Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Brianx321
Hou Yi
Level 88
God Stats
27W - 24L
1,608 SR
Queue Stats
135W - 93L
1,637 Elo+
Party 1
Ares
Ares
HartmannAoE
Ares
Level 127
God Stats
11W - 13L
1,495 SR
Queue Stats
472W - 456L
1,596 Elo+
Party 1
Ra
Ra
I3allsaxs
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,814 Elo+
Party 1
Kukulkan
Kukulkan
SlightlySmiting
Kukulkan
Level 26
God Stats
2W - 2L
1,602 SR
Queue Stats
11W - 10L
1,518 Elo+
Party 1
Team Averages
Level 86
1,541 SR
1,613 Elo+

VS

Team Averages
Level 112
1,608 SR
1,589 Elo+
Guan Yu
Guan Yu
BaldGuyWitASword
Guan Yu
Level 152
God Stats
2W - 1L
1,327 SR
Queue Stats
14W - 19L
1,417 Elo+
Party 2
Odin
Odin
ClarkyxMalarky7
Odin
Level 79
God Stats
3W - 1L
1,896 SR
Queue Stats
57W - 63L
1,775 Elo+
Party 3
Nox
Nox
YaManBonQuiiQuii
Nox
Level 152
God Stats
3W - 3L
1,500 SR
Queue Stats
351W - 315L
1,565 Elo+
Party 2
Neith
Neith
merkapy
Neith
Level 39
God Stats
23W - 12L
1,817 SR
Queue Stats
57W - 55L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
theChancho
Zhong Kui
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 9L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
3 / 5 / 2
7,739
774
9,575
8,934
2,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Brianx321
Hou Yi
13
0 / 6 / 2
7,082
708
8,897
10,871
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 3
7,401
740
4,711
14,627
9,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 7 / 3
7,235
724
4,276
8,466
2,457
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
12
0 / 3 / 1
6,683
668
3,842
7,962
2,049
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 14
9,059
906
4,005
10,263
11,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 13
8,826
883
6,323
11,282
12,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
7 / 1 / 13
9,342
934
11,550
4,852
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
merkapy
Neith
16
6 / 1 / 15
9,342
934
10,667
8,677
3,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
theChancho
Zhong Kui
16
6 / 1 / 12
9,135
914
13,019
10,342
10,329
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
92
5
Kills
25
25
Deaths
5
11
Assists
67
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
5
2
0.8
W
4
0
14
11
L
Hou Yi
Brianx321
Hou Yi
0
6
2
0.17
W
2
2
13
4.25
L
1
4
3
0.63
L
1
7
3
0.36
L
Kukulkan
0
3
1
0.17
W
7
1
13
13.5
W
Neith
merkapy
Neith
6
1
15
13.5
W
Zhong Kui
theChancho
Zhong Kui
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,301
Damage
45,564
50,860
Taken
45,416
20,335
Mitigated
39,365
5,942
Healing
19,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,575
306
0
1,407
8,934
2,618
0
4,505
4,429
26,928
0
W
4,005
69
5,338
6,436
10,263
11,307
451
4,687
5,576
0
18,043
L
Hou Yi
Brianx321
Hou Yi
8,897
3,053
0
623
10,871
3,669
0
4,981
5,890
0
24,365
W
6,323
455
0
2,586
11,282
12,493
0
5,503
5,779
0
14,067
L
4,711
204
0
2,161
14,627
9,542
0
6,795
7,832
7,230
0
L
4,276
476
354
618
8,466
2,457
0
4,047
4,419
22,779
0
L
Kukulkan
3,842
973
146
633
7,962
2,049
0
4,241
3,721
8,624
0
W
11,550
210
0
186
4,852
1,873
484
3,297
1,555
30,190
0
W
Neith
merkapy
Neith
10,667
3,139
0
2,231
8,677
3,363
3,117
3,692
4,985
0
39,126
W
Zhong Kui
theChancho
Zhong Kui
13,019
1,739
0
2,625
10,342
10,329
2,370
5,225
5,117
34,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,140
Gold Earned
45,704
148
Minions Killed
202
0
Camps Cleared
0
992,332
Distance Traveled
1,137,744
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,739
774
56
6
0
199,962
0
W
Guan Yu
9,059
906
25
3
0
239,774
2
L
Hou Yi
7,082
708
35
4
0
201,380
0
W
Odin
8,826
883
19
2
0
232,681
4
L
Ares
7,401
740
3
0
0
215,333
1
L
Ra
7,235
724
43
4
0
183,764
3
L
Kukulkan
6,683
668
11
1
0
191,893
1
W
Nox
9,342
934
47
5
0
235,493
0
W
Neith
9,342
934
52
5
0
217,297
1
W
Zhong Kui
9,135
914
59
6
0
212,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role