Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
AckermanBCL13
Tsukuyomi
Gold II
Level 126
God Stats
57W - 53L
1,564 SR
Queue Stats
122W - 123L
1,512 MMR
Solo
Cthulhu
Cthulhu
Silver II
KingFishy49
Cthulhu
Silver II
Level 78
God Stats
4W - 5L
1,432 SR
Queue Stats
32W - 41L
1,585 MMR
Party 1
Apollo
Apollo
Silver II
MTgantua
Apollo
Silver II
Level 125
God Stats
0W - 1L
1,286 SR
Queue Stats
11W - 18L
1,461 MMR
Party 1
Set
Set
Gold III
SauronMVP
Set
Gold III
Level 127
God Stats
10W - 10L
1,714 SR
Queue Stats
175W - 180L
1,562 MMR
Solo
Kukulkan
Kukulkan
Gold IV
twich_vititepela
Kukulkan
Gold IV
Level 121
God Stats
62W - 44L
1,526 SR
Queue Stats
243W - 231L
1,555 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,505 SR
1,535 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,765 SR
1,531 MMR
Mulan
Mulan
Gold III
ANTHOLOGUEEK
Mulan
Gold III
Level 129
God Stats
5W - 9L
1,665 SR
Queue Stats
121W - 124L
1,546 MMR
Party 2
Arachne
Arachne
Silver I
CafeSolaire
Arachne
Silver I
Level 144
God Stats
6W - 4L
1,768 SR
Queue Stats
58W - 52L
1,524 MMR
Solo
Cabrakan
Cabrakan
Gold V
FAO_Mlungu
Cabrakan
Gold V
Level 139
God Stats
1W - 1L
1,849 SR
Queue Stats
22W - 28L
1,481 MMR
Party 3
Hou Yi
Hou Yi
Gold IV
Kyuunchun
Hou Yi
Gold IV
Level 117
God Stats
6W - 4L
1,694 SR
Queue Stats
201W - 212L
1,512 MMR
Party 3
Scylla
Scylla
Gold III
the-boss_tommy37
Scylla
Gold III
Level 135
God Stats
20W - 7L
1,847 SR
Queue Stats
85W - 79L
1,591 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AckermanBCL13
Tsukuyomi
16
0 / 3 / 1
10,602
393
8,774
16,144
10,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
KingFishy49
Cthulhu
17
0 / 7 / 4
10,707
397
8,344
29,305
32,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
MTgantua
Apollo
17
3 / 12 / 3
11,513
426
12,407
23,052
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 9 / 6
14,046
520
18,823
23,310
11,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 4 / 1
14,725
545
19,386
12,293
4,966
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
CliodhnaSusanoFenrirBastet

VS

Bans
AtlasLokiMedusaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 11
15,537
575
17,166
24,317
27,429
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
CafeSolaire
Arachne
20
7 / 5 / 10
15,873
588
22,150
31,059
15,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
FAO_Mlungu
Cabrakan
20
3 / 1 / 19
15,142
561
10,206
25,062
44,262
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Kyuunchun
Hou Yi
20
8 / 3 / 6
15,773
584
14,295
22,136
11,014
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 3 / 8
17,256
639
18,904
12,820
6,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
13
Kills
35
35
Deaths
13
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Tsukuyomi
AckermanBCL13
Tsukuyomi
0
3
1
0.17
W
Arachne
CafeSolaire
Arachne
7
5
10
2.4
W
Cabrakan
FAO_Mlungu
Cabrakan
3
1
19
12.5
L
Cthulhu
KingFishy49
Cthulhu
0
7
4
0.29
W
Hou Yi
Kyuunchun
Hou Yi
8
3
6
3.67
L
Apollo
MTgantua
Apollo
3
12
3
0.38
L
4
9
6
0.78
W
14
3
8
6
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,734
Damage
82,721
104,104
Taken
115,394
64,918
Mitigated
104,402
23,198
Healing
42,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,166
1,970
0
6,065
24,317
27,429
382
2,773
21,544
682
114,036
L
Tsukuyomi
AckermanBCL13
Tsukuyomi
8,774
1,565
0
8,661
16,144
10,020
0
3,863
12,208
0
65,817
W
Arachne
CafeSolaire
Arachne
22,150
14,827
0
15,107
31,059
15,403
3,242
9,209
21,850
0
130,333
W
Cabrakan
FAO_Mlungu
Cabrakan
10,206
1,249
0
7,708
25,062
44,262
31
8,013
17,049
41,596
10,996
L
Cthulhu
KingFishy49
Cthulhu
8,344
426
525
4,899
29,305
32,010
32
6,968
22,153
36,808
0
W
Hou Yi
Kyuunchun
Hou Yi
14,295
6,209
0
11,291
22,136
11,014
9,038
5,978
16,158
0
163,361
L
Apollo
MTgantua
Apollo
12,407
5,302
0
3,845
23,052
6,074
966
5,955
17,049
0
67,543
L
18,823
8,886
0
2,994
23,310
11,848
0
8,055
15,093
0
106,638
W
18,904
1,452
0
2,266
12,820
6,294
1,701
3,379
9,441
122,313
0
L
19,386
1,056
0
2,274
12,293
4,966
0
4,088
8,069
139,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,593
Gold Earned
79,581
749
Minions Killed
826
0
Camps Cleared
0
2,581,614
Distance Traveled
2,704,237
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,537
575
202
7
0
540,871
4
L
Tsukuyomi
10,602
393
138
5
0
507,901
6
W
Arachne
15,873
588
158
6
0
650,414
9
W
Cabrakan
15,142
561
67
2
0
508,029
5
L
Cthulhu
10,707
397
45
2
0
545,304
4
W
Hou Yi
15,773
584
192
7
0
488,569
4
L
Apollo
11,513
426
147
5
0
465,493
4
L
Set
14,046
520
186
7
0
524,201
4
W
Scylla
17,256
639
207
8
0
516,354
7
L
Kukulkan
14,725
545
233
9
0
538,715
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role