Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver II
OutspokenBread5
Morgan Le Fay
Silver II
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,499 MMR
Solo
Sol
Sol
Gold III
RYUZEI258
Sol
Gold III
Level 49
God Stats
23W - 9L
1,660 SR
Queue Stats
128W - 126L
1,521 MMR
Solo
Neith
Neith
Gold I
TigerBeast545
Neith
Gold I
Level 128
God Stats
10W - 18L
1,403 SR
Queue Stats
73W - 71L
1,454 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Wanted7564
Tsukuyomi
Gold V
Level 46
God Stats
5W - 3L
1,851 SR
Queue Stats
35W - 33L
1,262 MMR
Solo
Atlas
Atlas
Gold V
ZaicoTaco
Atlas
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 77L
1,417 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,583 SR
1,431 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,548 SR
1,400 MMR
Cernunnos
Cernunnos
Platinum II
 
Cernunnos
Platinum II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
Co0bs
Agni
Gold II
Level 88
God Stats
3W - 8L
1,503 SR
Queue Stats
140W - 127L
1,721 MMR
Solo
Bacchus
Bacchus
Silver IV
CookiesñCream
Bacchus
Silver IV
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 28L
1,402 MMR
Solo
Chaac
Chaac
Silver IV
K1ZIkaza
Chaac
Silver IV
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 30L
876 MMR
Solo
Thanatos
Thanatos
Silver I
xaolinfantastic
Thanatos
Silver I
Level 127
God Stats
1W - 2L
1,737 SR
Queue Stats
16W - 15L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OutspokenBread5
Morgan Le Fay
10
2 / 1 / 1
6,163
560
2,953
3,376
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 1
6,757
614
5,646
8,307
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 2 / 2
7,345
668
6,870
8,552
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
Wanted7564
Tsukuyomi
12
4 / 4 / 3
7,109
646
4,959
8,595
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
ZaicoTaco
Atlas
9
0 / 4 / 2
5,353
487
2,532
9,210
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CliodhnaTiamatBastet

VS

Bans
ArachneMulanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
6 / 2 / 1
7,538
685
6,748
7,727
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Agni
Co0bs
Agni
12
0 / 1 / 4
6,430
585
3,044
3,023
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 3
6,320
575
4,578
8,152
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
K1ZIkaza
Chaac
9
0 / 6 / 2
5,610
510
5,957
11,299
6,156
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
12
5 / 2 / 2
6,929
630
4,533
6,148
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
11
Kills
14
14
Deaths
11
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
6
2
1
3.25
L
Agni
Co0bs
Agni
0
1
4
2
L
3
0
3
4.5
L
Chaac
K1ZIkaza
Chaac
0
6
2
0.17
W
Morgan Le Fay
OutspokenBread5
Morgan Le Fay
2
1
1
2.5
W
2
3
1
0.83
W
3
2
2
2
W
Tsukuyomi
Wanted7564
Tsukuyomi
4
4
3
1.38
W
Atlas
ZaicoTaco
Atlas
0
4
2
0.25
L
Thanatos
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,960
Damage
24,860
38,040
Taken
36,349
11,768
Mitigated
18,499
12,666
Healing
16,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,748
2,689
0
3,866
7,727
2,333
0
3,964
3,763
0
50,739
L
Agni
Co0bs
Agni
3,044
0
0
462
3,023
818
0
516
2,429
44,084
0
L
4,578
895
0
2,223
8,152
6,743
0
4,449
3,600
15,548
0
L
Chaac
K1ZIkaza
Chaac
5,957
1,187
0
3,757
11,299
6,156
0
818
10,481
0
23,512
W
Morgan Le Fay
OutspokenBread5
Morgan Le Fay
2,953
640
0
919
3,376
945
0
1,814
1,562
31,497
0
W
5,646
2,759
0
5,106
8,307
1,599
0
761
7,546
48,716
0
W
6,870
4,674
0
3,994
8,552
2,534
568
586
7,586
0
43,555
W
Tsukuyomi
Wanted7564
Tsukuyomi
4,959
1,591
0
459
8,595
2,575
0
1,371
7,132
0
38,400
W
Atlas
ZaicoTaco
Atlas
2,532
747
168
2,020
9,210
4,115
0
3,090
6,120
13,532
0
L
Thanatos
4,533
817
0
6,331
6,148
2,449
0
1,145
4,945
0
41,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,727
Gold Earned
32,827
359
Minions Killed
352
0
Camps Cleared
0
1,076,362
Distance Traveled
1,038,897
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,538
685
104
9
0
190,132
4
L
Agni
6,430
585
105
10
0
225,997
4
L
Bacchus
6,320
575
10
1
0
216,304
4
L
Chaac
5,610
510
58
5
0
176,861
1
W
Morgan Le Fay
6,163
560
73
7
0
232,993
2
W
Sol
6,757
614
97
9
0
199,994
5
W
Neith
7,345
668
99
9
0
195,711
2
W
Tsukuyomi
7,109
646
73
7
0
231,641
2
W
Atlas
5,353
487
17
2
0
216,023
4
L
Thanatos
6,929
630
75
7
0
229,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role