Player Matchup

Cupid
Cupid
 
Cupid
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Hindleyy
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,403 Elo+
Party 2
Horus
Horus
Redghosthunter77
Horus
Level 158
God Stats
4W - 4L
1,473 SR
Queue Stats
451W - 501L
1,534 Elo+
Solo
Persephone
Persephone
gollum5196x
Persephone
Level 74
God Stats
13W - 8L
1,500 SR
Queue Stats
159W - 167L
1,403 Elo+
Solo
Nemesis
Nemesis
lmMmz
Nemesis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,749 Elo+
Party 2
Team Averages
Level 112
1,495 SR
1,518 Elo+

VS

Team Averages
Level 75
1,558 SR
1,489 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ZloyAlenar
Fenrir
Level 18
God Stats
4W - 2L
1,575 SR
Queue Stats
53W - 55L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
farfromideal
Nu Wa
Level 89
God Stats
25W - 23L
1,458 SR
Queue Stats
105W - 105L
1,495 Elo+
Party 1
Izanami
Izanami
frol1que
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 72L
1,479 Elo+
Party 1
Vamana
Vamana
heavytokyo
Vamana
Level 128
God Stats
7W - 3L
1,755 SR
Queue Stats
120W - 116L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
4 / 4 / 4
9,811
755
8,040
12,000
4,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Hindleyy
King Arthur
14
0 / 1 / 2
8,041
619
1,001
6,275
3,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 6 / 3
9,250
712
4,710
14,732
8,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
gollum5196x
Persephone
18
3 / 5 / 5
10,662
820
10,661
10,302
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
lmMmz
Nemesis
16
2 / 4 / 3
9,315
717
6,624
9,418
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
2 / 3 / 7
10,167
782
4,211
6,807
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
ZloyAlenar
Fenrir
16
1 / 4 / 4
9,074
698
4,071
9,672
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
6 / 0 / 13
11,295
869
14,882
5,805
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
frol1que
Izanami
17
4 / 2 / 8
9,950
765
5,247
7,398
2,344
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
heavytokyo
Vamana
18
7 / 4 / 8
10,966
844
13,213
14,963
14,725
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
13
Kills
20
20
Deaths
13
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
4
4
1.5
W
The Morrigan
 
The Morrigan
2
3
7
1.83
L
King Arthur
Hindleyy
King Arthur
0
1
2
1
L
4
6
3
0.92
W
Fenrir
ZloyAlenar
Fenrir
1
4
4
0.75
W
6
0
13
12.5
W
Izanami
frol1que
Izanami
4
2
8
4
L
Persephone
gollum5196x
Persephone
3
5
5
1.1
W
Vamana
heavytokyo
Vamana
7
4
8
2.75
L
Nemesis
lmMmz
Nemesis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,036
Damage
41,624
52,727
Taken
44,645
24,069
Mitigated
24,722
9,542
Healing
7,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,040
3,063
298
3,374
12,000
4,331
116
2,184
9,644
0
40,156
W
The Morrigan
 
The Morrigan
4,211
828
0
496
6,807
2,256
1,629
1,787
4,958
37,222
611
L
King Arthur
Hindleyy
King Arthur
1,001
145
70
725
6,275
3,761
0
1,726
4,372
0
8,233
L
4,710
1,722
614
1,716
14,732
8,142
0
6,146
8,246
0
16,195
W
Fenrir
ZloyAlenar
Fenrir
4,071
837
0
599
9,672
3,551
0
1,830
7,814
0
17,597
W
14,882
2,958
217
1,170
5,805
1,846
2,484
1,270
4,429
44,523
0
W
Izanami
frol1que
Izanami
5,247
1,979
0
0
7,398
2,344
1,482
515
6,825
0
21,657
L
Persephone
gollum5196x
Persephone
10,661
438
0
1,949
10,302
3,958
72
2,032
8,179
58,132
0
W
Vamana
heavytokyo
Vamana
13,213
7,178
0
5,165
14,963
14,725
879
5,259
9,370
0
39,697
L
Nemesis
lmMmz
Nemesis
6,624
1,400
0
796
9,418
3,877
0
5,370
3,800
0
31,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,079
Gold Earned
51,452
259
Minions Killed
267
0
Camps Cleared
0
1,174,357
Distance Traveled
1,303,456
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,811
755
53
4
0
251,642
4
W
The Morrigan
10,167
782
80
6
0
256,705
2
L
King Arthur
8,041
619
20
2
0
167,401
1
L
Horus
9,250
712
28
2
0
211,230
0
W
Fenrir
9,074
698
32
2
0
248,103
6
W
Nu Wa
11,295
869
65
5
0
284,077
0
W
Izanami
9,950
765
36
3
0
254,245
1
L
Persephone
10,662
820
101
8
0
256,858
4
W
Vamana
10,966
844
54
4
0
260,326
5
L
Nemesis
9,315
717
57
4
0
287,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role