Player Matchup

Agni
Agni
 
Agni
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
JOSXTF
Ullr
Level 34
God Stats
4W - 12L
1,261 SR
Queue Stats
165W - 149L
1,394 Elo+
Party 1
Ymir
Ymir
KATANXTF
Ymir
Level 88
God Stats
14W - 12L
1,352 SR
Queue Stats
145W - 137L
1,475 Elo+
Party 1
Chaac
Chaac
Rodg4
Chaac
Level 103
God Stats
12W - 12L
1,516 SR
Queue Stats
27W - 31L
1,573 Elo+
Party 3
Fenrir
Fenrir
TEGOS
Fenrir
Level 101
God Stats
3W - 4L
1,303 SR
Queue Stats
260W - 275L
1,405 Elo+
Party 1
Team Averages
Level 83
1,387 SR
1,469 Elo+

VS

Team Averages
Level 63
1,328 SR
1,413 Elo+
Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
PurpleNutMonkey
Loki
Level 53
God Stats
0W - 3L
1,151 SR
Queue Stats
0W - 7L
1,085 Elo+
Party 4
Sylvanus
Sylvanus
Raknar18
Sylvanus
Level 81
God Stats
0W - 2L
1,289 SR
Queue Stats
48W - 40L
1,415 Elo+
Party 2
Hou Yi
Hou Yi
Zopra
Hou Yi
Level 80
God Stats
3W - 4L
1,202 SR
Queue Stats
309W - 243L
1,567 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
6 / 2 / 5
10,121
506
7,271
10,007
3,912
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
JOSXTF
Ullr
16
1 / 1 / 6
10,832
542
2,851
9,247
3,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ymir
15
3 / 0 / 8
10,807
540
5,460
13,651
17,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Rodg4
Chaac
17
1 / 1 / 6
10,891
545
9,998
16,775
17,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Fenrir
TEGOS
Fenrir
17
9 / 1 / 4
10,967
548
10,618
11,610
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
0 / 4 / 1
9,568
478
8,794
19,236
16,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
 
Zeus
14
2 / 6 / 0
8,768
438
8,075
10,444
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 0
8,616
431
3,249
11,329
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Raknar18
Sylvanus
8
0 / 0 / 0
6,212
311
2,639
4,100
1,637
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
Zopra
Hou Yi
13
0 / 4 / 0
8,410
421
3,454
8,489
2,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
20
Kills
4
5
Deaths
20
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
2
5
4.25
L
Bellona
 
Bellona
0
4
1
0.13
L
Zeus
 
Zeus
2
6
0
0.33
W
Ullr
JOSXTF
Ullr
1
1
6
4
W
Ymir
3
0
8
7
L
2
6
0
0.33
L
Sylvanus
Raknar18
Sylvanus
0
0
0
0
W
Chaac
Rodg4
Chaac
1
1
6
4
W
Fenrir
TEGOS
Fenrir
9
1
4
11
L
Hou Yi
Zopra
Hou Yi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,198
Damage
26,211
61,290
Taken
53,598
47,061
Mitigated
26,163
19,226
Healing
14,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,271
681
0
2,556
10,007
3,912
2,161
1,801
8,055
48,369
0
L
Bellona
 
Bellona
8,794
2,119
0
6,560
19,236
16,096
0
3,080
16,156
8,916
61,334
L
Zeus
 
Zeus
8,075
889
0
1,012
10,444
3,101
0
2,480
7,964
49,231
0
W
Ullr
JOSXTF
Ullr
2,851
1,077
0
1,594
9,247
3,450
4,719
1,763
7,458
0
70,242
W
Ymir
5,460
1,380
277
3,017
13,651
17,500
340
3,438
10,082
32,013
0
L
3,249
301
0
2,196
11,329
2,782
0
2,885
8,444
0
35,127
L
Sylvanus
Raknar18
Sylvanus
2,639
964
669
1,552
4,100
1,637
0
1,341
2,759
12,180
0
W
Chaac
Rodg4
Chaac
9,998
2,038
0
8,608
16,775
17,476
828
2,244
14,451
0
66,258
W
Fenrir
TEGOS
Fenrir
10,618
2,330
0
3,174
11,610
4,723
1,173
2,886
8,552
0
58,056
L
Hou Yi
Zopra
Hou Yi
3,454
1,420
0
2,483
8,489
2,547
0
2,945
5,544
0
49,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,618
Gold Earned
41,574
482
Minions Killed
412
0
Camps Cleared
0
1,864,099
Distance Traveled
1,394,988
34
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,121
506
97
5
0
346,710
8
L
Bellona
9,568
478
136
7
0
313,990
0
L
Zeus
8,768
438
98
5
0
321,512
2
W
Ullr
10,832
542
125
6
0
352,985
3
W
Ymir
10,807
540
41
2
0
407,769
14
L
Loki
8,616
431
54
3
0
317,439
1
L
Sylvanus
6,212
311
14
1
0
143,939
0
W
Chaac
10,891
545
134
7
0
362,486
6
W
Fenrir
10,967
548
85
4
0
394,149
3
L
Hou Yi
8,410
421
110
6
0
298,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role