Player Matchup

Hou Yi
Hou Yi
Derpasaures_Rex
Hou Yi
Level 125
God Stats
2W - 1L
1,696 SR
Queue Stats
140W - 119L
1,628 Elo+
Party 1
Horus
Horus
QuailzEnFuego
Horus
Level 125
God Stats
4W - 1L
1,526 SR
Queue Stats
35W - 24L
1,664 Elo+
Party 1
Shiva
Shiva
dereck2666
Shiva
Level 112
God Stats
7W - 3L
1,405 SR
Queue Stats
55W - 59L
1,518 Elo+
Solo
Hades
Hades
jlrjackson
Hades
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,568 Elo+
Party 1
Ra
Ra
yerer44
Ra
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 158L
1,641 Elo+
Party 1
Team Averages
Level 125
1,525 SR
1,604 Elo+

VS

Team Averages
Level 111
1,416 SR
1,524 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dakonis
Ra
Level 149
God Stats
0W - 3L
1,313 SR
Queue Stats
76W - 88L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
IcedSparrowHead
Sun Wukong
Level 82
God Stats
2W - 7L
1,317 SR
Queue Stats
201W - 185L
1,623 Elo+
Solo
Ullr
Ullr
IronSide99
Ullr
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 105L
1,504 Elo+
Solo
Cerberus
Cerberus
Pepilloco
Cerberus
Level 65
God Stats
9W - 10L
1,451 SR
Queue Stats
177W - 202L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,877
606
6,554
5,864
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 3
7,697
592
4,142
9,358
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
12
3 / 3 / 2
7,159
551
5,747
11,812
10,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
13
0 / 0 / 2
7,558
581
4,253
9,858
8,062
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 1 / 5
8,454
650
5,876
5,642
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
4 / 2 / 2
8,119
625
5,689
8,654
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
3 / 4 / 2
7,559
581
3,399
7,949
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
IcedSparrowHead
Sun Wukong
11
0 / 1 / 0
6,861
528
6,286
7,911
4,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 3
6,235
480
3,012
6,355
1,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Pepilloco
Cerberus
10
1 / 1 / 2
6,499
500
3,935
11,646
7,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
10
Kills
8
9
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
2
2
2.5
L
3
4
2
1
W
1
1
3
2.5
L
Sun Wukong
IcedSparrowHead
Sun Wukong
0
1
0
0
L
0
2
3
0.75
L
Cerberus
Pepilloco
Cerberus
1
1
2
2
W
4
4
3
1.38
W
Shiva
3
3
2
1.33
W
Hades
0
0
2
1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,572
Damage
22,321
42,534
Taken
42,515
25,302
Mitigated
19,684
15,146
Healing
12,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,689
2,434
372
3,036
8,654
3,458
0
920
7,734
0
61,383
L
3,399
41
49
2,241
7,949
2,399
0
2,806
5,143
44,026
0
W
6,554
4,525
0
1,222
5,864
1,811
74
975
4,861
0
58,849
L
Sun Wukong
IcedSparrowHead
Sun Wukong
6,286
1,672
0
3,226
7,911
4,278
422
4,253
3,658
0
41,376
L
3,012
1,260
0
869
6,355
1,722
449
695
5,660
0
32,252
L
Cerberus
Pepilloco
Cerberus
3,935
583
0
3,056
11,646
7,827
45
1,455
10,191
31,205
0
W
4,142
2,548
365
768
9,358
3,152
360
1,587
7,631
0
44,131
W
Shiva
5,747
673
501
2,358
11,812
10,193
26
2,691
9,075
0
28,077
W
Hades
4,253
816
125
6,448
9,858
8,062
0
0
9,858
48,740
0
W
5,876
467
1,339
2,020
5,642
2,084
286
1,749
3,775
66,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,745
Gold Earned
35,273
486
Minions Killed
444
0
Camps Cleared
0
1,390,009
Distance Traveled
1,235,376
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,119
625
97
7
0
244,458
3
L
Ra
7,559
581
104
8
0
270,109
8
W
Hou Yi
7,877
606
110
8
0
253,219
5
L
Sun Wukong
6,861
528
85
7
0
219,563
4
L
Ullr
6,235
480
67
5
0
254,205
5
L
Cerberus
6,499
500
91
7
0
247,041
0
W
Horus
7,697
592
76
6
0
291,909
3
W
Shiva
7,159
551
45
3
0
287,401
5
W
Hades
7,558
581
128
10
0
262,211
3
W
Ra
8,454
650
127
10
0
295,269
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role