Player Matchup

Cerberus
Cerberus
QQufa
Cerberus
Level 16
God Stats
2W - 1L
1,715 SR
Queue Stats
8W - 2L
1,846 Elo+
Party 1
Sol
Sol
RAKJAW217
Sol
Level 116
God Stats
10W - 4L
1,716 SR
Queue Stats
75W - 86L
1,262 Elo+
Party 1
Fenrir
Fenrir
zomber935Z
Fenrir
Level 72
God Stats
3W - 1L
1,615 SR
Queue Stats
156W - 133L
1,630 Elo+
Party 1
Team Averages
Level 68
1,682 SR
1,579 Elo+

VS

Team Averages
Level 96
1,450 SR
1,431 Elo+
Sun Wukong
Sun Wukong
CTR_Jay
Sun Wukong
Level 106
God Stats
2W - 3L
1,436 SR
Queue Stats
96W - 103L
1,412 Elo+
Solo
Thor
Thor
MySp00nz2Big
Thor
Level 45
God Stats
3W - 9L
1,415 SR
Queue Stats
88W - 131L
1,437 Elo+
Solo
Agni
Agni
puccachla
Agni
Level 137
God Stats
13W - 14L
1,500 SR
Queue Stats
171W - 223L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
QQufa
Cerberus
16
6 / 2 / 6
12,407
730
9,073
13,472
14,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
1 / 2 / 5
10,975
646
9,740
9,203
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
zomber935Z
Fenrir
18
8 / 1 / 5
13,152
774
15,723
19,839
15,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CTR_Jay
Sun Wukong
15
1 / 7 / 2
10,790
635
12,896
23,355
15,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 1 / 1
8,490
499
630
2,130
597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
16
3 / 7 / 1
11,967
704
11,211
14,556
5,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
4
5
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CTR_Jay
Sun Wukong
1
7
2
0.29
L
0
1
1
0.5
W
Cerberus
QQufa
Cerberus
6
2
6
4.5
W
1
2
5
1.75
L
Agni
3
7
1
0.5
W
Fenrir
zomber935Z
Fenrir
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,536
Damage
24,737
42,514
Taken
40,041
33,454
Mitigated
21,623
10,570
Healing
5,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CTR_Jay
Sun Wukong
12,896
2,898
135
3,144
23,355
15,667
0
12,965
10,064
0
43,370
L
630
148
0
0
2,130
597
0
988
1,140
0
3,087
W
Cerberus
QQufa
Cerberus
9,073
1,025
0
2,956
13,472
14,664
38
4,602
8,710
24,024
0
W
9,740
1,385
484
3,186
9,203
3,411
1,957
1,398
7,805
49,922
0
L
Agni
11,211
510
0
1,971
14,556
5,359
0
4,901
9,527
55,821
0
W
Fenrir
zomber935Z
Fenrir
15,723
4,866
225
3,719
19,839
15,379
0
5,672
14,167
0
46,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,534
Gold Earned
31,247
177
Minions Killed
141
8
Camps Cleared
5
830,303
Distance Traveled
594,549
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,790
635
59
3
1
269,747
0
L
Thor
8,490
499
6
0
0
59,977
0
W
Cerberus
12,407
730
35
2
1
252,393
1
W
Sol
10,975
646
71
4
2
244,161
2
L
Agni
11,967
704
76
4
4
264,825
6
W
Fenrir
13,152
774
71
4
5
333,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role