Player Matchup

Zhong Kui
Zhong Kui
Girthasaurus
Zhong Kui
Level 160
God Stats
7W - 4L
1,821 SR
Queue Stats
274W - 155L
1,725 Elo+
Party 1
Merlin
Merlin
Harlequin77772
Merlin
Level 139
God Stats
11W - 6L
1,904 SR
Queue Stats
55W - 50L
1,685 Elo+
Party 1
Apollo
Apollo
The-Lord-Mars
Apollo
Level 78
God Stats
1W - 1L
1,677 SR
Queue Stats
93W - 51L
1,681 Elo+
Party 1
Ymir
Ymir
canadiangod
Ymir
Level 145
God Stats
0W - 1L
1,316 SR
Queue Stats
5W - 1L
1,931 Elo+
Party 1
Sun Wukong
Sun Wukong
iDontKnowBuilds
Sun Wukong
Level 18
God Stats
3W - 4L
1,808 SR
Queue Stats
13W - 10L
1,647 Elo+
Party 1
Team Averages
Level 108
1,705 SR
1,734 Elo+

VS

Team Averages
Level 130
1,469 SR
1,549 Elo+
Vamana
Vamana
LordShiv
Vamana
Level 88
God Stats
2W - 1L
1,467 SR
Queue Stats
49W - 52L
1,501 Elo+
Solo
Da Ji
Da Ji
Marsqueezy
Da Ji
Level 158
God Stats
9W - 5L
1,634 SR
Queue Stats
254W - 224L
1,609 Elo+
Party 2
Vulcan
Vulcan
OneStarKarate
Vulcan
Level 121
God Stats
1W - 1L
1,240 SR
Queue Stats
86W - 85L
1,543 Elo+
Solo
Medusa
Medusa
ShmokeShmoke
Medusa
Level 129
God Stats
2W - 2L
1,504 SR
Queue Stats
141W - 137L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
TheZeroWulf
Baron Samedi
Level 156
God Stats
10W - 8L
1,500 SR
Queue Stats
311W - 314L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Girthasaurus
Zhong Kui
19
3 / 7 / 6
12,088
711
17,133
20,711
17,948
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 8 / 9
11,794
694
14,949
16,131
7,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 5 / 8
12,421
731
15,388
16,219
7,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 6 / 7
12,477
734
11,082
32,145
42,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
iDontKnowBuilds
Sun Wukong
19
6 / 6 / 6
12,211
718
7,727
24,106
23,835
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
LordShiv
Vamana
20
3 / 8 / 16
13,584
799
14,008
24,248
22,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
20
18 / 0 / 9
15,140
891
22,551
14,684
8,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 1 / 17
14,334
843
23,432
10,637
5,143
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
3 / 4 / 11
13,011
765
16,830
15,649
7,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Baron Samedi
TheZeroWulf
Baron Samedi
19
3 / 6 / 14
12,519
736
14,510
18,089
18,858
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
99
19
Kills
32
32
Deaths
19
36
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Girthasaurus
Zhong Kui
3
7
6
0.86
L
2
8
9
0.81
W
Vamana
LordShiv
Vamana
3
8
16
1.38
W
Da Ji
18
0
9
22.5
W
5
1
17
13.5
W
Medusa
3
4
11
2.13
L
4
5
8
1.6
W
Baron Samedi
TheZeroWulf
Baron Samedi
3
6
14
1.67
L
4
6
7
1.25
L
Sun Wukong
iDontKnowBuilds
Sun Wukong
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,279
Damage
91,331
109,312
Taken
83,307
98,589
Mitigated
62,525
11,770
Healing
20,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Girthasaurus
Zhong Kui
17,133
2,389
952
2,696
20,711
17,948
342
9,479
11,232
47,440
0
L
14,949
369
0
774
16,131
7,057
411
5,289
10,842
47,924
0
W
Vamana
LordShiv
Vamana
14,008
8,226
1,913
3,766
24,248
22,878
3,153
11,104
12,824
2,458
38,682
W
Da Ji
22,551
7,394
0
1,170
14,684
8,535
1,186
7,162
7,409
0
35,219
W
23,432
8,697
397
2,900
10,637
5,143
1,613
5,320
5,175
85,156
0
W
Medusa
16,830
6,363
0
500
15,649
7,111
1,931
10,202
5,167
0
57,117
L
15,388
11,503
0
3,552
16,219
7,465
582
6,313
9,906
0
55,074
W
Baron Samedi
TheZeroWulf
Baron Samedi
14,510
1,493
4,813
5,413
18,089
18,858
1,056
8,270
9,568
40,921
0
L
11,082
2,008
0
1,212
32,145
42,284
0
12,439
19,706
30,647
0
L
Sun Wukong
iDontKnowBuilds
Sun Wukong
7,727
1,313
0
2,584
24,106
23,835
605
5,905
18,201
0
33,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,991
Gold Earned
68,588
331
Minions Killed
342
0
Camps Cleared
0
1,585,379
Distance Traveled
1,703,716
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,088
711
66
4
0
298,754
0
L
Merlin
11,794
694
78
5
0
289,677
1
W
Vamana
13,584
799
58
3
0
294,196
1
W
Da Ji
15,140
891
27
2
0
369,370
1
W
Vulcan
14,334
843
112
7
0
394,444
0
W
Medusa
13,011
765
89
5
0
331,664
2
L
Apollo
12,421
731
97
6
0
334,588
1
W
Baron Samedi
12,519
736
56
3
0
314,042
1
L
Ymir
12,477
734
34
2
0
320,601
0
L
Sun Wukong
12,211
718
56
3
0
341,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role