Player Matchup

Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
AlyssumValkyrie
Morgan Le Fay
Gold II
Level 105
God Stats
4W - 8L
1,683 SR
Queue Stats
132W - 134L
1,517 MMR
Solo
Chaac
Chaac
Bronze V
FoxXE003
Chaac
Bronze V
Level 65
God Stats
1W - 2L
1,680 SR
Queue Stats
6W - 13L
1,500 MMR
Party 2
Loki
Loki
Bronze IV
SmiteHerBits
Loki
Bronze IV
Level 59
God Stats
0W - 1L
1,714 SR
Queue Stats
6W - 13L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold IV
sauce3178
Ganesha
Gold IV
Level 62
God Stats
6W - 9L
1,649 SR
Queue Stats
108W - 106L
1,394 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,645 SR
1,482 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,654 SR
1,514 MMR
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold I
BurpYourself
Mulan
Gold I
Level 108
God Stats
24W - 22L
1,638 SR
Queue Stats
231W - 222L
1,532 MMR
Solo
Persephone
Persephone
Gold IV
Emiesc04
Persephone
Gold IV
Level 105
God Stats
1W - 0L
1,455 SR
Queue Stats
51W - 33L
1,533 MMR
Solo
Nemesis
Nemesis
Gold III
ImmoralValkyrie_
Nemesis
Gold III
Level 89
God Stats
2W - 5L
1,726 SR
Queue Stats
675W - 679L
1,509 MMR
Solo
Jing Wei
Jing Wei
Gold IV
tempcon45
Jing Wei
Gold IV
Level 133
God Stats
18W - 7L
1,950 SR
Queue Stats
452W - 460L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
11 / 11 / 1
14,196
568
22,630
25,960
8,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
AlyssumValkyrie
Morgan Le Fay
14
0 / 13 / 5
9,425
377
10,151
20,456
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
FoxXE003
Chaac
16
0 / 8 / 0
10,558
422
10,344
25,992
19,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 7 / 3
11,245
450
8,470
22,094
7,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
sauce3178
Ganesha
14
1 / 10 / 7
10,177
407
7,107
29,504
29,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AchillesAtlasCliodhnaKali

VS

Bans
BastetArachneGebZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
6 / 3 / 20
14,086
563
12,350
26,228
31,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 0 / 13
15,118
605
20,885
23,100
29,685
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
Emiesc04
Persephone
20
7 / 1 / 15
14,884
595
24,743
16,045
6,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
17 / 2 / 10
15,464
619
20,416
17,887
10,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
tempcon45
Jing Wei
20
9 / 7 / 16
16,707
668
24,193
22,003
8,267
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
122
13
Kills
48
49
Deaths
13
16
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
11
11
1
1.05
W
Sylvanus
 
Sylvanus
6
3
20
5.33
L
Morgan Le Fay
AlyssumValkyrie
Morgan Le Fay
0
13
5
0.19
W
9
0
13
15.5
W
Persephone
Emiesc04
Persephone
7
1
15
14.5
L
Chaac
FoxXE003
Chaac
0
8
0
0
W
17
2
10
11
L
1
7
3
0.36
L
Ganesha
sauce3178
Ganesha
1
10
7
0.45
W
Jing Wei
tempcon45
Jing Wei
9
7
16
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,702
Damage
102,587
124,006
Taken
105,263
71,351
Mitigated
87,154
22,439
Healing
37,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
22,630
11,071
0
6,595
25,960
8,746
4,679
5,172
20,714
0
95,290
W
Sylvanus
 
Sylvanus
12,350
3,710
4,087
10,838
26,228
31,900
1,412
5,856
18,991
46,555
25,522
L
Morgan Le Fay
AlyssumValkyrie
Morgan Le Fay
10,151
605
0
1,801
20,456
5,549
0
7,780
12,468
54,571
0
W
20,885
4,399
0
7,799
23,100
29,685
2,187
1,602
21,498
0
106,250
W
Persephone
Emiesc04
Persephone
24,743
1,606
0
5,654
16,045
6,729
2,754
4,681
11,363
118,166
0
L
Chaac
FoxXE003
Chaac
10,344
1,891
0
6,289
25,992
19,685
425
5,872
19,977
0
67,213
W
20,416
11,305
0
4,754
17,887
10,573
2,494
4,155
13,513
0
112,413
L
8,470
2,536
0
5,994
22,094
7,939
0
7,695
14,133
0
92,345
L
Ganesha
sauce3178
Ganesha
7,107
935
0
1,760
29,504
29,432
0
7,287
21,990
26,974
0
W
Jing Wei
tempcon45
Jing Wei
24,193
18,883
0
4,102
22,003
8,267
498
2,382
19,621
0
146,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,601
Gold Earned
76,259
567
Minions Killed
745
0
Camps Cleared
0
2,160,734
Distance Traveled
2,465,879
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,196
568
149
6
0
379,328
2
W
Sylvanus
14,086
563
95
4
0
439,574
11
L
Morgan Le Fay
9,425
377
112
4
0
419,731
7
W
Mulan
15,118
605
170
7
0
517,670
4
W
Persephone
14,884
595
164
7
0
516,450
2
L
Chaac
10,558
422
140
6
0
418,747
0
W
Nemesis
15,464
619
131
5
0
551,450
0
L
Loki
11,245
450
152
6
0
506,991
2
L
Ganesha
10,177
407
14
1
0
435,937
7
W
Jing Wei
16,707
668
185
7
0
440,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role