Player Matchup

Agni
Agni
 
Agni
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Fenrhatir
Tiamat
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
178W - 170L
1,463 Elo+
Party 3
Artemis
Artemis
Francis-le-vrai
Artemis
Level 44
God Stats
12W - 9L
1,774 SR
Queue Stats
854W - 835L
1,435 Elo+
Party 3
Mulan
Mulan
SarahDorian
Mulan
Level 125
God Stats
2W - 1L
1,768 SR
Queue Stats
13W - 18L
1,456 Elo+
Party 2
Awilix
Awilix
scorby97232
Awilix
Level 109
God Stats
6W - 9L
1,368 SR
Queue Stats
112W - 110L
1,409 Elo+
Party 3
Team Averages
Level 105
1,582 SR
1,452 Elo+

VS

Team Averages
Level 47
1,588 SR
1,434 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Finn-E-B
Sylvanus
Level 107
God Stats
8W - 9L
1,463 SR
Queue Stats
90W - 91L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
Raptor_enduro
Guan Yu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 84L
1,395 Elo+
Party 4
Mercury
Mercury
Vesubie_MaRk0
Mercury
Level 23
God Stats
1W - 1L
1,744 SR
Queue Stats
63W - 62L
1,454 Elo+
Party 4
Chang'e
Chang'e
arrow1324
Chang'e
Level 23
God Stats
1W - 2L
1,734 SR
Queue Stats
308W - 360L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
12 / 2 / 4
12,575
662
19,805
9,774
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Fenrhatir
Tiamat
15
3 / 0 / 9
9,254
487
7,755
13,216
18,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 1 / 5
9,767
514
9,003
10,898
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 0 / 7
12,408
653
11,631
11,949
11,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
16
3 / 3 / 6
9,972
525
6,779
12,980
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
5 / 3 / 1
10,838
570
12,161
13,046
4,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Finn-E-B
Sylvanus
13
1 / 2 / 5
8,005
421
8,795
16,512
13,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
16
0 / 5 / 1
9,173
483
5,737
15,307
13,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
11
0 / 7 / 2
7,158
377
2,527
15,292
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
arrow1324
Chang'e
11
0 / 9 / 1
7,433
391
2,698
13,843
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
26
Kills
6
6
Deaths
26
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
12
2
4
7
L
Xbalanque
 
Xbalanque
5
3
1
1.83
W
Tiamat
Fenrhatir
Tiamat
3
0
9
7.5
L
Sylvanus
Finn-E-B
Sylvanus
1
2
5
1.75
W
2
1
5
4.5
L
Guan Yu
0
5
1
0.1
W
6
0
7
9.5
L
Mercury
0
7
2
0.14
L
Chang'e
arrow1324
Chang'e
0
9
1
0.06
W
Awilix
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,973
Damage
31,918
58,817
Taken
74,000
42,975
Mitigated
37,071
21,020
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
19,805
1,497
576
1,779
9,774
3,952
278
3,644
6,030
98,246
0
L
Xbalanque
 
Xbalanque
12,161
5,774
0
1,571
13,046
4,081
862
3,896
9,090
0
74,031
W
Tiamat
Fenrhatir
Tiamat
7,755
632
872
3,573
13,216
18,579
235
2,582
10,613
41,701
0
L
Sylvanus
Finn-E-B
Sylvanus
8,795
1,858
2,791
4,623
16,512
13,453
136
6,264
10,046
32,609
0
W
9,003
2,904
0
4,660
10,898
4,258
1,585
1,047
9,851
0
72,286
L
Guan Yu
5,737
321
463
1,756
15,307
13,069
0
5,400
9,750
11,363
51,832
W
11,631
2,144
0
5,017
11,949
11,406
0
3,418
8,483
4,699
80,543
L
Mercury
2,527
814
0
1,732
15,292
3,551
0
5,372
9,795
0
40,420
L
Chang'e
arrow1324
Chang'e
2,698
91
740
2,172
13,843
2,917
0
6,745
6,820
33,475
0
W
Awilix
6,779
2,636
0
4,543
12,980
4,780
646
1,995
10,945
0
55,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,976
Gold Earned
42,607
662
Minions Killed
464
0
Camps Cleared
0
1,968,121
Distance Traveled
1,720,874
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,575
662
194
10
0
403,994
4
L
Xbalanque
10,838
570
145
8
0
322,916
3
W
Tiamat
9,254
487
61
3
0
388,193
7
L
Sylvanus
8,005
421
34
2
0
332,143
7
W
Artemis
9,767
514
121
6
0
345,284
5
L
Guan Yu
9,173
483
147
8
0
375,228
5
W
Mulan
12,408
653
187
10
0
395,300
3
L
Mercury
7,158
377
55
3
0
389,415
3
L
Chang'e
7,433
391
83
4
0
301,172
3
W
Awilix
9,972
525
99
5
0
435,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role