Player Matchup

Sobek
Sobek
 
Sobek
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ArcanineTr
Kukulkan
Level 36
God Stats
4W - 3L
1,694 SR
Queue Stats
8W - 13L
1,585 Elo+
Party 3
Neith
Neith
emrenks
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Pele
Pele
o0shade0o
Pele
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,499 Elo+
Party 3
Shiva
Shiva
raulh1997
Shiva
Level 76
God Stats
1W - 3L
1,331 SR
Queue Stats
48W - 40L
1,538 Elo+
Party 2
Team Averages
Level 51
1,505 SR
1,524 Elo+

VS

Team Averages
Level 73
1,606 SR
1,449 Elo+
Terra
Terra
 
Terra
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Drackn
Bellona
Level 42
God Stats
5W - 4L
1,557 SR
Queue Stats
253W - 243L
1,393 Elo+
Solo
Discordia
Discordia
Mertsi2014
Discordia
Level 103
God Stats
16W - 2L
2,002 SR
Queue Stats
257W - 266L
1,467 Elo+
Party 1
Anhur
Anhur
OneForAll04
Anhur
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
367W - 385L
1,468 Elo+
Party 1
Arachne
Arachne
ReaperrFR
Arachne
Level 125
God Stats
62W - 44L
1,469 SR
Queue Stats
161W - 160L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 2 / 2
5,476
548
2,742
9,021
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
ArcanineTr
Kukulkan
9
1 / 4 / 0
5,332
533
2,941
4,282
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
emrenks
Neith
8
0 / 5 / 0
4,590
459
2,703
4,926
580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
7
0 / 4 / 1
4,494
449
2,398
7,428
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Shiva
raulh1997
Shiva
9
1 / 5 / 1
5,405
541
3,529
7,641
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
2 / 0 / 5
5,969
597
1,685
6,819
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Drackn
Bellona
9
3 / 2 / 1
6,097
610
5,057
5,762
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Mertsi2014
Discordia
12
5 / 0 / 2
6,800
680
4,834
4,341
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
6 / 0 / 1
7,232
723
7,610
4,747
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
ReaperrFR
Arachne
11
4 / 1 / 2
6,511
651
4,607
8,858
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
20
20
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
2
1
W
Terra
 
Terra
2
0
5
4.5
L
Kukulkan
ArcanineTr
Kukulkan
1
4
0
0.25
W
Bellona
Drackn
Bellona
3
2
1
1.75
W
Discordia
Mertsi2014
Discordia
5
0
2
6
W
6
0
1
6.5
W
Arachne
ReaperrFR
Arachne
4
1
2
5
L
Neith
emrenks
Neith
0
5
0
0
L
Pele
0
4
1
0.13
L
Shiva
raulh1997
Shiva
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,313
Damage
23,793
33,298
Taken
30,527
11,554
Mitigated
14,772
7,547
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,742
135
106
3,239
9,021
4,400
0
1,214
7,807
10,974
0
W
Terra
 
Terra
1,685
638
643
2,603
6,819
4,904
0
1,836
4,983
9,260
0
L
Kukulkan
ArcanineTr
Kukulkan
2,941
234
0
226
4,282
1,208
0
3,314
968
23,344
0
W
Bellona
Drackn
Bellona
5,057
1,885
0
775
5,762
4,407
468
991
4,771
0
25,207
W
Discordia
Mertsi2014
Discordia
4,834
139
0
1,073
4,341
1,387
0
1,720
2,621
37,106
0
W
7,610
2,780
0
2,154
4,747
1,312
640
459
4,288
0
51,462
W
Arachne
ReaperrFR
Arachne
4,607
2,578
0
2,850
8,858
2,762
30
677
8,181
0
38,795
L
Neith
emrenks
Neith
2,703
1,593
0
99
4,926
580
517
172
4,754
0
22,187
L
Pele
2,398
610
0
2,006
7,428
1,699
0
1,249
6,179
0
16,307
L
Shiva
raulh1997
Shiva
3,529
1,076
415
1,456
7,641
3,667
0
570
7,071
0
23,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,297
Gold Earned
32,609
202
Minions Killed
307
0
Camps Cleared
0
1,018,095
Distance Traveled
1,081,930
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,476
548
17
2
0
206,439
2
W
Terra
5,969
597
14
1
0
225,852
4
L
Kukulkan
5,332
533
57
6
0
187,995
1
W
Bellona
6,097
610
54
5
0
201,848
4
W
Discordia
6,800
680
77
8
0
217,836
2
W
Anhur
7,232
723
93
9
0
187,903
1
W
Arachne
6,511
651
69
7
0
248,491
1
L
Neith
4,590
459
38
4
0
182,335
0
L
Pele
4,494
449
43
4
0
228,353
5
L
Shiva
5,405
541
47
5
0
212,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role