Player Matchup

Thanatos
Thanatos
Mittelwolke123
Thanatos
Level 56
God Stats
2W - 5L
1,195 SR
Queue Stats
38W - 63L
1,244 Elo+
Party 1
Atlas
Atlas
Ombrald
Atlas
Level 37
God Stats
5W - 6L
1,500 SR
Queue Stats
10W - 9L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
Studsbite
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 49L
1,244 Elo+
Party 1
Medusa
Medusa
mystiiiical
Medusa
Level 69
God Stats
7W - 6L
1,468 SR
Queue Stats
67W - 88L
1,274 Elo+
Party 1
Horus
Horus
theodoros12
Horus
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 31L
1,474 Elo+
Solo
Team Averages
Level 59
1,433 SR
1,359 Elo+

VS

Team Averages
Level 60
1,457 SR
1,411 Elo+
Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LEWSTER6
Mulan
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 129L
1,422 Elo+
Party 2
Hel
Hel
QualityYeet
Hel
Level 40
God Stats
10W - 4L
1,429 SR
Queue Stats
106W - 110L
1,410 Elo+
Party 2
Neith
Neith
amelka2507
Neith
Level 47
God Stats
8W - 13L
1,353 SR
Queue Stats
8W - 14L
1,285 Elo+
Solo
Sobek
Sobek
averagechris98
Sobek
Level 69
God Stats
5W - 1L
1,505 SR
Queue Stats
61W - 55L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 5 / 2
6,258
522
5,704
10,021
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
Ombrald
Atlas
9
1 / 3 / 4
5,666
472
2,892
8,707
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Studsbite
Baron Samedi
8
0 / 5 / 0
5,213
434
306
5,864
1,585
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
9
3 / 4 / 1
5,639
470
5,182
6,184
1,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 1
5,651
471
4,503
8,487
5,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
10 / 1 / 4
7,696
641
6,408
8,344
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
LEWSTER6
Mulan
14
5 / 1 / 1
7,893
658
8,343
11,406
6,343
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 1 / 1
7,835
653
3,448
4,590
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
10
2 / 4 / 3
5,846
487
4,033
4,485
1,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 6
6,303
525
3,506
7,286
4,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
22
22
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
1
4
12
W
Mulan
LEWSTER6
Mulan
5
1
1
5.5
L
Thanatos
3
5
2
0.8
L
Atlas
Ombrald
Atlas
1
3
4
1
W
3
1
1
3.5
L
Baron Samedi
Studsbite
Baron Samedi
0
5
0
0
W
Neith
2
4
3
0.88
W
2
1
6
5
L
Medusa
3
4
1
0.88
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,587
Damage
25,738
39,263
Taken
36,111
17,330
Mitigated
16,859
10,751
Healing
17,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,408
1,467
0
8,981
8,344
3,403
0
869
7,475
0
40,778
W
Mulan
LEWSTER6
Mulan
8,343
2,005
0
2,984
11,406
6,343
392
0
11,406
0
50,188
L
Thanatos
5,704
1,834
0
6,085
10,021
2,800
0
807
9,214
0
27,912
L
Atlas
Ombrald
Atlas
2,892
1,359
0
1,113
8,707
5,871
0
1,591
7,116
11,493
0
W
3,448
264
0
1,533
4,590
1,277
0
264
4,326
56,695
0
L
Baron Samedi
Studsbite
Baron Samedi
306
114
0
700
5,864
1,585
160
3,080
2,784
21,000
0
W
Neith
4,033
1,464
0
436
4,485
1,545
628
890
3,595
0
21,314
W
3,506
262
0
3,503
7,286
4,291
0
1,175
5,896
15,583
2,735
L
Medusa
5,182
2,821
64
1,107
6,184
1,566
145
1,096
5,088
0
27,410
L
4,503
1,929
148
1,534
8,487
5,508
0
51
8,436
0
23,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,427
Gold Earned
35,573
197
Minions Killed
358
0
Camps Cleared
0
1,062,391
Distance Traveled
1,054,330
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,696
641
60
5
0
233,005
3
W
Mulan
7,893
658
109
9
0
221,644
3
L
Thanatos
6,258
522
53
4
0
246,945
0
L
Atlas
5,666
472
16
1
0
225,882
2
W
Hel
7,835
653
118
10
0
209,100
4
L
Baron Samedi
5,213
434
36
3
0
182,196
0
W
Neith
5,846
487
37
3
0
150,762
4
W
Sobek
6,303
525
34
3
0
239,819
5
L
Medusa
5,639
470
53
4
0
193,816
0
L
Horus
5,651
471
39
3
0
213,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role