Player Matchup

Da Ji
Da Ji
BubbaZero1Three1
Da Ji
Level 142
God Stats
10W - 10L
1,500 SR
Queue Stats
343W - 338L
1,604 Elo+
Party 2
Apollo
Apollo
HolyMouthMan
Apollo
Level 153
God Stats
30W - 21L
1,781 SR
Queue Stats
237W - 200L
1,660 Elo+
Party 2
Thoth
Thoth
WakaOP
Thoth
Level 119
God Stats
10W - 1L
1,855 SR
Queue Stats
98W - 86L
1,609 Elo+
Solo
Atlas
Atlas
illicitsleet
Atlas
Level 147
God Stats
62W - 48L
1,558 SR
Queue Stats
415W - 387L
1,602 Elo+
Solo
Sun Wukong
Sun Wukong
sneaknightmare
Sun Wukong
Level 159
God Stats
16W - 10L
1,588 SR
Queue Stats
324W - 320L
1,596 Elo+
Party 2
Team Averages
Level 144
1,656 SR
1,614 Elo+

VS

Team Averages
Level 127
1,423 SR
1,612 Elo+
Ganesha
Ganesha
Fortafied
Ganesha
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 172L
1,519 Elo+
Solo
Freya
Freya
GrosPorcMaxer
Freya
Level 120
God Stats
14W - 6L
1,868 SR
Queue Stats
89W - 59L
1,670 Elo+
Party 1
Achilles
Achilles
Llunarr
Achilles
Level 97
God Stats
0W - 2L
1,303 SR
Queue Stats
125W - 117L
1,578 Elo+
Solo
Thanatos
Thanatos
Thermogenics
Thanatos
Level 145
God Stats
0W - 3L
1,216 SR
Queue Stats
50W - 57L
1,634 Elo+
Solo
Danzaburou
Danzaburou
iTask
Danzaburou
Level 124
God Stats
0W - 3L
1,227 SR
Queue Stats
88W - 59L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
7,763
555
4,394
7,891
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
15
3 / 0 / 4
8,913
637
9,576
7,493
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
WakaOP
Thoth
15
2 / 1 / 5
8,352
597
6,767
4,163
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 5
7,520
537
5,890
8,153
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
sneaknightmare
Sun Wukong
14
1 / 2 / 1
7,989
571
5,740
14,682
9,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fortafied
Ganesha
11
0 / 1 / 1
6,573
470
2,333
10,452
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 2 / 0
6,801
486
2,081
7,943
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
Llunarr
Achilles
14
1 / 1 / 0
7,695
550
9,460
9,071
8,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Thermogenics
Thanatos
12
2 / 4 / 1
7,250
518
6,880
12,861
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
iTask
Danzaburou
10
0 / 5 / 1
6,125
438
5,624
9,577
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
4
4
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Ganesha
Fortafied
Ganesha
0
1
1
0.5
L
1
2
0
0.5
W
Apollo
3
0
4
5
L
Achilles
Llunarr
Achilles
1
1
0
1
L
Thanatos
Thermogenics
Thanatos
2
4
1
0.63
W
Thoth
WakaOP
Thoth
2
1
5
4.5
L
Danzaburou
iTask
Danzaburou
0
5
1
0.1
W
3
1
5
5.5
W
Sun Wukong
sneaknightmare
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,367
Damage
26,378
42,382
Taken
49,904
22,856
Mitigated
25,143
18,287
Healing
22,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,394
969
0
4,100
7,891
2,880
0
543
7,348
0
43,736
L
Ganesha
Fortafied
Ganesha
2,333
203
175
3,131
10,452
7,623
0
3,283
7,169
28,907
0
L
2,081
792
0
2,481
7,943
2,187
0
4,578
3,365
35,478
0
W
Apollo
9,576
6,442
0
4,938
7,493
2,590
87
1,198
6,295
0
78,601
L
Achilles
Llunarr
Achilles
9,460
2,407
0
2,380
9,071
8,048
660
0
9,071
0
54,734
L
Thanatos
Thermogenics
Thanatos
6,880
2,392
0
11,302
12,861
4,610
0
1,859
11,002
0
50,131
W
Thoth
WakaOP
Thoth
6,767
290
0
973
4,163
1,043
0
966
3,197
66,958
0
L
Danzaburou
iTask
Danzaburou
5,624
2,478
0
3,011
9,577
2,675
0
2,937
6,640
0
37,228
W
5,890
1,504
0
1,540
8,153
7,128
0
1,707
6,446
16,401
0
W
Sun Wukong
sneaknightmare
Sun Wukong
5,740
1,164
0
6,736
14,682
9,215
876
0
14,682
0
53,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,537
Gold Earned
34,444
485
Minions Killed
405
0
Camps Cleared
0
1,448,073
Distance Traveled
1,371,120
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,763
555
88
6
0
308,506
5
L
Ganesha
6,573
470
26
2
0
270,443
3
L
Freya
6,801
486
87
6
0
296,368
0
W
Apollo
8,913
637
149
11
0
259,159
6
L
Achilles
7,695
550
106
8
0
260,255
4
L
Thanatos
7,250
518
98
7
0
287,530
4
W
Thoth
8,352
597
122
9
0
293,916
3
L
Danzaburou
6,125
438
88
6
0
256,524
3
W
Atlas
7,520
537
16
1
0
322,724
5
W
Sun Wukong
7,989
571
110
8
0
263,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role