
11
4 / 0 / 4
6,544
654
4,035
5,644
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AVXRY
Mercury
9
0 / 3 / 0
5,076
508
991
6,301
1,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
9
1 / 1 / 2
5,080
508
2,166
2,443
722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
2 / 2 / 1
5,539
554
2,626
7,637
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
11
0 / 1 / 0
5,647
565
874
4,685
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
10
1 / 3 / 0
5,812
581
2,349
5,898
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
4
4
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
AVXRY
Mercury
0
3
0
0
L
Neith
1
1
2
2
L
2
2
1
1.25
L
Awilix
0
1
0
0
W
0
3
3
0.5
W
0
0
3
1.5
W
Osiris
1
0
0
1
W
5
1
2
6
W
Fenrir
jc_comando
Fenrir
4
0
4
6
L
Raijin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,390
Damage
9,006
22,072
Taken
26,964
9,930
Mitigated
10,732
9,804
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AVXRY
Mercury
991
623
0
250
6,301
1,842
0
764
5,537
0
27,183
L
Neith
2,166
785
0
859
2,443
722
0
280
2,163
0
19,943
L
2,626
1,055
57
2,496
7,637
4,141
0
2,621
5,016
21,031
0
L
Awilix
874
421
0
1,722
4,685
2,185
0
56
4,629
0
32,181
W
3,458
1,296
0
1,341
5,143
1,227
598
1,519
3,624
0
30,938
W
1,703
739
144
1,635
4,032
2,876
81
496
3,536
10,180
0
W
Osiris
2,962
1,176
0
2,155
3,036
2,582
0
0
3,036
0
41,071
W
4,232
958
41
1,472
4,217
1,358
793
2,176
2,041
45,721
0
W
Fenrir
jc_comando
Fenrir
4,035
1,081
0
3,016
5,644
1,887
0
784
4,860
0
29,929
L
Raijin
2,349
308
0
1,605
5,898
1,842
0
2,214
3,684
35,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,926
Gold Earned
27,154
325
Minions Killed
288
0
Camps Cleared
0
1,036,016
Distance Traveled
1,015,943
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,076
508
57
6
0
234,455
0
L
Neith
5,080
508
61
6
0
199,455
0
L
Ymir
5,539
554
21
2
0
206,167
2
L
Awilix
5,647
565
75
8
0
207,390
1
W
Neith
5,175
518
61
6
0
189,217
0
W
Fafnir
5,892
589
17
2
0
199,589
5
W
Osiris
6,970
697
96
10
0
195,133
4
W
Poseidon
7,345
735
95
10
0
209,059
0
W
Fenrir
6,544
654
56
6
0
243,018
2
L
Raijin
5,812
581
74
7
0
168,476
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role