Player Matchup

Tsukuyomi
Tsukuyomi
Platinum I
 
Tsukuyomi
Platinum I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum II
ImYoMum44
Sylvanus
Platinum II
Level 115
God Stats
16W - 10L
1,470 SR
Queue Stats
256W - 240L
1,956 MMR
Solo
Bakasura
Bakasura
Diamond IV
MEENTX
Bakasura
Diamond IV
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 58L
2,139 MMR
Party 2
Agni
Agni
Platinum II
MummyIssuez
Agni
Platinum II
Level 157
God Stats
16W - 6L
1,874 SR
Queue Stats
122W - 104L
1,949 MMR
Solo
Artemis
Artemis
Diamond III
Rjim
Artemis
Diamond III
Level 50
God Stats
1W - 1L
1,715 SR
Queue Stats
245W - 224L
2,224 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,612 SR
1,954 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,692 SR
2,080 MMR
Chang'e
Chang'e
Diamond III
H2OBerko
Chang'e
Diamond III
Level 129
God Stats
19W - 15L
1,743 SR
Queue Stats
285W - 276L
2,364 MMR
Solo
Rama
Rama
Platinum IV
LawGz
Rama
Platinum IV
Level 107
God Stats
11W - 12L
1,572 SR
Queue Stats
104W - 92L
1,827 MMR
Solo
Khepri
Khepri
Platinum II
SbrellitosWayne9
Khepri
Platinum II
Level 147
God Stats
14W - 19L
1,723 SR
Queue Stats
684W - 680L
1,854 MMR
Solo
Vamana
Vamana
Diamond V
Tropzah
Vamana
Diamond V
Level 148
God Stats
7W - 2L
1,500 SR
Queue Stats
107W - 74L
2,160 MMR
Party 1
Bastet
Bastet
Diamond IV
l Jxstice
Bastet
Diamond IV
Level 159
God Stats
6W - 1L
1,923 SR
Queue Stats
99W - 69L
2,195 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
6 / 5 / 4
11,082
528
17,592
19,134
7,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
ImYoMum44
Sylvanus
15
4 / 5 / 9
10,091
481
8,627
20,243
20,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
MEENTX
Bakasura
17
2 / 9 / 5
10,311
491
11,769
21,125
17,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
3 / 5 / 6
10,380
494
15,286
13,351
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Rjim
Artemis
18
1 / 6 / 4
10,850
517
8,892
15,357
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
MedusaSolThothNemesis

VS

Bans
AtlasAthenaBellonaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
H2OBerko
Chang'e
17
3 / 5 / 14
11,514
548
16,524
16,807
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
LawGz
Rama
18
3 / 3 / 11
12,038
573
8,291
13,857
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 3 / 16
11,210
534
6,435
19,291
22,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vamana
Tropzah
Vamana
20
12 / 3 / 10
14,326
682
16,790
20,180
16,287
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
l Jxstice
Bastet
20
11 / 2 / 13
13,863
660
22,158
19,834
7,651
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
94
16
Kills
30
30
Deaths
16
28
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
6
5
4
1.6
W
Chang'e
H2OBerko
Chang'e
3
5
14
2
L
Sylvanus
ImYoMum44
Sylvanus
4
5
9
1.7
W
Rama
LawGz
Rama
3
3
11
2.83
L
Bakasura
MEENTX
Bakasura
2
9
5
0.5
L
3
5
6
1.2
L
Artemis
Rjim
Artemis
1
6
4
0.5
W
1
3
16
3
W
Vamana
Tropzah
Vamana
12
3
10
5.67
W
Bastet
l Jxstice
Bastet
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,166
Damage
70,198
89,210
Taken
89,969
55,176
Mitigated
56,679
22,079
Healing
43,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
17,592
3,822
0
4,285
19,134
7,445
0
4,029
15,105
0
82,393
W
Chang'e
H2OBerko
Chang'e
16,524
1,197
5,214
6,723
16,807
5,844
778
9,365
7,130
76,347
0
L
Sylvanus
ImYoMum44
Sylvanus
8,627
1,956
2,162
6,579
20,243
20,876
0
9,453
10,790
26,134
0
W
Rama
LawGz
Rama
8,291
5,408
0
6,364
13,857
4,817
1,402
3,845
9,962
0
87,341
L
Bakasura
MEENTX
Bakasura
11,769
8,065
0
3,249
21,125
17,147
536
3,758
17,367
0
61,353
L
15,286
383
0
1,515
13,351
4,317
0
3,586
9,765
64,745
0
L
Artemis
Rjim
Artemis
8,892
3,332
0
4,289
15,357
5,391
1,012
2,133
13,224
0
95,447
W
6,435
550
491
4,071
19,291
22,080
228
6,620
12,332
28,881
0
W
Vamana
Tropzah
Vamana
16,790
8,214
0
9,327
20,180
16,287
755
3,665
15,447
0
96,244
W
Bastet
l Jxstice
Bastet
22,158
5,068
0
10,911
19,834
7,651
1,957
4,678
14,575
0
135,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,714
Gold Earned
62,951
576
Minions Killed
661
0
Camps Cleared
0
1,973,099
Distance Traveled
2,151,629
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,082
528
120
6
0
429,583
4
W
Chang'e
11,514
548
139
7
0
395,085
10
L
Sylvanus
10,091
481
38
2
0
377,582
5
W
Rama
12,038
573
157
7
0
401,621
5
L
Bakasura
10,311
491
119
6
0
407,914
4
L
Agni
10,380
494
131
6
0
398,952
7
L
Artemis
10,850
517
168
8
0
359,068
4
W
Khepri
11,210
534
33
2
0
436,670
5
W
Vamana
14,326
682
168
8
0
418,646
5
W
Bastet
13,863
660
164
8
0
499,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role