Player Matchup

Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
AshleyGray
Erlang Shen
Gold I
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 107L
1,570 MMR
Party 1
Scylla
Scylla
Gold V
DahYeeet
Scylla
Gold V
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 50L
1,687 MMR
Party 1
Amaterasu
Amaterasu
Platinum V
DodoFighter
Amaterasu
Platinum V
Level 156
God Stats
11W - 9L
1,666 SR
Queue Stats
159W - 164L
1,591 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Kamačhi
Heimdallr
Bronze III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,592 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,533 SR
1,588 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,493 SR
1,572 MMR
Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Gold III
PX00
Athena
Gold III
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 43L
1,630 MMR
Party 2
The Morrigan
The Morrigan
Gold IV
Shibα
The Morrigan
Gold IV
Level 160
God Stats
8W - 7L
1,701 SR
Queue Stats
141W - 113L
1,639 MMR
Solo
Arachne
Arachne
Gold IV
СаняЗМЕЙ
Arachne
Gold IV
Level 146
God Stats
16W - 9L
1,266 SR
Queue Stats
409W - 407L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
1 / 1 / 2
3,657
731
1,416
2,155
549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
AshleyGray
Erlang Shen
6
3 / 0 / 3
3,907
781
2,186
2,350
759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
DahYeeet
Scylla
6
0 / 1 / 2
3,494
699
1,165
2,427
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
DodoFighter
Amaterasu
7
2 / 0 / 0
4,081
816
1,942
4,305
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Kamačhi
Heimdallr
6
3 / 1 / 1
3,984
797
3,526
2,740
778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
LokiBastetGilgameshCliodhna

VS

Bans
CharybdisAgniGebFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
5
0 / 2 / 0
3,310
662
2,331
4,157
1,452
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
 
Ullr
2
0 / 1 / 0
2,539
508
877
1,510
148
Mace

Mace

+10
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Athena
PX00
Athena
5
1 / 2 / 0
3,165
633
1,201
4,406
1,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Shibα
The Morrigan
5
2 / 2 / 0
3,626
725
2,391
2,567
845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 2
3,584
717
1,260
3,342
1,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
3
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
1
2
2
L
Achilles
 
Achilles
0
2
0
0
L
Ullr
 
Ullr
0
1
0
0
W
Erlang Shen
AshleyGray
Erlang Shen
3
0
3
4.5
W
Scylla
DahYeeet
Scylla
0
1
2
1
W
Amaterasu
DodoFighter
Amaterasu
2
0
0
2
W
Heimdallr
Kamačhi
Heimdallr
3
1
1
3.5
L
Athena
PX00
Athena
1
2
0
0.5
L
The Morrigan
Shibα
The Morrigan
2
2
0
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,235
Damage
8,060
13,977
Taken
15,982
4,643
Mitigated
5,033
5,468
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
1,416
690
0
96
2,155
549
0
421
1,734
0
12,914
L
Achilles
 
Achilles
2,331
648
0
1,315
4,157
1,452
0
0
4,157
0
14,408
L
Ullr
 
Ullr
877
537
0
706
1,510
148
0
0
1,510
0
3,808
W
Erlang Shen
AshleyGray
Erlang Shen
2,186
1,236
0
855
2,350
759
0
269
2,081
0
11,819
W
Scylla
DahYeeet
Scylla
1,165
375
0
500
2,427
576
0
811
1,616
14,714
0
W
Amaterasu
DodoFighter
Amaterasu
1,942
844
0
2,711
4,305
1,981
0
261
4,044
0
18,753
W
Heimdallr
Kamačhi
Heimdallr
3,526
2,362
0
1,306
2,740
778
0
901
1,839
0
18,474
L
Athena
PX00
Athena
1,201
723
0
628
4,406
1,588
0
0
4,406
5,254
0
L
The Morrigan
Shibα
The Morrigan
2,391
881
0
557
2,567
845
0
906
1,577
9,875
2,441
L
1,260
721
0
1,279
3,342
1,000
0
165
3,167
0
12,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,123
Gold Earned
16,224
171
Minions Killed
102
0
Camps Cleared
0
518,230
Distance Traveled
453,691
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
3,657
731
34
7
0
117,213
0
L
Achilles
3,310
662
31
6
0
93,197
0
L
Ullr
2,539
508
5
1
0
36,793
0
W
Erlang Shen
3,907
781
26
5
0
105,080
1
W
Scylla
3,494
699
28
6
0
90,181
1
W
Amaterasu
4,081
816
48
10
0
109,311
3
W
Heimdallr
3,984
797
35
7
0
96,445
2
L
Athena
3,165
633
13
3
0
85,049
1
L
The Morrigan
3,626
725
22
4
0
95,393
0
L
Arachne
3,584
717
31
6
0
143,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role