Player Matchup

Shiva
Shiva
AdmiralOtter
Shiva
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,671 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Cpgast
Tsukuyomi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,667 Elo+
Party 2
Artemis
Artemis
Qtii
Artemis
Level 55
God Stats
0W - 2L
1,293 SR
Queue Stats
5W - 6L
1,599 Elo+
Party 2
Skadi
Skadi
SangtaKlas
Skadi
Level 60
God Stats
2W - 2L
1,890 SR
Queue Stats
4W - 4L
1,626 Elo+
Party 2
Zeus
Zeus
cukablyat1337
Zeus
Level 47
God Stats
1W - 2L
1,563 SR
Queue Stats
6W - 6L
1,640 Elo+
Party 2
Team Averages
Level 51
1,549 SR
1,640 Elo+

VS

Team Averages
Level 65
1,693 SR
1,534 Elo+
Amaterasu
Amaterasu
Huijinn
Amaterasu
Level 16
God Stats
1W - 0L
1,912 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Killerzombie453
Poseidon
Level 109
God Stats
2W - 0L
1,724 SR
Queue Stats
70W - 72L
1,586 Elo+
Party 3
Anhur
Anhur
LucasMates
Anhur
Level 85
God Stats
5W - 1L
1,697 SR
Queue Stats
145W - 119L
1,518 Elo+
Party 1
Cerberus
Cerberus
Metjo1
Cerberus
Level 26
God Stats
9W - 7L
1,502 SR
Queue Stats
131W - 99L
1,515 Elo+
Party 1
Arachne
Arachne
Painfulpower
Arachne
Level 88
God Stats
18W - 11L
1,632 SR
Queue Stats
285W - 234L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 6
8,420
468
9,073
16,643
15,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Cpgast
Tsukuyomi
14
3 / 7 / 4
8,777
488
10,473
16,604
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Qtii
Artemis
13
1 / 9 / 5
8,100
450
7,309
11,485
2,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
14
4 / 5 / 4
9,089
505
11,765
13,270
4,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 5 / 2
9,656
536
8,258
11,785
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Huijinn
Amaterasu
13
0 / 6 / 4
8,460
470
3,887
13,251
12,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
16
3 / 4 / 6
10,289
572
10,935
9,211
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
17
6 / 1 / 11
10,905
606
7,136
12,305
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Metjo1
Cerberus
15
7 / 1 / 21
11,208
623
8,674
16,550
17,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Painfulpower
Arachne
19
17 / 2 / 8
12,644
702
19,710
20,153
15,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
13
Kills
33
33
Deaths
14
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
Tsukuyomi
Cpgast
Tsukuyomi
3
7
4
0.71
W
Amaterasu
Huijinn
Amaterasu
0
6
4
0.33
W
Poseidon
3
4
6
1.5
W
Anhur
6
1
11
11.5
W
Cerberus
Metjo1
Cerberus
7
1
21
17.5
W
Arachne
Painfulpower
Arachne
17
2
8
10.5
L
Artemis
Qtii
Artemis
1
9
5
0.39
L
Skadi
4
5
4
1.2
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,878
Damage
50,342
69,787
Taken
71,470
31,896
Mitigated
53,133
11,298
Healing
28,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,073
1,974
310
1,911
16,643
15,701
49
5,925
10,686
0
23,385
L
Tsukuyomi
Cpgast
Tsukuyomi
10,473
3,149
0
4,111
16,604
5,410
396
3,008
12,947
260
55,547
W
Amaterasu
Huijinn
Amaterasu
3,887
1,308
0
2,434
13,251
12,721
1,086
2,830
10,421
0
26,161
W
Poseidon
10,935
1,551
0
820
9,211
2,945
0
2,036
7,175
78,360
0
W
Anhur
7,136
4,206
0
7,124
12,305
4,235
4,374
0
12,305
0
76,300
W
Cerberus
Metjo1
Cerberus
8,674
1,239
366
6,719
16,550
17,287
145
1,853
14,697
26,161
0
W
Arachne
Painfulpower
Arachne
19,710
13,422
0
10,900
20,153
15,945
375
1,799
18,354
0
98,870
L
Artemis
Qtii
Artemis
7,309
3,123
0
1,721
11,485
2,954
149
2,804
8,649
0
39,851
L
Skadi
11,765
4,911
0
1,168
13,270
4,073
946
3,825
9,223
0
54,803
L
8,258
865
0
2,077
11,785
3,758
96
4,047
7,738
61,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,042
Gold Earned
53,506
435
Minions Killed
485
0
Camps Cleared
0
1,631,602
Distance Traveled
1,792,405
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,420
468
35
2
0
339,843
2
L
Tsukuyomi
8,777
488
103
6
0
352,879
4
W
Amaterasu
8,460
470
63
4
0
341,915
0
W
Poseidon
10,289
572
114
6
0
361,432
6
W
Anhur
10,905
606
133
7
0
332,720
3
W
Cerberus
11,208
623
40
2
0
338,014
4
W
Arachne
12,644
702
135
8
0
418,324
4
L
Artemis
8,100
450
68
4
0
310,683
4
L
Skadi
9,089
505
99
6
0
322,904
8
L
Zeus
9,656
536
130
7
0
305,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role