Player Matchup

Poseidon
Poseidon
FinesseLord_
Poseidon
Level 126
God Stats
2W - 4L
1,494 SR
Queue Stats
57W - 51L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
GaveUpOnMyName
Sylvanus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Mercury
Mercury
GodlySpeed___
Mercury
Level 53
God Stats
4W - 6L
1,511 SR
Queue Stats
162W - 176L
1,439 Elo+
Solo
Anubis
Anubis
JohnXchemical_
Anubis
Level 126
God Stats
4W - 5L
1,605 SR
Queue Stats
255W - 230L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
zekemonster98
Gilgamesh
Level 108
God Stats
34W - 28L
1,551 SR
Queue Stats
651W - 657L
1,439 Elo+
Solo
Team Averages
Level 97
1,532 SR
1,469 Elo+

VS

Team Averages
Level 133
1,540 SR
1,469 Elo+
Artemis
Artemis
Marvelnman
Artemis
Level 143
God Stats
4W - 10L
1,263 SR
Queue Stats
632W - 689L
1,456 Elo+
Solo
Bacchus
Bacchus
Millo San
Bacchus
Level 160
God Stats
32W - 25L
1,831 SR
Queue Stats
270W - 259L
1,522 Elo+
Party 2
Thor
Thor
PartyHorse8178
Thor
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
310W - 320L
1,416 Elo+
Solo
Janus
Janus
fospia
Janus
Level 102
God Stats
39W - 34L
1,604 SR
Queue Stats
570W - 604L
1,463 Elo+
Solo
Chaac
Chaac
xHx Battosai
Chaac
Level 160
God Stats
7W - 10L
1,500 SR
Queue Stats
902W - 927L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FinesseLord_
Poseidon
14
5 / 5 / 3
8,231
514
8,906
9,232
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
11
1 / 3 / 5
7,129
446
3,630
10,860
9,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
13
0 / 8 / 8
7,366
460
4,857
14,561
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 4 / 6
8,524
533
7,338
10,745
5,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
zekemonster98
Gilgamesh
13
4 / 5 / 2
8,043
503
5,759
11,641
8,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Marvelnman
Artemis
15
8 / 2 / 4
9,018
564
6,790
6,497
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Millo San
Bacchus
13
4 / 1 / 12
8,816
551
7,609
12,010
12,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 5 / 7
9,268
579
6,048
12,520
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
fospia
Janus
14
2 / 4 / 9
8,489
531
9,189
6,830
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 2 / 6
8,989
562
8,942
10,189
5,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
14
Kills
25
25
Deaths
14
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Poseidon
FinesseLord_
Poseidon
5
5
3
1.3
L
Sylvanus
1
3
5
1.17
L
Mercury
0
8
8
0.5
L
4
4
6
1.75
W
Artemis
Marvelnman
Artemis
8
2
4
5
W
Bacchus
Millo San
Bacchus
4
1
12
10
W
6
5
7
1.9
W
Janus
fospia
Janus
2
4
9
1.63
W
5
2
6
4
L
Gilgamesh
zekemonster98
Gilgamesh
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,490
Damage
38,578
57,039
Taken
48,046
29,752
Mitigated
30,673
15,620
Healing
9,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
FinesseLord_
Poseidon
8,906
2,290
0
906
9,232
2,628
0
3,880
5,352
56,018
1,414
L
Sylvanus
3,630
1,033
1,263
2,587
10,860
9,226
212
3,244
7,616
19,307
0
L
Mercury
4,857
2,602
0
4,052
14,561
4,062
0
2,568
11,993
0
38,986
L
7,338
1,155
178
3,457
10,745
5,049
0
5,058
5,687
49,589
0
W
Artemis
Marvelnman
Artemis
6,790
2,560
0
1,673
6,497
2,814
1,254
2,382
4,115
0
43,841
W
Bacchus
Millo San
Bacchus
7,609
1,003
0
2,455
12,010
12,439
157
5,862
6,148
23,044
0
W
6,048
896
0
950
12,520
4,283
215
6,016
6,504
0
49,017
W
Janus
fospia
Janus
9,189
673
0
166
6,830
5,427
0
3,744
3,086
48,521
0
W
8,942
1,056
432
3,946
10,189
5,710
275
1,648
8,541
3,104
45,757
L
Gilgamesh
zekemonster98
Gilgamesh
5,759
1,276
0
3,177
11,641
8,787
0
2,543
9,098
0
33,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,293
Gold Earned
44,580
366
Minions Killed
365
0
Camps Cleared
0
1,358,769
Distance Traveled
1,475,202
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,231
514
84
5
0
271,997
1
L
Sylvanus
7,129
446
28
2
0
265,300
0
L
Mercury
7,366
460
78
5
0
298,800
0
L
Anubis
8,524
533
104
7
0
236,709
6
W
Artemis
9,018
564
69
4
0
278,441
5
W
Bacchus
8,816
551
28
2
0
299,204
3
W
Thor
9,268
579
84
5
0
305,948
3
W
Janus
8,489
531
96
6
0
293,436
2
W
Chaac
8,989
562
88
6
0
298,173
4
L
Gilgamesh
8,043
503
72
5
0
285,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role