Player Matchup

Shiva
Shiva
FxOFr Reborn
Shiva
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,250 Elo+
Party 1
Hera
Hera
MXDXRX
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Bellona
Bellona
OneFistMan4895
Bellona
Level 5
God Stats
1W - 2L
1,724 SR
Queue Stats
1W - 3L
1,485 Elo+
Party 1
Loki
Loki
makksimus
Loki
Level 31
God Stats
0W - 2L
1,692 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Хopek
Ah Muzen Cab
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 18L
1,358 Elo+
Solo
Team Averages
Level 28
1,583 SR
1,419 Elo+

VS

Team Averages
Level 52
1,484 SR
1,482 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Arozal
Artemis
Level 17
God Stats
3W - 1L
1,467 SR
Queue Stats
4W - 3L
1,448 Elo+
Party 3
Merlin
Merlin
Mertsi2014
Merlin
Level 103
God Stats
12W - 8L
1,500 SR
Queue Stats
257W - 266L
1,487 Elo+
Party 2
Kali
Kali
OneForAll04
Kali
Level 47
God Stats
6W - 3L
1,590 SR
Queue Stats
367W - 385L
1,488 Elo+
Party 2
Mulan
Mulan
Zerahyon
Mulan
Level 62
God Stats
16W - 11L
1,361 SR
Queue Stats
123W - 113L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 2
7,523
358
5,635
17,870
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
MXDXRX
Hera
12
2 / 11 / 1
8,605
410
8,223
15,114
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 11 / 1
8,055
384
6,891
16,684
7,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
15
3 / 10 / 1
9,564
455
6,767
21,378
4,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
Хopek
Ah Muzen Cab
15
5 / 4 / 1
10,094
481
18,866
17,929
4,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
4 / 4 / 17
10,941
521
4,620
20,501
25,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
Arozal
Artemis
18
10 / 3 / 12
11,691
557
17,578
18,442
7,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Mertsi2014
Merlin
20
9 / 2 / 11
12,772
608
18,593
10,745
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 1 / 11
12,509
596
13,328
16,751
7,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
Zerahyon
Mulan
18
12 / 1 / 14
12,697
605
17,824
21,295
16,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
111
10
Kills
46
46
Deaths
11
6
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
4
17
3.13
W
Artemis
Arozal
Artemis
10
3
12
5.33
L
0
10
2
0.1
L
Hera
MXDXRX
Hera
2
11
1
0.23
W
Merlin
Mertsi2014
Merlin
9
2
11
7.25
L
0
11
1
0.05
W
11
1
11
16.5
W
Mulan
Zerahyon
Mulan
12
1
14
19
L
Loki
3
10
1
0.35
L
Ah Muzen Cab
Хopek
Ah Muzen Cab
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,382
Damage
71,943
88,975
Taken
87,734
25,670
Mitigated
62,936
11,516
Healing
44,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,620
1,878
5,846
6,879
20,501
25,765
1,368
970
19,467
20,813
1,117
W
Artemis
Arozal
Artemis
17,578
8,845
0
6,464
18,442
7,736
2,970
2,130
16,266
0
66,747
L
5,635
661
360
1,585
17,870
5,051
0
5,090
12,780
0
27,438
L
Hera
MXDXRX
Hera
8,223
2,262
49
509
15,114
3,433
333
6,849
8,265
39,885
0
W
Merlin
Mertsi2014
Merlin
18,593
966
125
3,044
10,745
5,552
1,687
1,027
9,548
107,886
0
L
6,891
1,947
0
2,396
16,684
7,668
440
1,880
14,804
0
35,723
W
13,328
6,352
0
9,739
16,751
7,135
2,197
514
16,209
0
92,763
W
Mulan
Zerahyon
Mulan
17,824
2,051
355
12,249
21,295
16,748
5,287
3,150
18,021
0
80,509
L
Loki
6,767
1,380
0
1,861
21,378
4,964
0
5,854
15,524
0
49,269
L
Ah Muzen Cab
Хopek
Ah Muzen Cab
18,866
5,122
0
4,756
17,929
4,554
0
3,332
14,597
0
75,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,841
Gold Earned
60,610
404
Minions Killed
591
0
Camps Cleared
0
1,726,450
Distance Traveled
1,898,028
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,941
521
52
2
0
327,388
6
W
Artemis
11,691
557
104
5
0
324,785
0
L
Shiva
7,523
358
37
2
0
364,357
0
L
Hera
8,605
410
83
4
0
321,993
4
W
Merlin
12,772
608
171
8
0
393,033
2
L
Bellona
8,055
384
64
3
0
353,191
1
W
Kali
12,509
596
145
7
0
473,594
1
W
Mulan
12,697
605
119
6
0
379,228
1
L
Loki
9,564
455
90
4
0
351,123
1
L
Ah Muzen Cab
10,094
481
130
6
0
335,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role