Player Matchup

Anubis
Anubis
BLIX PARADOX
Anubis
Level 136
God Stats
2W - 2L
1,870 SR
Queue Stats
32W - 35L
1,479 Elo+
Solo
Neith
Neith
Chance4444
Neith
Level 148
God Stats
26W - 15L
1,646 SR
Queue Stats
154W - 137L
1,574 Elo+
Solo
Fenrir
Fenrir
TJGlass42
Fenrir
Level 136
God Stats
38W - 34L
1,531 SR
Queue Stats
259W - 245L
1,541 Elo+
Solo
Shiva
Shiva
TheMatt Donna
Shiva
Level 113
God Stats
38W - 17L
1,646 SR
Queue Stats
131W - 137L
1,578 Elo+
Solo
Atlas
Atlas
glizzieddup
Atlas
Level 108
God Stats
16W - 5L
1,774 SR
Queue Stats
185W - 150L
1,594 Elo+
Solo
Team Averages
Level 128
1,694 SR
1,553 Elo+

VS

Team Averages
Level 117
1,508 SR
1,524 Elo+
Tiamat
Tiamat
 
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CallMeMel0Yel0
Sun Wukong
Level 128
God Stats
6W - 7L
1,592 SR
Queue Stats
204W - 209L
1,600 Elo+
Solo
Cerberus
Cerberus
YoungHealer7197
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hercules
Hercules
krisbalsamo
Hercules
Level 126
God Stats
79W - 68L
1,450 SR
Queue Stats
306W - 278L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 0 / 0
5,810
581
1,894
3,650
1,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
10
4 / 1 / 5
5,975
598
5,165
4,590
1,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
TJGlass42
Fenrir
10
3 / 0 / 0
5,397
540
4,802
6,151
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 0
6,044
604
4,252
5,639
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 6
5,335
534
3,394
6,606
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 1 / 0
5,014
501
2,864
3,934
2,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
 
Artemis
8
1 / 2 / 0
5,006
501
2,352
5,385
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
CallMeMel0Yel0
Sun Wukong
9
0 / 3 / 0
5,250
525
3,518
7,967
3,744
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
6
0 / 4 / 1
4,192
419
2,592
7,498
5,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
krisbalsamo
Hercules
9
2 / 2 / 0
5,329
533
2,913
6,615
1,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
3
3
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
L
Artemis
 
Artemis
1
2
0
0.5
W
Anubis
2
0
0
2
L
Sun Wukong
CallMeMel0Yel0
Sun Wukong
0
3
0
0
W
Neith
4
1
5
6.5
W
Fenrir
TJGlass42
Fenrir
3
0
0
3
W
3
0
0
3
L
Cerberus
0
4
1
0.13
W
0
2
6
1.5
L
Hercules
krisbalsamo
Hercules
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,507
Damage
14,239
26,636
Taken
31,399
10,631
Mitigated
14,338
10,107
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,864
256
0
1,319
3,934
2,220
0
1,273
2,661
25,525
0
L
Artemis
 
Artemis
2,352
699
0
1,743
5,385
1,184
0
2,056
3,329
0
23,229
W
Anubis
1,894
82
0
2,854
3,650
1,760
234
1,246
2,404
31,838
0
L
Sun Wukong
CallMeMel0Yel0
Sun Wukong
3,518
647
0
1,928
7,967
3,744
0
0
7,967
0
25,655
W
Neith
5,165
2,321
0
908
4,590
1,035
740
1,692
2,767
0
29,334
W
Fenrir
TJGlass42
Fenrir
4,802
1,679
0
3,277
6,151
2,673
0
0
6,151
0
18,363
W
4,252
1,304
0
2,182
5,639
1,929
0
467
5,172
0
34,376
L
Cerberus
2,592
590
132
1,496
7,498
5,236
183
1,849
5,649
12,043
0
W
3,394
1,652
0
886
6,606
3,234
0
1,796
4,686
15,828
1,307
L
Hercules
krisbalsamo
Hercules
2,913
691
0
860
6,615
1,954
0
82
6,533
0
27,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,561
Gold Earned
24,791
267
Minions Killed
235
0
Camps Cleared
0
956,249
Distance Traveled
878,188
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,014
501
61
6
0
176,473
4
L
Artemis
5,006
501
42
4
0
160,613
3
W
Anubis
5,810
581
72
7
0
175,879
4
L
Sun Wukong
5,250
525
50
5
0
164,127
2
W
Neith
5,975
598
57
6
0
173,666
0
W
Fenrir
5,397
540
29
3
0
194,613
1
W
Shiva
6,044
604
81
8
0
238,505
2
L
Cerberus
4,192
419
20
2
0
185,032
1
W
Atlas
5,335
534
28
3
0
173,586
2
L
Hercules
5,329
533
62
6
0
191,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role