Player Matchup

Izanami
Izanami
Bisse89
Izanami
Level 86
God Stats
21W - 19L
1,289 SR
Queue Stats
162W - 190L
1,456 Elo+
Party 2
Olorun
Olorun
Fartosis89
Olorun
Level 61
God Stats
26W - 33L
1,558 SR
Queue Stats
144W - 173L
1,425 Elo+
Party 2
Shiva
Shiva
HandsomeBandits
Shiva
Level 79
God Stats
11W - 8L
1,606 SR
Queue Stats
114W - 121L
1,486 Elo+
Party 2
Athena
Athena
Pomptus
Athena
Level 66
God Stats
17W - 17L
1,458 SR
Queue Stats
96W - 116L
1,450 Elo+
Party 2
Ares
Ares
Torschell_
Ares
Level 7
God Stats
5W - 10L
1,247 SR
Queue Stats
9W - 15L
1,121 Elo+
Party 2
Team Averages
Level 60
1,431 SR
1,388 Elo+

VS

Team Averages
Level 61
1,454 SR
1,415 Elo+
Neith
Neith
Finn-E-B
Neith
Level 107
God Stats
8W - 5L
1,660 SR
Queue Stats
90W - 91L
1,429 Elo+
Party 1
Mercury
Mercury
TravisCunha
Mercury
Level 42
God Stats
11W - 10L
1,247 SR
Queue Stats
183W - 187L
1,408 Elo+
Solo
Yemoja
Yemoja
arrow1324
Yemoja
Level 23
God Stats
13W - 20L
1,481 SR
Queue Stats
308W - 360L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
wasserEis01
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,397 Elo+
Party 3
Vamana
Vamana
zCoLt_Primo
Vamana
Level 121
God Stats
0W - 3L
1,384 SR
Queue Stats
203W - 199L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bisse89
Izanami
18
2 / 0 / 3
11,029
613
7,567
9,775
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Fartosis89
Olorun
18
4 / 0 / 4
11,759
653
7,431
10,115
4,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 4 / 5
9,672
537
9,435
14,003
13,696
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
Pomptus
Athena
14
4 / 2 / 4
9,685
538
5,334
13,071
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 2
8,186
455
555
9,658
5,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Finn-E-B
Neith
15
3 / 1 / 1
8,730
485
9,842
9,101
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
TravisCunha
Mercury
14
0 / 5 / 4
8,184
455
2,094
11,005
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
arrow1324
Yemoja
13
0 / 1 / 4
7,806
434
2,520
5,264
3,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
wasserEis01
Baron Samedi
15
1 / 4 / 2
8,353
464
2,847
7,526
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
16
3 / 5 / 0
9,269
515
9,665
17,128
12,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
14
Kills
7
8
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bisse89
Izanami
2
0
3
3.5
W
Olorun
Fartosis89
Olorun
4
0
4
6
L
Neith
Finn-E-B
Neith
3
1
1
3.5
W
4
4
5
1.63
W
Athena
Pomptus
Athena
4
2
4
3
W
0
2
2
0.5
L
Mercury
TravisCunha
Mercury
0
5
4
0.4
L
Yemoja
arrow1324
Yemoja
0
1
4
2
L
Baron Samedi
wasserEis01
Baron Samedi
1
4
2
0.5
L
Vamana
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,322
Damage
26,968
56,622
Taken
50,024
32,314
Mitigated
24,243
23,815
Healing
14,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bisse89
Izanami
7,567
3,616
0
5,218
9,775
3,271
712
409
9,366
0
111,410
W
Olorun
Fartosis89
Olorun
7,431
4,324
792
7,744
10,115
4,612
6,473
1,182
8,739
92,131
0
L
Neith
Finn-E-B
Neith
9,842
3,735
0
3,878
9,101
2,249
0
1,078
8,023
0
75,818
W
9,435
2,379
860
2,073
14,003
13,696
595
2,335
11,079
0
42,722
W
Athena
Pomptus
Athena
5,334
1,104
482
5,164
13,071
5,023
339
1,356
10,819
41,513
10,910
W
555
0
0
1,482
9,658
5,712
472
2,393
7,205
4,796
0
L
Mercury
TravisCunha
Mercury
2,094
254
0
467
11,005
3,356
0
1,122
9,883
0
65,411
L
Yemoja
arrow1324
Yemoja
2,520
684
1,564
1,735
5,264
3,576
0
1,308
3,956
15,689
0
L
Baron Samedi
wasserEis01
Baron Samedi
2,847
281
449
323
7,526
2,957
0
2,456
5,070
46,922
0
L
Vamana
9,665
2,248
0
6,192
17,128
12,105
803
6,651
10,477
13,459
49,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,331
Gold Earned
42,342
524
Minions Killed
459
0
Camps Cleared
0
1,765,359
Distance Traveled
1,773,272
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,029
613
188
10
0
324,694
4
W
Olorun
11,759
653
163
9
0
355,925
3
L
Neith
8,730
485
135
8
0
328,710
6
W
Shiva
9,672
537
74
4
0
357,847
1
W
Athena
9,685
538
86
5
0
383,537
3
W
Ares
8,186
455
13
1
0
343,356
1
L
Mercury
8,184
455
101
6
0
409,377
2
L
Yemoja
7,806
434
24
1
0
333,446
2
L
Baron Samedi
8,353
464
85
5
0
348,743
0
L
Vamana
9,269
515
114
6
0
352,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role