Player Matchup

Chang'e
Chang'e
finalecho12
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 100L
1,549 Elo+
Party 2
Achilles
Achilles
givemeketamine
Achilles
Level 78
God Stats
12W - 4L
2,051 SR
Queue Stats
121W - 101L
1,549 Elo+
Party 2
Medusa
Medusa
madsnc1
Medusa
Level 85
God Stats
11W - 12L
1,592 SR
Queue Stats
37W - 42L
1,529 Elo+
Solo
Team Averages
Level 96
1,714 SR
1,543 Elo+

VS

Team Averages
Level 70
1,575 SR
1,405 Elo+
Bacchus
Bacchus
Ghost_-GamerL93
Bacchus
Level 32
God Stats
0W - 2L
1,354 SR
Queue Stats
7W - 23L
1,322 Elo+
Party 1
Arachne
Arachne
Labes009
Arachne
Level 49
God Stats
3W - 3L
1,731 SR
Queue Stats
5W - 12L
1,362 Elo+
Party 1
Kukulkan
Kukulkan
WhippyOsprey313
Kukulkan
Level 128
God Stats
129W - 125L
1,640 SR
Queue Stats
631W - 662L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
finalecho12
Chang'e
19
7 / 0 / 10
12,443
691
13,618
11,982
6,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
17
7 / 2 / 10
12,132
674
15,268
21,967
20,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
madsnc1
Medusa
18
8 / 2 / 10
12,748
708
12,662
13,669
5,721
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
10,005
556
6,818
16,043
7,125
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Labes009
Arachne
13
1 / 14 / 2
10,213
567
10,230
23,318
8,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
18
2 / 1 / 1
12,049
669
18,298
10,003
3,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
22
Kills
4
4
Deaths
23
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Arachne
Labes009
Arachne
1
14
2
0.14
L
Kukulkan
2
1
1
2.5
W
Chang'e
finalecho12
Chang'e
7
0
10
12
W
Achilles
7
2
10
6
W
Medusa
madsnc1
Medusa
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,548
Damage
35,346
47,618
Taken
49,364
32,156
Mitigated
18,719
24,986
Healing
4,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,818
522
170
1,265
16,043
7,125
0
4,397
11,021
15,034
0
L
Arachne
Labes009
Arachne
10,230
7,794
358
2,243
23,318
8,157
0
7,096
15,305
0
27,413
L
Kukulkan
18,298
645
0
863
10,003
3,437
84
3,371
6,204
71,254
0
W
Chang'e
finalecho12
Chang'e
13,618
918
6,725
10,213
11,982
6,271
192
7,777
4,205
61,590
0
W
Achilles
15,268
3,898
0
4,428
21,967
20,164
0
10,574
11,393
4,716
34,314
W
Medusa
madsnc1
Medusa
12,662
6,053
0
3,620
13,669
5,721
2,088
7,718
5,951
0
58,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,323
Gold Earned
32,267
264
Minions Killed
156
14
Camps Cleared
2
982,407
Distance Traveled
804,156
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,005
556
6
0
1
257,544
4
L
Arachne
10,213
567
26
1
0
291,811
5
L
Kukulkan
12,049
669
124
7
1
254,801
3
W
Chang'e
12,443
691
114
6
10
343,442
4
W
Achilles
12,132
674
55
3
2
344,645
4
W
Medusa
12,748
708
95
5
2
294,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role