Player Matchup

Ravana
Ravana
Gold I
 
Ravana
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond IV
Botrossbot
He Bo
Diamond IV
Level 68
God Stats
5W - 1L
2,046 SR
Queue Stats
140W - 20L
2,574 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum I
Iaffey
Gilgamesh
Platinum I
Level 160
God Stats
14W - 4L
2,042 SR
Queue Stats
207W - 48L
2,301 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,863 SR
2,125 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,558 SR
1,933 MMR
Agni
Agni
Diamond V
I-lMoNsTeR-I
Agni
Diamond V
Level 159
God Stats
13W - 13L
1,715 SR
Queue Stats
371W - 370L
2,068 MMR
Solo
Medusa
Medusa
Gold I
Jeromdynamitegam
Medusa
Gold I
Level 141
God Stats
0W - 2L
1,280 SR
Queue Stats
98W - 128L
1,799 MMR
Party 1
Ares
Ares
Platinum III
Karagaan
Ares
Platinum III
Level 123
God Stats
0W - 1L
1,681 SR
Queue Stats
83W - 105L
1,931 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 3 / 11
7,448
745
3,067
9,135
6,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
14
8 / 0 / 6
8,899
890
14,863
9,449
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Iaffey
Gilgamesh
14
8 / 0 / 8
9,465
947
8,464
10,125
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
Ah Muzen CabBastetAtlasThothGeb

VS

Bans
AchillesFenrirOdinGuan YuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,636
664
9,152
7,591
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 8 / 2
6,223
622
6,015
9,684
3,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
9
0 / 3 / 3
6,368
637
4,590
11,170
9,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
3
3
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
3
11
1.83
W
He Bo
8
0
6
11
L
2
5
1
0.5
W
Gilgamesh
Iaffey
Gilgamesh
8
0
8
12
L
1
8
2
0.25
L
Ares
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,394
Damage
19,757
28,709
Taken
28,445
21,327
Mitigated
15,575
11,205
Healing
2,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,067
894
390
2,894
9,135
6,751
266
4,357
4,778
0
14,816
W
He Bo
14,863
746
74
4,966
9,449
3,421
850
5,342
4,107
43,335
0
L
9,152
567
0
582
7,591
2,649
0
4,479
3,112
28,869
0
W
Gilgamesh
Iaffey
Gilgamesh
8,464
2,228
0
2,881
10,125
11,155
639
4,476
5,649
0
25,158
L
6,015
2,053
0
928
9,684
3,843
0
5,160
4,524
0
11,052
L
Ares
4,590
361
0
983
11,170
9,083
0
5,247
5,923
7,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,812
Gold Earned
19,227
117
Minions Killed
68
7
Camps Cleared
2
637,030
Distance Traveled
535,965
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,448
745
27
3
1
204,481
1
W
He Bo
8,899
890
64
6
4
206,362
3
L
Agni
6,636
664
49
5
1
178,206
2
W
Gilgamesh
9,465
947
26
3
2
226,187
1
L
Medusa
6,223
622
11
1
0
167,925
3
L
Ares
6,368
637
8
1
1
189,834
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role