Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold I
AshleyGray
Hun Batz
Gold I
Level 101
God Stats
5W - 2L
1,766 SR
Queue Stats
124W - 107L
1,523 MMR
Party 1
Zeus
Zeus
Gold V
DahYeeet
Zeus
Gold V
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 50L
1,641 MMR
Party 1
Achilles
Achilles
Bronze III
Kamačhi
Achilles
Bronze III
Level 151
God Stats
2W - 0L
1,731 SR
Queue Stats
5W - 0L
1,546 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,599 SR
1,542 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,593 SR
1,560 MMR
Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
AllenxWalker
Tyr
Gold III
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
176W - 182L
1,578 MMR
Solo
Ne Zha
Ne Zha
Silver I
DT2001
Ne Zha
Silver I
Level 118
God Stats
2W - 1L
1,692 SR
Queue Stats
18W - 15L
1,593 MMR
Solo
Ares
Ares
Gold III
FR3YA13
Ares
Gold III
Level 126
God Stats
30W - 18L
1,480 SR
Queue Stats
263W - 264L
1,544 MMR
Solo
Hachiman
Hachiman
Gold I
Toximaus
Hachiman
Gold I
Level 149
God Stats
11W - 7L
1,795 SR
Queue Stats
196W - 201L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 1 / 5
8,749
625
7,208
8,682
3,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
 
Sun Wukong
14
0 / 0 / 6
8,054
575
8,364
13,589
9,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
AshleyGray
Hun Batz
15
7 / 0 / 5
8,492
607
7,293
8,893
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
15
3 / 0 / 5
8,670
619
9,007
5,876
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Kamačhi
Achilles
14
12 / 1 / 3
8,692
621
10,110
10,982
4,959
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
FenrirOdinSolLoki

VS

Bans
AgniBastetCliodhnaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
0 / 3 / 0
6,662
476
5,702
8,361
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 0
7,274
520
5,516
13,658
12,181
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
DT2001
Ne Zha
9
0 / 7 / 0
5,730
409
2,744
10,571
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ares
FR3YA13
Ares
10
1 / 7 / 1
6,551
468
3,962
13,943
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Toximaus
Hachiman
13
1 / 6 / 1
7,555
540
4,910
10,967
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
26
Kills
2
2
Deaths
26
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
5
6.5
W
Sun Wukong
 
Sun Wukong
0
0
6
3
L
Thoth
 
Thoth
0
3
0
0
L
0
3
0
0
W
Hun Batz
AshleyGray
Hun Batz
7
0
5
9.5
L
Ne Zha
DT2001
Ne Zha
0
7
0
0
W
Zeus
3
0
5
5.5
L
Ares
FR3YA13
Ares
1
7
1
0.21
W
Achilles
Kamačhi
Achilles
12
1
3
13.5
L
Hachiman
Toximaus
Hachiman
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,982
Damage
22,834
48,022
Taken
57,500
22,232
Mitigated
29,514
16,209
Healing
14,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,208
3,569
0
2,807
8,682
3,036
0
1,042
7,640
0
56,827
W
Sun Wukong
 
Sun Wukong
8,364
1,083
0
7,268
13,589
9,839
582
602
12,987
0
57,257
L
Thoth
 
Thoth
5,702
163
0
1,841
8,361
2,438
0
3,612
4,543
50,522
0
L
5,516
444
0
5,427
13,658
12,181
0
0
13,658
0
53,420
W
Hun Batz
AshleyGray
Hun Batz
7,293
2,985
0
3,833
8,893
2,951
0
2,584
6,309
0
56,193
L
Ne Zha
DT2001
Ne Zha
2,744
975
0
3,053
10,571
2,877
0
1,307
9,146
0
28,228
W
Zeus
9,007
593
0
500
5,876
1,447
0
3,230
2,646
62,328
0
L
Ares
FR3YA13
Ares
3,962
63
0
2,340
13,943
9,341
0
3,201
10,586
17,333
0
W
Achilles
Kamačhi
Achilles
10,110
2,944
0
1,801
10,982
4,959
0
2,206
8,776
0
58,391
L
Hachiman
Toximaus
Hachiman
4,910
1,617
0
1,956
10,967
2,677
0
383
10,560
0
47,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,657
Gold Earned
33,772
541
Minions Killed
398
0
Camps Cleared
0
1,465,808
Distance Traveled
1,331,304
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,749
625
107
8
0
285,212
2
W
Sun Wukong
8,054
575
123
9
0
273,660
2
L
Thoth
6,662
476
98
7
0
263,216
3
L
Tyr
7,274
520
114
8
0
276,622
2
W
Hun Batz
8,492
607
101
7
0
314,074
4
L
Ne Zha
5,730
409
69
5
0
278,198
5
W
Zeus
8,670
619
121
9
0
275,387
4
L
Ares
6,551
468
29
2
0
256,893
3
W
Achilles
8,692
621
89
6
0
317,475
3
L
Hachiman
7,555
540
88
6
0
256,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role