Player Matchup

Da Ji
Da Ji
AceZinho8906
Da Ji
Level 121
God Stats
4W - 3L
1,737 SR
Queue Stats
372W - 444L
1,392 Elo+
Solo
Aphrodite
Aphrodite
Crozariol
Aphrodite
Level 39
God Stats
5W - 7L
1,217 SR
Queue Stats
12W - 23L
1,183 Elo+
Solo
Baba Yaga
Baba Yaga
TTVvinipg90
Baba Yaga
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 52L
1,632 Elo+
Solo
Jing Wei
Jing Wei
kurosakidenni
Jing Wei
Level 106
God Stats
10W - 7L
1,361 SR
Queue Stats
274W - 331L
1,355 Elo+
Solo
Yemoja
Yemoja
rizzek
Yemoja
Level 81
God Stats
2W - 1L
1,466 SR
Queue Stats
132W - 129L
1,435 Elo+
Solo
Team Averages
Level 82
1,456 SR
1,399 Elo+

VS

Team Averages
Level 86
1,519 SR
1,444 Elo+
Ares
Ares
BodinhoAlado
Ares
Level 152
God Stats
1W - 5L
1,500 SR
Queue Stats
274W - 292L
1,449 Elo+
Solo
Zeus
Zeus
HARDSx
Zeus
Level 62
God Stats
6W - 6L
1,521 SR
Queue Stats
102W - 130L
1,380 Elo+
Solo
Arachne
Arachne
JackOldDaniels
Arachne
Level 87
God Stats
12W - 7L
1,573 SR
Queue Stats
431W - 459L
1,492 Elo+
Solo
Cernunnos
Cernunnos
Mv-846-
Cernunnos
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 144L
1,400 Elo+
Solo
Bakasura
Bakasura
ale4379
Bakasura
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,171
561
2,292
7,363
2,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
Crozariol
Aphrodite
12
1 / 0 / 0
6,317
574
3,728
3,930
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
TTVvinipg90
Baba Yaga
10
2 / 2 / 1
5,858
533
5,211
6,208
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
kurosakidenni
Jing Wei
10
0 / 2 / 0
5,668
515
2,650
5,142
1,369
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
rizzek
Yemoja
8
1 / 2 / 2
5,382
489
1,138
5,301
2,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,175
470
1,768
7,139
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
HARDSx
Zeus
10
2 / 4 / 2
5,550
505
6,085
5,689
1,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
3,585
326
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Mv-846-
Cernunnos
11
4 / 1 / 0
6,175
561
4,758
6,465
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
ale4379
Bakasura
7
0 / 1 / 1
4,702
427
975
4,635
1,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
6
7
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
0
1
0
0
W
Aphrodite
Crozariol
Aphrodite
1
0
0
1
L
Zeus
HARDSx
Zeus
2
4
2
0.75
L
0
0
0
0
L
Cernunnos
Mv-846-
Cernunnos
4
1
0
4
W
Baba Yaga
TTVvinipg90
Baba Yaga
2
2
1
1.25
L
Bakasura
ale4379
Bakasura
0
1
1
0.5
W
Jing Wei
kurosakidenni
Jing Wei
0
2
0
0
W
Yemoja
rizzek
Yemoja
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,019
Damage
13,586
27,944
Taken
23,928
9,721
Mitigated
9,685
8,965
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,292
447
0
585
7,363
2,318
0
47
7,316
0
29,734
L
1,768
39
0
1,801
7,139
4,734
0
3,305
3,834
22,667
0
W
Aphrodite
Crozariol
Aphrodite
3,728
173
198
3,090
3,930
1,244
1,845
1,536
2,369
36,775
0
L
Zeus
HARDSx
Zeus
6,085
1,159
0
0
5,689
1,708
0
3,595
1,752
24,627
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
Mv-846-
Cernunnos
4,758
1,428
0
2,199
6,465
1,671
1,390
1,247
5,158
0
31,445
W
Baba Yaga
TTVvinipg90
Baba Yaga
5,211
164
0
1,618
6,208
2,531
204
4,400
1,808
24,956
0
L
Bakasura
ale4379
Bakasura
975
599
0
1,524
4,635
1,572
25
1,454
3,107
0
9,604
W
Jing Wei
kurosakidenni
Jing Wei
2,650
1,662
0
942
5,142
1,369
0
232
4,910
0
38,976
W
Yemoja
rizzek
Yemoja
1,138
369
1,190
1,342
5,301
2,259
87
1,638
3,573
6,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,396
Gold Earned
25,187
255
Minions Killed
168
0
Camps Cleared
0
982,996
Distance Traveled
749,727
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,171
561
51
5
0
240,714
0
L
Ares
5,175
470
44
4
0
200,005
2
W
Aphrodite
6,317
574
69
6
0
185,388
7
L
Zeus
5,550
505
46
4
0
176,272
2
L
Arachne
3,585
326
0
0
0
0
0
L
Cernunnos
6,175
561
49
4
0
189,391
1
W
Baba Yaga
5,858
533
49
4
0
205,186
0
L
Bakasura
4,702
427
29
3
0
184,059
2
W
Jing Wei
5,668
515
73
7
0
176,819
3
W
Yemoja
5,382
489
13
1
0
174,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role