Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
CMoyni
Atlas
Level 65
God Stats
32W - 29L
1,637 SR
Queue Stats
38W - 46L
1,413 Elo+
Party 2
Medusa
Medusa
DMoyni
Medusa
Level 78
God Stats
23W - 17L
1,367 SR
Queue Stats
28W - 20L
1,288 Elo+
Party 2
Hades
Hades
MrFloppa
Hades
Level 154
God Stats
6W - 2L
1,500 SR
Queue Stats
110W - 146L
1,516 Elo+
Party 1
Shiva
Shiva
anteup600
Shiva
Level 53
God Stats
1W - 2L
1,654 SR
Queue Stats
48W - 59L
1,487 Elo+
Party 1
Team Averages
Level 93
1,532 SR
1,441 Elo+

VS

Team Averages
Level 58
1,479 SR
1,505 Elo+
Nu Wa
Nu Wa
AmyOfStorms
Nu Wa
Level 129
God Stats
5W - 4L
1,549 SR
Queue Stats
20W - 26L
1,347 Elo+
Solo
Osiris
Osiris
BACKSTABER118
Osiris
Level 47
God Stats
4W - 4L
1,415 SR
Queue Stats
67W - 85L
1,417 Elo+
Party 3
Apollo
Apollo
FearlessFrable
Apollo
Level 48
God Stats
12W - 6L
1,481 SR
Queue Stats
77W - 80L
1,522 Elo+
Party 3
Terra
Terra
Ninsaya
Terra
Level 61
God Stats
1W - 5L
1,451 SR
Queue Stats
66W - 53L
1,607 Elo+
Party 4
Arachne
Arachne
SiDioskeree
Arachne
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 8L
1,630 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
2 / 2 / 0
3,996
799
1,570
4,343
1,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atlas
CMoyni
Atlas
6
2 / 0 / 0
3,878
776
721
2,966
862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
DMoyni
Medusa
6
0 / 1 / 1
3,348
670
1,369
2,670
414
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
MrFloppa
Hades
6
1 / 0 / 0
3,531
706
1,817
2,870
928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
anteup600
Shiva
5
1 / 1 / 1
3,689
738
1,835
2,794
718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,203
641
2,031
1,938
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 3 / 2
3,466
693
1,437
4,190
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
1 / 2 / 0
3,097
619
1,976
2,964
662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Ninsaya
Terra
1
0 / 0 / 0
1,002
200
0
0
0
Arachne
SiDioskeree
Arachne
6
2 / 0 / 0
3,922
784
882
2,632
866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
6
Kills
3
4
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
2
0
1
L
0
1
0
0
L
0
3
2
0.33
W
Atlas
CMoyni
Atlas
2
0
0
2
W
Medusa
DMoyni
Medusa
0
1
1
0.5
L
1
2
0
0.5
W
Hades
MrFloppa
Hades
1
0
0
1
L
Terra
Ninsaya
Terra
0
0
0
0
L
Arachne
SiDioskeree
Arachne
2
0
0
2
W
Shiva
anteup600
Shiva
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,312
Damage
6,326
15,643
Taken
11,724
4,141
Mitigated
3,941
4,504
Healing
3,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,570
1,305
0
643
4,343
1,219
0
410
3,831
0
14,600
L
2,031
581
0
68
1,938
573
553
1,545
393
11,872
0
L
1,437
520
0
1,286
4,190
1,840
0
0
4,002
0
8,365
W
Atlas
CMoyni
Atlas
721
429
575
783
2,966
862
0
91
2,851
6,576
0
W
Medusa
DMoyni
Medusa
1,369
859
0
663
2,670
414
0
91
2,555
0
13,820
L
1,976
1,608
0
1,171
2,964
662
0
721
2,243
0
7,349
W
Hades
MrFloppa
Hades
1,817
466
54
1,552
2,870
928
0
1,064
1,696
14,003
0
L
Terra
Ninsaya
Terra
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
SiDioskeree
Arachne
882
473
0
1,336
2,632
866
0
272
2,360
0
15,036
W
Shiva
anteup600
Shiva
1,835
994
0
234
2,794
718
0
91
2,679
0
9,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,442
Gold Earned
14,690
127
Minions Killed
87
0
Camps Cleared
0
511,352
Distance Traveled
367,998
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,996
799
44
9
0
129,630
1
L
Nu Wa
3,203
641
19
4
0
89,809
0
L
Osiris
3,466
693
19
4
0
105,842
2
W
Atlas
3,878
776
16
3
0
93,028
0
W
Medusa
3,348
670
22
4
0
103,347
0
L
Apollo
3,097
619
14
3
0
67,905
0
W
Hades
3,531
706
30
6
0
76,221
1
L
Terra
1,002
200
0
0
0
0
0
L
Arachne
3,922
784
35
7
0
104,442
0
W
Shiva
3,689
738
15
3
0
109,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role