Player Matchup

Apollo
Apollo
Beh4iry
Apollo
Level 116
God Stats
5W - 2L
1,508 SR
Queue Stats
700W - 702L
1,465 Elo+
Party 1
Shiva
Shiva
DedSecQZ
Shiva
Level 111
God Stats
5W - 4L
1,433 SR
Queue Stats
400W - 414L
1,513 Elo+
Party 1
Bellona
Bellona
HE1SENBERG00
Bellona
Level 75
God Stats
28W - 13L
1,500 SR
Queue Stats
458W - 475L
1,291 Elo+
Party 1
Scylla
Scylla
MiDragon
Scylla
Level 154
God Stats
10W - 15L
1,486 SR
Queue Stats
391W - 393L
1,499 Elo+
Party 1
Sobek
Sobek
saifuddeen99
Sobek
Level 88
God Stats
18W - 14L
1,503 SR
Queue Stats
234W - 229L
1,489 Elo+
Party 1
Team Averages
Level 109
1,486 SR
1,451 Elo+

VS

Team Averages
Level 80
1,461 SR
1,424 Elo+
Ra
Ra
Bushogoma_R
Ra
Level 109
God Stats
0W - 3L
1,167 SR
Queue Stats
78W - 81L
1,443 Elo+
Party 2
Izanami
Izanami
DRAKON458
Izanami
Level 57
God Stats
16W - 14L
1,506 SR
Queue Stats
124W - 141L
1,459 Elo+
Solo
Da Ji
Da Ji
Demon-_-Jester
Da Ji
Level 68
God Stats
6W - 13L
1,399 SR
Queue Stats
60W - 83L
1,381 Elo+
Party 2
Shiva
Shiva
SpeedyCR
Shiva
Level 68
God Stats
18W - 8L
1,733 SR
Queue Stats
298W - 326L
1,441 Elo+
Solo
Bacchus
Bacchus
UB_Grizz2050
Bacchus
Level 98
God Stats
6W - 2L
1,500 SR
Queue Stats
222W - 233L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Beh4iry
Apollo
13
3 / 1 / 5
7,599
585
7,195
6,678
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
DedSecQZ
Shiva
14
9 / 1 / 7
8,265
636
10,173
8,704
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
HE1SENBERG00
Bellona
13
1 / 3 / 5
7,625
587
5,699
8,441
7,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
MiDragon
Scylla
14
5 / 0 / 6
8,017
617
7,186
4,273
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 0 / 9
7,241
557
3,129
10,663
10,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,872
529
4,510
7,486
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
DRAKON458
Izanami
10
1 / 3 / 0
5,942
457
5,457
8,365
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
3 / 5 / 0
6,097
469
3,521
9,516
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
SpeedyCR
Shiva
12
0 / 3 / 2
6,835
526
3,844
10,359
8,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
UB_Grizz2050
Bacchus
10
1 / 5 / 1
6,393
492
4,754
10,250
7,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
20
Kills
5
5
Deaths
20
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
Beh4iry
Apollo
3
1
5
5.5
L
0
4
0
0
L
Izanami
DRAKON458
Izanami
1
3
0
0.33
W
Shiva
DedSecQZ
Shiva
9
1
7
12.5
L
3
5
0
0.6
W
Bellona
HE1SENBERG00
Bellona
1
3
5
1.17
W
Scylla
MiDragon
Scylla
5
0
6
8
L
Shiva
SpeedyCR
Shiva
0
3
2
0.33
L
Bacchus
UB_Grizz2050
Bacchus
1
5
1
0.3
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,382
Damage
22,086
38,759
Taken
45,976
25,435
Mitigated
21,970
13,366
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Beh4iry
Apollo
7,195
3,877
0
3,101
6,678
2,374
213
2,262
4,416
0
60,833
L
4,510
94
253
1,916
7,486
2,290
141
3,446
4,040
51,004
0
L
Izanami
DRAKON458
Izanami
5,457
3,874
0
936
8,365
1,491
0
1,598
6,767
0
31,436
W
Shiva
DedSecQZ
Shiva
10,173
2,376
164
3,066
8,704
3,705
377
1,914
6,458
0
54,535
L
3,521
825
0
2,215
9,516
2,699
0
2,302
7,214
0
19,631
W
Bellona
HE1SENBERG00
Bellona
5,699
1,803
0
3,005
8,441
7,670
110
162
8,279
0
39,197
W
Scylla
MiDragon
Scylla
7,186
635
0
241
4,273
1,624
272
2,040
2,088
54,237
0
L
Shiva
SpeedyCR
Shiva
3,844
1,041
24
4,427
10,359
8,483
0
0
10,359
0
35,873
L
Bacchus
UB_Grizz2050
Bacchus
4,754
257
123
2,554
10,250
7,007
0
2,969
7,281
15,903
0
W
3,129
160
269
3,520
10,663
10,062
139
2,886
7,379
11,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,747
Gold Earned
32,139
418
Minions Killed
310
0
Camps Cleared
0
1,418,292
Distance Traveled
1,234,609
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,599
585
115
9
0
260,079
2
L
Ra
6,872
529
106
8
0
255,727
1
L
Izanami
5,942
457
52
4
0
251,820
1
W
Shiva
8,265
636
95
7
0
324,401
2
L
Da Ji
6,097
469
41
3
0
246,327
0
W
Bellona
7,625
587
85
7
0
262,986
1
W
Scylla
8,017
617
110
8
0
285,427
3
L
Shiva
6,835
526
89
7
0
224,432
1
L
Bacchus
6,393
492
22
2
0
256,303
2
W
Sobek
7,241
557
13
1
0
285,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role