Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Khayrat
Hades
Level 142
God Stats
2W - 2L
1,687 SR
Queue Stats
80W - 84L
1,501 Elo+
Solo
Nike
Nike
KiritoUtakaX
Nike
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
532W - 503L
1,548 Elo+
Solo
Team Averages
Level 143
1,537 SR
1,510 Elo+

VS

Team Averages
Level 129
1,480 SR
1,482 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FeitanxMG
Anhur
Level 106
God Stats
6W - 6L
1,403 SR
Queue Stats
925W - 941L
1,516 Elo+
Solo
Chaac
Chaac
Flaviorj2
Chaac
Level 129
God Stats
3W - 3L
1,297 SR
Queue Stats
416W - 408L
1,399 Elo+
Solo
Anubis
Anubis
Traumatismo
Anubis
Level 121
God Stats
5W - 3L
1,701 SR
Queue Stats
43W - 50L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 3 / 3
5,231
1,046
2,232
5,401
1,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
 
Zhong Kui
11
1 / 1 / 3
5,199
1,040
2,107
3,716
2,361
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
 
Sobek
5
0 / 0 / 0
4,268
854
0
453
143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
Khayrat
Hades
10
0 / 3 / 4
4,913
983
1,549
7,307
2,953
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 2 / 3
5,705
1,141
5,921
9,895
2,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 0 / 5
6,562
1,312
4,948
1,790
706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vulcan
 
Vulcan
9
1 / 2 / 6
5,569
1,114
7,992
4,061
1,314
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
FeitanxMG
Anhur
12
3 / 1 / 5
6,437
1,287
5,588
4,152
1,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Flaviorj2
Chaac
10
1 / 1 / 5
5,761
1,152
4,688
4,073
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
10
0 / 2 / 4
5,612
1,122
1,623
3,419
1,470
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
6
Kills
9
9
Deaths
6
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
3
1.17
L
Zhong Kui
 
Zhong Kui
1
1
3
2.5
L
Sobek
 
Sobek
0
0
0
0
W
Danzaburou
 
Danzaburou
4
0
5
6.5
W
Vulcan
 
Vulcan
1
2
6
2
W
Anhur
FeitanxMG
Anhur
3
1
5
5.5
W
Chaac
Flaviorj2
Chaac
1
1
5
3.5
L
Hades
Khayrat
Hades
0
3
4
0.67
L
3
2
3
2.25
W
Anubis
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,809
Damage
24,839
26,772
Taken
17,495
9,266
Mitigated
8,684
7,231
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,232
1,443
198
1,458
5,401
1,324
0
2,001
3,354
0
5,450
L
Zhong Kui
 
Zhong Kui
2,107
0
425
957
3,716
2,361
0
708
2,996
9,540
0
L
Sobek
 
Sobek
0
0
0
0
453
143
0
439
0
0
0
W
Danzaburou
 
Danzaburou
4,948
1,519
0
739
1,790
706
628
87
1,703
0
10,724
W
Vulcan
 
Vulcan
7,992
4,525
1,188
1,223
4,061
1,314
0
184
3,877
12,589
0
W
Anhur
FeitanxMG
Anhur
5,588
2,060
790
2,000
4,152
1,418
538
1,073
3,079
0
9,351
W
Chaac
Flaviorj2
Chaac
4,688
583
250
1,539
4,073
3,776
0
1,219
2,854
0
5,056
L
Hades
Khayrat
Hades
1,549
0
573
630
7,307
2,953
0
2,193
4,984
6,559
0
L
5,921
217
358
2,632
9,895
2,485
0
3,878
5,823
0
10,549
W
Anubis
1,623
59
30
793
3,419
1,470
117
1,093
2,326
11,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,316
Gold Earned
29,941
41
Minions Killed
58
0
Camps Cleared
0
437,199
Distance Traveled
554,730
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,231
1,046
5
1
0
104,238
1
L
Zhong Kui
5,199
1,040
18
4
0
109,435
1
L
Sobek
4,268
854
0
0
0
26,539
0
W
Danzaburou
6,562
1,312
15
3
0
103,701
0
W
Vulcan
5,569
1,114
15
3
0
125,898
2
W
Anhur
6,437
1,287
8
2
0
116,847
0
W
Chaac
5,761
1,152
0
0
0
110,898
3
L
Hades
4,913
983
12
2
0
88,977
0
L
Nike
5,705
1,141
6
1
0
108,010
0
W
Anubis
5,612
1,122
20
4
0
97,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role