Player Matchup

Da Ji
Da Ji
Aztigenzo
Da Ji
Level 42
God Stats
1W - 3L
1,243 SR
Queue Stats
4W - 13L
1,102 Elo+
Party 3
Ymir
Ymir
Sebbyyyyy
Ymir
Level 4
God Stats
0W - 4L
1,212 SR
Queue Stats
1W - 11L
1,102 Elo+
Party 3
Izanami
Izanami
ShiftyWabbit
Izanami
Level 44
God Stats
100W - 114L
1,402 SR
Queue Stats
203W - 240L
1,393 Elo+
Solo
Bellona
Bellona
XXL Mythic
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,102 Elo+
Party 3
Kukulkan
Kukulkan
tomothy
Kukulkan
Level 4
God Stats
1W - 5L
1,212 SR
Queue Stats
4W - 13L
1,102 Elo+
Party 3
Team Averages
Level 24
1,314 SR
1,160 Elo+

VS

Team Averages
Level 64
1,640 SR
1,528 Elo+
Ymir
Ymir
 
Ymir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
RNG_TSM_GALAXY
Tsukuyomi
Level 47
God Stats
3W - 0L
1,847 SR
Queue Stats
127W - 131L
1,358 Elo+
Party 1
Izanami
Izanami
alejandrohsjf
Izanami
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
332W - 300L
1,654 Elo+
Party 2
Tiamat
Tiamat
javierhsjf
Tiamat
Level 66
God Stats
14W - 9L
1,542 SR
Queue Stats
362W - 346L
1,681 Elo+
Party 2
Terra
Terra
jeremyperdue
Terra
Level 79
God Stats
4W - 3L
1,811 SR
Queue Stats
138W - 124L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aztigenzo
Da Ji
11
2 / 11 / 3
7,976
420
9,491
15,491
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
9
0 / 8 / 3
6,532
344
1,563
11,557
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ShiftyWabbit
Izanami
15
3 / 11 / 1
9,234
486
5,678
14,300
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
XXL Mythic
Bellona
14
3 / 7 / 5
9,481
499
5,005
14,589
5,410
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
tomothy
Kukulkan
14
2 / 7 / 2
8,679
457
10,510
11,764
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
6 / 2 / 16
10,533
554
5,847
15,911
24,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
RNG_TSM_GALAXY
Tsukuyomi
18
10 / 2 / 9
10,852
571
12,970
14,719
6,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
16
12 / 3 / 6
10,939
576
9,237
9,925
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
javierhsjf
Tiamat
16
10 / 3 / 7
10,592
557
15,794
11,685
8,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 0 / 9
10,951
576
9,571
11,277
7,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
91
10
Kills
44
44
Deaths
10
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
2
16
7
L
Da Ji
Aztigenzo
Da Ji
2
11
3
0.32
W
Tsukuyomi
RNG_TSM_GALAXY
Tsukuyomi
10
2
9
7.25
L
Ymir
0
8
3
0.19
L
Izanami
ShiftyWabbit
Izanami
3
11
1
0.32
L
Bellona
XXL Mythic
Bellona
3
7
5
0.79
W
Izanami
12
3
6
5
W
Tiamat
javierhsjf
Tiamat
10
3
7
4.5
W
6
0
9
10.5
L
Kukulkan
tomothy
Kukulkan
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,247
Damage
53,419
67,701
Taken
63,517
18,801
Mitigated
51,917
4,935
Healing
15,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,847
1,321
0
1,265
15,911
24,716
901
3,462
12,211
17,680
0
L
Da Ji
Aztigenzo
Da Ji
9,491
2,492
0
396
15,491
4,096
414
7,868
7,232
0
19,792
W
Tsukuyomi
RNG_TSM_GALAXY
Tsukuyomi
12,970
1,364
0
1,157
14,719
6,663
1,763
1,768
12,951
0
92,699
L
Ymir
1,563
692
0
622
11,557
3,408
0
4,070
7,355
15,129
0
L
Izanami
ShiftyWabbit
Izanami
5,678
3,995
0
2,178
14,300
2,636
972
2,501
11,700
0
56,695
L
Bellona
XXL Mythic
Bellona
5,005
1,940
0
590
14,589
5,410
0
7,961
6,223
0
23,732
W
Izanami
9,237
5,925
0
1,187
9,925
4,246
3,469
1,514
8,411
0
73,410
W
Tiamat
javierhsjf
Tiamat
15,794
2,601
0
4,397
11,685
8,821
2,199
3,335
8,350
69,588
0
W
9,571
1,346
1,744
5,898
11,277
7,471
968
1,994
9,283
69,401
0
L
Kukulkan
tomothy
Kukulkan
10,510
926
0
1,149
11,764
3,251
700
7,327
3,979
51,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,902
Gold Earned
53,867
295
Minions Killed
550
0
Camps Cleared
0
1,432,607
Distance Traveled
1,789,041
2
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,533
554
17
1
0
331,286
6
L
Da Ji
7,976
420
23
1
0
325,308
1
W
Tsukuyomi
10,852
571
142
7
0
392,772
0
L
Ymir
6,532
344
24
1
0
224,838
0
L
Izanami
9,234
486
111
6
0
261,588
1
L
Bellona
9,481
499
43
2
0
351,933
0
W
Izanami
10,939
576
136
7
0
325,254
5
W
Tiamat
10,592
557
123
6
0
342,480
5
W
Terra
10,951
576
132
7
0
397,249
6
L
Kukulkan
8,679
457
94
5
0
268,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role