Player Matchup

Anubis
Anubis
DeeJoe19
Anubis
Level 107
God Stats
7W - 13L
1,227 SR
Queue Stats
929W - 964L
1,372 Elo+
Solo
Anhur
Anhur
Drac_Leafar
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,321 Elo+
Party 2
Agni
Agni
Etc6988
Agni
Level 109
God Stats
7W - 7L
1,391 SR
Queue Stats
400W - 437L
1,403 Elo+
Party 3
Izanami
Izanami
Leafarv
Izanami
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,339 Elo+
Party 2
Chang'e
Chang'e
killowey
Chang'e
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
476W - 502L
1,407 Elo+
Party 3
Team Averages
Level 79
1,423 SR
1,368 Elo+

VS

Team Averages
Level 102
1,519 SR
1,472 Elo+
Set
Set
 
Set
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BLZNMTLVeDoo
Sol
Level 89
God Stats
4W - 8L
1,500 SR
Queue Stats
386W - 384L
1,433 Elo+
Solo
Janus
Janus
Demigod4oh1
Janus
Level 101
God Stats
12W - 12L
1,720 SR
Queue Stats
321W - 298L
1,483 Elo+
Solo
Horus
Horus
chris5hk47
Horus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
xIn5aNe Necro
Chiron
Level 148
God Stats
5W - 6L
1,378 SR
Queue Stats
175W - 156L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeeJoe19
Anubis
10
1 / 2 / 2
6,331
633
3,152
5,588
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 2
6,781
678
1,960
10,583
3,932
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Agni
Etc6988
Agni
13
3 / 6 / 2
7,636
764
5,995
9,109
3,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Leafarv
Izanami
12
0 / 7 / 2
6,740
674
2,642
10,187
3,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
killowey
Chang'e
17
2 / 3 / 4
7,959
796
4,999
10,878
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
1 / 3 / 13
8,577
858
4,590
8,944
6,778
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 10
9,071
907
7,182
6,356
2,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 1 / 13
9,527
953
11,294
4,928
1,811
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
14
6 / 1 / 10
9,086
909
4,484
6,974
6,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
8 / 0 / 11
9,921
992
15,177
5,177
2,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
7
Kills
25
25
Deaths
7
12
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
3
13
2.5
W
4
2
10
4.5
L
Anubis
DeeJoe19
Anubis
1
2
2
1
W
6
1
13
12.5
L
1
7
2
0.29
L
Agni
Etc6988
Agni
3
6
2
0.67
L
Izanami
Leafarv
Izanami
0
7
2
0.14
W
Horus
6
1
10
11
L
Chang'e
killowey
Chang'e
2
3
4
1.33
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,748
Damage
42,727
46,345
Taken
32,379
17,342
Mitigated
19,325
13,788
Healing
16,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,590
1,637
288
1,145
8,944
6,778
377
3,782
5,112
0
14,794
W
7,182
1,574
1,543
1,607
6,356
2,190
1,904
3,110
3,140
22,405
0
L
Anubis
DeeJoe19
Anubis
3,152
0
180
811
5,588
2,446
0
2,353
3,203
8,487
0
W
11,294
186
585
214
4,928
1,811
485
2,002
2,892
17,574
0
L
1,960
441
292
141
10,583
3,932
0
3,404
7,143
0
6,646
L
Agni
Etc6988
Agni
5,995
275
875
740
9,109
3,081
0
3,867
5,206
15,931
0
L
Izanami
Leafarv
Izanami
2,642
1,670
199
1,022
10,187
3,631
0
3,941
6,115
0
11,111
W
Horus
4,484
1,260
2,481
3,210
6,974
6,304
240
2,741
4,137
0
6,219
L
Chang'e
killowey
Chang'e
4,999
153
4,964
4,564
10,878
4,252
0
4,911
5,785
11,796
0
W
15,177
4,861
2,619
3,237
5,177
2,242
1,621
2,181
2,952
0
32,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,447
Gold Earned
46,182
70
Minions Killed
93
0
Camps Cleared
0
679,122
Distance Traveled
1,024,202
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,577
858
18
2
0
209,614
0
W
Sol
9,071
907
22
2
0
211,748
0
L
Anubis
6,331
633
13
1
0
96,683
2
W
Janus
9,527
953
14
1
0
219,090
0
L
Anhur
6,781
678
14
1
0
135,778
0
L
Agni
7,636
764
8
1
0
135,614
0
L
Izanami
6,740
674
18
2
0
127,178
1
W
Horus
9,086
909
6
1
0
182,853
3
L
Chang'e
7,959
796
17
2
0
183,869
0
W
Chiron
9,921
992
33
3
0
200,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role