Player Matchup

Nox
Nox
 
Nox
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Marce_190
Nu Wa
Level 143
God Stats
2W - 0L
1,495 SR
Queue Stats
27W - 33L
1,483 Elo+
Solo
Chaac
Chaac
lBullet
Chaac
Level 160
God Stats
1W - 0L
1,717 SR
Queue Stats
54W - 30L
1,675 Elo+
Party 1
Bastet
Bastet
ØtakuMyLife
Bastet
Level 160
God Stats
1W - 0L
1,746 SR
Queue Stats
96W - 39L
1,657 Elo+
Party 1
Team Averages
Level 138
1,592 SR
1,563 Elo+

VS

Team Averages
Level 111
1,538 SR
1,596 Elo+
Terra
Terra
 
Terra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Franciisc0
Nemesis
Level 128
God Stats
3W - 9L
1,433 SR
Queue Stats
76W - 60L
1,713 Elo+
Party 2
Xbalanque
Xbalanque
LanSoldera
Xbalanque
Level 109
God Stats
17W - 9L
1,676 SR
Queue Stats
47W - 46L
1,564 Elo+
Solo
Poseidon
Poseidon
LucasH6
Poseidon
Level 18
God Stats
9W - 11L
1,533 SR
Queue Stats
26W - 32L
1,490 Elo+
Solo
Sol
Sol
Yuuzek
Sol
Level 155
God Stats
2W - 1L
1,547 SR
Queue Stats
81W - 61L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
5 / 0 / 10
11,168
798
6,566
8,303
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
 
Yemoja
16
1 / 0 / 15
10,674
762
3,626
6,944
10,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Marce_190
Nu Wa
18
3 / 1 / 13
10,375
741
11,007
6,900
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
lBullet
Chaac
18
9 / 0 / 11
11,434
817
16,858
18,270
17,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
20
10 / 0 / 9
12,063
862
20,798
20,282
14,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 7 / 0
7,842
560
2,474
18,145
13,751
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Franciisc0
Nemesis
14
0 / 4 / 0
8,047
575
5,926
10,479
4,176
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
LanSoldera
Xbalanque
17
1 / 6 / 0
9,727
695
13,656
15,399
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
LucasH6
Poseidon
15
0 / 8 / 0
8,535
610
5,525
12,102
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Yuuzek
Sol
15
0 / 3 / 1
8,801
629
3,925
8,721
2,731
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
2
28
Kills
1
1
Deaths
28
58
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
10
10
W
Yemoja
 
Yemoja
1
0
15
8.5
L
Terra
 
Terra
0
7
0
0
L
Nemesis
Franciisc0
Nemesis
0
4
0
0
L
Xbalanque
LanSoldera
Xbalanque
1
6
0
0.17
L
Poseidon
LucasH6
Poseidon
0
8
0
0
W
Nu Wa
Marce_190
Nu Wa
3
1
13
9.5
L
Sol
Yuuzek
Sol
0
3
1
0.17
W
Chaac
lBullet
Chaac
9
0
11
14.5
W
Bastet
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,855
Damage
31,506
60,699
Taken
64,846
49,158
Mitigated
30,117
31,182
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,566
521
0
0
8,303
3,834
3,831
1,668
6,635
43,702
0
W
Yemoja
 
Yemoja
3,626
400
7,884
2,683
6,944
10,371
318
1,255
5,689
15,322
0
L
Terra
 
Terra
2,474
337
169
2,204
18,145
13,751
0
7,665
9,974
11,944
0
L
Nemesis
Franciisc0
Nemesis
5,926
1,256
0
1,453
10,479
4,176
0
4,453
5,853
0
10,328
L
Xbalanque
LanSoldera
Xbalanque
13,656
4,557
0
2,113
15,399
5,895
306
4,857
10,192
0
54,837
L
Poseidon
LucasH6
Poseidon
5,525
367
0
140
12,102
3,564
0
1,830
9,632
39,630
0
W
Nu Wa
Marce_190
Nu Wa
11,007
2,368
385
1,077
6,900
2,592
3,710
1,277
5,623
34,565
0
L
Sol
Yuuzek
Sol
3,925
1,070
0
2,153
8,721
2,731
362
2,394
5,906
29,271
0
W
Chaac
lBullet
Chaac
16,858
2,162
0
9,194
18,270
17,823
934
4,051
14,219
0
35,733
W
Bastet
20,798
2,911
212
9,747
20,282
14,538
18
3,673
16,609
0
63,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,714
Gold Earned
42,952
315
Minions Killed
245
0
Camps Cleared
0
1,483,683
Distance Traveled
1,313,508
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,168
798
77
6
0
301,871
2
W
Yemoja
10,674
762
28
2
0
264,646
1
L
Terra
7,842
560
8
1
0
228,610
1
L
Nemesis
8,047
575
19
1
0
289,276
1
L
Xbalanque
9,727
695
93
7
0
242,120
3
L
Poseidon
8,535
610
74
5
0
270,064
2
W
Nu Wa
10,375
741
57
4
0
290,709
1
L
Sol
8,801
629
51
4
0
283,438
2
W
Chaac
11,434
817
53
4
0
277,326
0
W
Bastet
12,063
862
100
7
0
349,131
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role