Player Matchup

Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Blink8
Serqet
Level 159
God Stats
8W - 9L
1,378 SR
Queue Stats
890W - 900L
1,521 Elo+
Solo
Ares
Ares
Kalaskotten
Ares
Level 129
God Stats
1W - 2L
1,496 SR
Queue Stats
55W - 76L
1,429 Elo+
Party 2
Agni
Agni
Stikkan
Agni
Level 141
God Stats
1W - 4L
1,461 SR
Queue Stats
56W - 78L
1,429 Elo+
Party 2
Hercules
Hercules
bobidobob
Hercules
Level 127
God Stats
4W - 4L
1,410 SR
Queue Stats
364W - 329L
1,489 Elo+
Solo
Team Averages
Level 143
1,449 SR
1,474 Elo+

VS

Team Averages
Level 119
1,547 SR
1,444 Elo+
Baron Samedi
Baron Samedi
BigBallzBellona
Baron Samedi
Level 155
God Stats
1W - 0L
1,527 SR
Queue Stats
7W - 12L
1,314 Elo+
Party 1
Sol
Sol
Dumgaroth
Sol
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,130 Elo+
Solo
Chaac
Chaac
PapiJan
Chaac
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,574 Elo+
Party 1
Hou Yi
Hou Yi
Queen Gooped
Hou Yi
Level 127
God Stats
2W - 2L
1,707 SR
Queue Stats
208W - 220L
1,597 Elo+
Solo
Anubis
Anubis
aFilthyMemer
Anubis
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 83L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
3 / 4 / 8
9,085
757
14,877
13,182
6,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Blink8
Serqet
16
8 / 4 / 5
10,114
843
11,244
14,995
6,895
13
0 / 5 / 10
7,892
658
7,850
16,331
18,950
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
Stikkan
Agni
15
0 / 3 / 11
8,764
730
15,841
13,528
7,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
bobidobob
Hercules
16
3 / 2 / 10
9,042
754
7,050
18,423
21,590
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBallzBellona
Baron Samedi
15
1 / 1 / 15
9,260
772
9,053
11,289
10,917
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 2 / 14
9,595
800
20,229
12,368
5,936
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
PapiJan
Chaac
16
1 / 3 / 14
10,075
840
12,851
26,099
25,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
18
11 / 1 / 5
10,468
872
15,043
8,766
4,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
14
3 / 7 / 10
9,007
751
10,985
12,432
7,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
76
14
Kills
18
18
Deaths
14
44
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
4
8
1.75
W
Baron Samedi
BigBallzBellona
Baron Samedi
1
1
15
8.5
L
Serqet
Blink8
Serqet
8
4
5
2.63
W
2
2
14
4.5
L
0
5
10
1
W
Chaac
PapiJan
Chaac
1
3
14
2.67
W
Hou Yi
11
1
5
13.5
L
Agni
Stikkan
Agni
0
3
11
1.83
W
Anubis
3
7
10
1.14
L
Hercules
bobidobob
Hercules
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,862
Damage
68,161
76,459
Taken
70,954
62,266
Mitigated
54,114
27,807
Healing
32,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
14,877
6,659
3,025
4,869
13,182
6,889
1,573
5,884
7,298
34,643
0
W
Baron Samedi
BigBallzBellona
Baron Samedi
9,053
938
6,012
3,767
11,289
10,917
69
5,567
5,468
17,024
0
L
Serqet
Blink8
Serqet
11,244
1,841
1,260
2,516
14,995
6,895
374
9,492
5,503
0
12,527
W
20,229
8,928
259
5,890
12,368
5,936
4,163
7,028
4,678
43,456
0
L
7,850
349
1,473
1,496
16,331
18,950
0
9,165
7,166
9,310
0
W
Chaac
PapiJan
Chaac
12,851
2,027
2,019
9,857
26,099
25,497
41
16,041
9,771
0
24,545
W
Hou Yi
15,043
6,309
0
1,594
8,766
4,675
1,882
4,815
3,951
0
27,551
L
Agni
Stikkan
Agni
15,841
633
1,594
3,628
13,528
7,942
237
6,253
7,275
39,739
0
W
Anubis
10,985
834
893
2,168
12,432
7,089
540
5,117
6,892
19,491
0
L
Hercules
bobidobob
Hercules
7,050
1,308
49
7,897
18,423
21,590
115
9,473
8,950
0
9,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,897
Gold Earned
48,405
114
Minions Killed
124
0
Camps Cleared
0
1,153,004
Distance Traveled
1,182,237
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,085
757
40
3
0
205,218
4
W
Baron Samedi
9,260
772
9
1
0
237,886
0
L
Serqet
10,114
843
11
1
0
249,899
0
W
Sol
9,595
800
38
3
0
200,057
0
L
Ares
7,892
658
5
0
0
206,416
1
W
Chaac
10,075
840
25
2
0
280,453
2
W
Hou Yi
10,468
872
26
2
0
247,652
1
L
Agni
8,764
730
54
5
0
239,542
2
W
Anubis
9,007
751
26
2
0
216,189
0
L
Hercules
9,042
754
4
0
0
251,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role